onready var util = get_node("/root/Util")
File util.gd
Contains common helper functions that can be used in multiple places in the codebase
onready var global_event_bus = get_node("/root/GlobalEventBus")
File: global_event_bus Usage Example: effects/SinkBlock.gd
A place to put signals that need to be sent to between objects that don't share a scene
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