meat_madness_redux/godot/addons/dialogic/Documentation/Content/FAQ/input.md

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How to change the input?

Dialogic uses a godot Input Action for the so called "action key". You can create a new Input Action in the Project Settings under Input Map. Then you can select the action key in the dialogic settings.

This way you can use anything from mouse buttons to controler buttons or all of them together.