Spencer Killen
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ff268061d9
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floating
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2023-01-03 16:32:59 -07:00 |
Spencer Killen
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f7e82a2741
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NPCs
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2023-01-03 11:35:05 -07:00 |
dukegoobler
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bbcb4140bf
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obelisk
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2023-01-03 00:07:33 -07:00 |
dukegoobler
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afcb3bb146
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flashlight and level tweaks
also added creak sfx for tentacles and cleaned up an obsolete script for moving platforms
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2022-12-30 14:56:17 -07:00 |
dukegoobler
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5427050fb5
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pause screen fix again
fixed a mouse capture issue with the overlays in Player plus other tweaks
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2022-12-29 21:19:58 -07:00 |
dukegoobler
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322354d144
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side_tunnel_1 black boxes moved
distributed the black boxes more evenly throughout the map plus other minor tweaks to level design
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2022-12-29 00:38:09 -07:00 |
Spencer Killen
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ba02781ce0
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sound design
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2022-12-27 20:06:15 -07:00 |
Spencer Killen
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a63c8e03e9
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various fixes
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2022-12-27 13:24:35 -07:00 |
vengefulcartographer
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b5df884dcb
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Pause Screen
Added the old pause screen overlay to the Player scene, dialogic functionality not yet smoothed out
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2022-12-20 12:16:37 -07:00 |
Spencer Killen
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98c0177df2
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Tuning player controller
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2022-12-11 17:02:57 -07:00 |
Spencer Killen
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13c962b8f6
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Add a walkie talkie
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2022-12-04 18:23:46 -07:00 |
Spencer Killen
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70d88bb040
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Add shader for backfaces of sink blocks
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2022-11-29 18:18:57 -07:00 |
Spencer Killen
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c5df54cab5
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Add falling test
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2022-11-27 21:06:36 -07:00 |
Spencer Killen
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c7f48f9fd3
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port more things over from jam code
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2022-11-27 19:55:11 -07:00 |
Spencer Killen
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1ff01b01da
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Polish meat elevator
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2022-11-27 17:25:59 -07:00 |
Spencer Killen
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e19680de04
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Reconfigure repo to use LFS
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2022-11-27 13:31:09 -07:00 |