NPCs
This commit is contained in:
parent
842d58ad22
commit
f7e82a2741
BIN
blends/npcs.blend (Stored with Git LFS)
BIN
blends/npcs.blend (Stored with Git LFS)
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
source_md5="e4c021a5c719802449e788b1aa927b24"
|
||||
dest_md5="85388a6e684c44ca809c7b25703a2f89"
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
|
@ -1,11 +1,10 @@
|
|||
[gd_scene load_steps=15 format=2]
|
||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://assets/meat_bore/meat_tunnel_top.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_wally.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://player/player.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/Starbox3.png" type="Texture" id=6]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_clark.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_alexis.tscn" type="PackedScene" id=8]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_lee.tscn" type="PackedScene" id=9]
|
||||
|
@ -13,12 +12,8 @@
|
|||
[ext_resource path="res://assets/models/meat_tentacle_small.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://assets/models/meat_tentacle.tscn" type="PackedScene" id=13]
|
||||
|
||||
[sub_resource type="PanoramaSky" id=4]
|
||||
panorama = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="Environment" id=3]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 4 )
|
||||
ambient_light_color = Color( 0.329412, 0.231373, 0.231373, 1 )
|
||||
ambient_light_energy = 1.5
|
||||
ambient_light_sky_contribution = 0.0
|
||||
|
|
|
@ -1,12 +1,21 @@
|
|||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/meat_module.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/meat_module_outside_walls_5.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/meat_module.gd" type="Script" id=3]
|
||||
[ext_resource path="res://assets/meat_bore/npcs/inherited/jackie.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://assets/meat_bore/dialogue_platform.tscn" type="PackedScene" id=4]
|
||||
|
||||
[node name="level_jackie" type="Spatial"]
|
||||
|
||||
[node name="meat_module_5" type="Spatial" parent="." instance=ExtResource( 1 )]
|
||||
[node name="meat_module_5" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -0.968942, 0, 0.247287, 0, 1, 0, -0.247287, 0, -0.968942, 0, -459.244, 0 )
|
||||
script = ExtResource( 3 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="jackie" parent="meat_module_5" instance=ExtResource( 3 )]
|
||||
transform = Transform( 0.222672, 0, -0.974894, 0, 1, 0, 0.974894, 0, 0.222672, 35.8107, -60.7196, 0.261785 )
|
||||
|
||||
[node name="dialogue_platform" parent="." instance=ExtResource( 4 )]
|
||||
transform = Transform( 0.293757, 0, 0.95588, 0, 1, 0, -0.95588, 0, 0.293757, -33.8926, -520.031, -8.76617 )
|
||||
|
||||
[node name="dialogue_platform2" parent="." instance=ExtResource( 4 )]
|
||||
transform = Transform( 0.957214, 0.289383, 0, -0.289383, 0.957214, 0, 0, 0, 1, -30.7244, -520.836, -8.76617 )
|
||||
|
|
|
@ -1,2 +1,7 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
if what == "alexis_awaken":
|
||||
animation_fsm.travel("awaken")
|
||||
|
||||
|
|
|
@ -1,2 +1,5 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
|
||||
|
|
|
@ -1,2 +1,5 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ start_node = "idle"
|
|||
script = ExtResource( 3 )
|
||||
who = 1
|
||||
body_texture = ExtResource( 2 )
|
||||
initial_dialogic_timeline = "guy"
|
||||
initial_dialogic_timeline = "guy_bore"
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
|
||||
tree_root = SubResource( 2 )
|
||||
|
|
|
@ -1 +1,5 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
|
||||
|
|
|
@ -1,2 +1,5 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
|
||||
|
|
|
@ -1,2 +1,5 @@
|
|||
extends NPC
|
||||
|
||||
func timeline_signal(what: String):
|
||||
.timeline_signal(what)
|
||||
|
||||
|
|
|
@ -8,6 +8,10 @@ export(Name) var who
|
|||
export var body_texture: StreamTexture
|
||||
export var face_texture: StreamTexture
|
||||
export var initial_dialogic_timeline: String
|
||||
export var animation_tree: NodePath = "AnimationTree"
|
||||
onready var animation_tree_node: AnimationTree = get_node(animation_tree)
|
||||
onready var animation_fsm_node: AnimationNodeStateMachine = animation_tree_node.tree_root
|
||||
onready var animation_fsm: AnimationNodeStateMachinePlayback = animation_tree_node.get("parameters/playback")
|
||||
|
||||
func is_male() -> bool:
|
||||
return not (who == Name.Jackie or who == Name.Alexis)
|
||||
|
@ -32,6 +36,12 @@ func _ready():
|
|||
var _err = $npc_common/Area.connect("body_entered", self, "body_entered")
|
||||
_err = $npc_common/Area.connect("body_exited", self, "body_exited")
|
||||
|
||||
var is_alive = true
|
||||
func death():
|
||||
is_alive = false
|
||||
if animation_fsm_node.has_node("death"):
|
||||
animation_fsm.travel("death")
|
||||
|
||||
func body_entered(body):
|
||||
if body.get_parent() == Util.player:
|
||||
player_entered()
|
||||
|
@ -42,14 +52,26 @@ func body_exited(body):
|
|||
|
||||
var dialog = weakref(null)
|
||||
|
||||
func player_entered():
|
||||
func create_dialog(timeline: String):
|
||||
if dialog.get_ref() == null:
|
||||
dialog = weakref(Dialogic.start(initial_dialogic_timeline))
|
||||
dialog = weakref(Dialogic.start(timeline))
|
||||
dialog.get_ref().connect("dialogic_signal", self, "timeline_signal")
|
||||
add_child(dialog.get_ref())
|
||||
|
||||
func player_exited():
|
||||
func close_dialog():
|
||||
if dialog.get_ref() == null:
|
||||
return
|
||||
if is_a_parent_of(dialog.get_ref()):
|
||||
call_deferred("remove_child", dialog.get_ref())
|
||||
|
||||
func player_entered():
|
||||
create_dialog(initial_dialogic_timeline)
|
||||
|
||||
func player_exited():
|
||||
close_dialog()
|
||||
|
||||
func timeline_signal(what: String):
|
||||
if what == "death":
|
||||
print("guy died")
|
||||
death()
|
||||
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[sub_resource type="SphereShape" id=1]
|
||||
|
||||
[sub_resource type="BoxShape" id=2]
|
||||
|
||||
[node name="npc_common" type="Spatial"]
|
||||
|
||||
[node name="Area" type="Area" parent="."]
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
||||
transform = Transform( 1.533, 0, 0, 0, 1.533, 0, 0, 0, 1.533, 0, 0, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="StaticBody" type="StaticBody" parent="."]
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
|
||||
transform = Transform( 1, 0, 0, 0, 9.98379, 0, 0, 0, 1, 0, 0, 0 )
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource( 2 )
|
||||
|
|
|
@ -139,7 +139,7 @@
|
|||
"text": "[color=red][wave amp=50 freq=2]Naughty naughty... [/wave][/color]"
|
||||
},
|
||||
{
|
||||
"emit_signal": "lee_death",
|
||||
"emit_signal": "death",
|
||||
"event_id": "dialogic_040"
|
||||
},
|
||||
{
|
||||
|
|
|
@ -109,7 +109,7 @@
|
|||
"value": ""
|
||||
},
|
||||
{
|
||||
"emit_signal": "clark_death",
|
||||
"emit_signal": "death",
|
||||
"event_id": "dialogic_040"
|
||||
},
|
||||
{
|
||||
|
|
|
@ -102,6 +102,10 @@
|
|||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"emit_signal": "death",
|
||||
"event_id": "dialogic_040"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667693.json",
|
||||
"event_id": "dialogic_001",
|
||||
|
|
|
@ -191,16 +191,16 @@
|
|||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"emit_signal": "death",
|
||||
"event_id": "dialogic_040"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667711.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "(You move forward to destroy what is left of Voss. The meat roils and shakes as you finish the job)"
|
||||
},
|
||||
{
|
||||
"emit_signal": "jackie_die",
|
||||
"event_id": "dialogic_040"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667711.json",
|
||||
"event_id": "dialogic_001",
|
||||
|
|
|
@ -12,7 +12,7 @@ func _ready():
|
|||
|
||||
func on_timer_timeout():
|
||||
timer.wait_time = rand_range(0.05, 0.15)
|
||||
self.light_energy = rand_range(1.25, 1.5)
|
||||
light_energy = rand_range(1.25, 1.5)
|
||||
|
||||
func _input(_event):
|
||||
if Input.is_action_just_pressed("toggle_flashlight"):
|
||||
|
|
|
@ -22,7 +22,7 @@ func _input(event):
|
|||
if Input.is_action_just_pressed("ui_cancel"):
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
else:
|
||||
if event is InputEventMouseButton:
|
||||
if event is InputEventMouseButton and Input.is_action_just_pressed("ui_cancel"):
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
|
||||
var look_relative = Vector2(
|
||||
|
|
|
@ -170,7 +170,6 @@ shader_param/texture_albedo = ExtResource( 22 )
|
|||
[node name="Player" type="Spatial"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.750395, 0 )
|
||||
script = ExtResource( 3 )
|
||||
can_glide = true
|
||||
|
||||
[node name="Smoothing" type="Spatial" parent="."]
|
||||
script = ExtResource( 5 )
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_jackie.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://player/player.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="Spatial" type="Spatial"]
|
||||
|
||||
[node name="level_jackie" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 500, 0 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -27.5821, -21.1078, -5.13576 )
|
Loading…
Reference in New Issue