Merge branch 'spencer'
This commit is contained in:
commit
842d58ad22
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@ -5,7 +5,7 @@ content_margin_left = 10.0
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content_margin_right = 10.0
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content_margin_top = 10.0
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content_margin_bottom = 10.0
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bg_color = Color( 0.03, 0.21, 0.26, 1 )
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bg_color = Color( 0.2, 0.23, 0.31, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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@ -13,4 +13,6 @@ func _on_DialogTrigger_body_entered(body):
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func _on_DialogTrigger_body_exited(body):
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if dialog != null:
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if is_a_parent_of(dialog):
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call_deferred("remove_child", dialog)
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dialog = null
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@ -1,9 +1,8 @@
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[gd_scene load_steps=28 format=2]
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[gd_scene load_steps=26 format=2]
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[ext_resource path="res://assets/meat_creek/side_tunnel_1.glb" type="PackedScene" id=1]
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[ext_resource path="res://player/player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/Starbox3.png" type="Texture" id=4]
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[ext_resource path="res://effects/SinkBlock.tscn" type="PackedScene" id=5]
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[ext_resource path="res://assets/meat_creek/creek_platform.tscn" type="PackedScene" id=6]
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[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=7]
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@ -25,12 +24,8 @@
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[ext_resource path="res://assets/meat_creek/DialogTriggerObelisk.gd" type="Script" id=23]
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[ext_resource path="res://assets/models/meat_tentacle.tscn" type="PackedScene" id=400]
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[sub_resource type="PanoramaSky" id=4]
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panorama = ExtResource( 4 )
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[sub_resource type="Environment" id=3]
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background_mode = 2
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background_sky = SubResource( 4 )
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ambient_light_color = Color( 0.329412, 0.231373, 0.231373, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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@ -68,7 +68,7 @@ animation="Up and down"
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[buttons]
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normal=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://assets/Button03.png", true, Color( 0.262745, 0.0901961, 0.0901961, 1 ) ]
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normal=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", true, Color( 1, 1, 1, 1 ) ]
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layout=1
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fixed=true
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fixed_size=Vector2( 200, 80 )
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