meat_madness_redux/godot/effects/player/MovementSounds.tscn

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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://effects/player/MovementSounds.gd" type="Script" id=1]
[ext_resource path="res://assets/FootstepSfx/Steps_water-003.ogg" type="AudioStream" id=2]
[ext_resource path="res://assets/FootstepSfx/Steps_water-016.ogg" type="AudioStream" id=3]
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[ext_resource path="res://assets/audio/falling_wind.mp3" type="AudioStream" id=4]
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[node name="MovementSounds" type="Node"]
script = ExtResource( 1 )
[node name="Footsteps" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 2 )
volume_db = -1.0
[node name="Timer" type="Timer" parent="Footsteps"]
one_shot = true
[node name="Jump" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
[node name="JumpLanding" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
[node name="FallingSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 4 )