13 lines
387 B
GDScript
13 lines
387 B
GDScript
extends Node3D
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func _ready():
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# Hacky way to start level without going though multiplayer screens
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if get_parent() == get_tree().root:
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var player := preload("res://player/player.tscn").instantiate()
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player.add_child(preload("res://camera/camera.tscn").instantiate())
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%Players.add_child(player)
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# Called from the server
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func server_add_player(id: int):
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%PlayerSpawner.spawn(id)
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