goodnight_jellybean/godot/assets/effects/dithering/CanvasLayer.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/effects/dithering/screen_space_shader.tres" type="Shader" id=1]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
[node name="CanvasLayer" type="CanvasLayer"]
[node name="TextureRect" type="TextureRect" parent="."]
material = SubResource( 1 )
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -512.0
margin_top = -300.0
margin_right = 512.0
margin_bottom = 300.0