This commit is contained in:
Spencer Killen 2026-09-27 13:54:56 -06:00
parent ae59567b64
commit a9c13bd0a2
Signed by: sjkillen
GPG key ID: 1DAA9D8D7C6ADD05
2 changed files with 2 additions and 1 deletions

View file

@ -26,7 +26,7 @@ func removed_target():
func _physics_process(delta: float) -> void: func _physics_process(delta: float) -> void:
if target != null: if target != null:
#print(self.global_position.distance_to(target.global_position)) #print(self.global_position.distance_to(target.global_position))
var num = abs(abs(self.global_position) - abs(target.global_position)) var _num = abs(abs(self.global_position) - abs(target.global_position))
#print(num) #print(num)
var direction = (target.global_position - self.global_position).normalized() * SPEED * delta var direction = (target.global_position - self.global_position).normalized() * SPEED * delta
#if (num > Vector2(2,2)): #if (num > Vector2(2,2)):

View file

@ -10,6 +10,7 @@ signal set_target_for(who: CurrencyMemberSprite, target: Node2D)
var selected_member: CurrencyMemberSprite = null var selected_member: CurrencyMemberSprite = null
var focused_members: Array[CurrencyMemberSprite] = [] var focused_members: Array[CurrencyMemberSprite] = []
var game_paused: bool = false var game_paused: bool = false
@warning_ignore("unused_signal")
signal chart(b: bool) signal chart(b: bool)
signal paused(b: bool) signal paused(b: bool)
signal selected_member_change(current: CurrencyMemberSprite) signal selected_member_change(current: CurrencyMemberSprite)