Update vertex_animation_notes.md

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Spencer Killen 2022-11-26 20:37:56 -07:00 committed by GitHub
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@ -8,6 +8,10 @@ Code reproduced below for archival purposes
- Create new object with same mesh and empty modifier stack and add a mesh cache modifier to load exported file. - Create new object with same mesh and empty modifier stack and add a mesh cache modifier to load exported file.
- This method is better
- https://github.com/yanorax/Godot-VertexAnimation-Demo
- But it would need to be extended to support a mesh cache modifier. (Should be possible given following code
``` ```
# MIT LICENSE # MIT LICENSE