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4 Commits

Author SHA1 Message Date
vengefulcartographer ec8e1d33c0 push 2023-08-19 15:50:24 -06:00
Spencer Killen 4b21259716
Merge branch 'master' of https://git.sjkillen.ca/sjkillen/ABGJ-23 2023-08-19 15:48:53 -06:00
vengefulcartographer 55ae507421 Merge branch 'master' of https://git.sjkillen.ca/sjkillen/ABGJ-23 2023-08-19 15:42:39 -06:00
vengefulcartographer 4d5f69398e grape guy souns 2023-08-19 15:41:47 -06:00
161 changed files with 339 additions and 4324 deletions

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12
godot/.gitignore vendored
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@ -1,8 +1,8 @@
# Godot 4+ specific ignores
.godot/
blends/*.blend1
blends/*.blend2
blends/*.blend3
blends/*.blend4
blends/*.blend5
blends/*.blend6
*.blend1
*.blend2
*.blend3
*.blend4
*.blend5
*.blend6

File diff suppressed because one or more lines are too long

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@ -1,4 +0,0 @@
extends RigidBody3D
var is_holdable = true
var is_pushable = true

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@ -1,7 +0,0 @@
extends Node3D
func _ready():
set_as_top_level(true)
func _process(delta):
global_transform.origin = $"../grape_man".get_pickup_bone_location()

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@ -1,11 +1,12 @@
[gd_scene load_steps=35 format=3 uid="uid://3d51hjh2st8a"]
[gd_scene load_steps=23 format=3 uid="uid://3d51hjh2st8a"]
[ext_resource type="PackedScene" uid="uid://d2d4uv7o5gx5p" path="res://Level/World/screen_shader.tscn" id="1_huyen"]
[ext_resource type="PackedScene" uid="uid://b35w4hlh4n1jt" path="res://Level/World/world_environment.tscn" id="2_lerrn"]
[ext_resource type="PackedScene" uid="uid://d3ccrfjpg4hbv" path="res://Models/palm_curved.tscn" id="3_bth2b"]
[ext_resource type="PackedScene" uid="uid://c1n2lfcn4rkx7" path="res://Models/palm_default.tscn" id="4_2cnue"]
[ext_resource type="PackedScene" path="res://Models/palm_default.tscn" id="4_2cnue"]
[ext_resource type="PackedScene" uid="uid://ctbyl0qbks4k6" path="res://Models/ocean.tscn" id="4_dey2i"]
[ext_resource type="PackedScene" uid="uid://difi2tur2j4dg" path="res://Models/island.tscn" id="4_lq6cy"]
[ext_resource type="PackedScene" uid="uid://hg1yr5rnxd47" path="res://Models/palm_young.tscn" id="5_prlw2"]
[ext_resource type="PackedScene" path="res://Models/palm_young.tscn" id="5_prlw2"]
[ext_resource type="PackedScene" uid="uid://ce7jbp7f55cro" path="res://Models/buildings/building_1.tscn" id="8_6qbns"]
[ext_resource type="PackedScene" uid="uid://cx44bjuxlhq06" path="res://Models/buildings/building_2.tscn" id="9_maqyx"]
[ext_resource type="PackedScene" uid="uid://bm65tvb4irjqw" path="res://Models/buildings/building_3.tscn" id="10_j7nf7"]
@ -15,59 +16,24 @@
[ext_resource type="PackedScene" uid="uid://bf6bbqbaeh21y" path="res://Models/rocks/rock_3.tscn" id="14_1ahqw"]
[ext_resource type="PackedScene" uid="uid://bj8le45u845v3" path="res://Models/beach_decor/floatie.tscn" id="15_2v7p7"]
[ext_resource type="PackedScene" uid="uid://dhrnbubumgi5h" path="res://Models/buildings/buildingruined.tscn" id="15_6cbuu"]
[ext_resource type="PackedScene" uid="uid://bgoo1lbt28na" path="res://Models/grape_man.tscn" id="21_5uj16"]
[ext_resource type="PackedScene" uid="uid://dvpank15vkvtv" path="res://Models/beach_decor/parsol.tscn" id="21_dlhqg"]
[ext_resource type="Script" path="res://Level/Music.gd" id="22_2pcqg"]
[ext_resource type="AudioStream" uid="uid://mvyk5xpf0f55" path="res://Sounds/beachquiet.ogg" id="22_4tylf"]
[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="22_cuxj6"]
[ext_resource type="PackedScene" uid="uid://c4s6y758n77lw" path="res://villager_shared.tscn" id="24_ddfvk"]
[ext_resource type="PackedScene" uid="uid://c3q6fva1c1baa" path="res://Models/slime.tscn" id="22_5oom1"]
[ext_resource type="PackedScene" uid="uid://b3aus2kigf8xt" path="res://Models/beach_decor/cooler.tscn" id="24_sl7ne"]
[ext_resource type="PackedScene" uid="uid://cft26nug7kyqb" path="res://ambient_light_1.tscn" id="25_novxt"]
[ext_resource type="PackedScene" uid="uid://ukful430mmkn" path="res://color_cube.tscn" id="25_rm0cr"]
[ext_resource type="PackedScene" uid="uid://d2pvg0f5jtpve" path="res://slime_kill_box.tscn" id="27_cjxk6"]
[ext_resource type="PackedScene" uid="uid://bw3k2c75qavce" path="res://Models/beach_decor/bucket.tscn" id="27_f3p1i"]
[ext_resource type="PackedScene" uid="uid://6ycop5t3nra5" path="res://Level/World/DayNightEnvironment.tscn" id="27_jutn4"]
[ext_resource type="PackedScene" uid="uid://g4gmc0pwlak1" path="res://Models/buildings/fence.tscn" id="28_prydb"]
[ext_resource type="PackedScene" uid="uid://ckbba1bs71tl" path="res://crate.tscn" id="28_x0lrj"]
[ext_resource type="PackedScene" path="res://spawner.tscn" id="29_etvc6"]
[ext_resource type="PackedScene" uid="uid://e0s4phx2jiit" path="res://cultist.tscn" id="30_8gvtc"]
[sub_resource type="Animation" id="Animation_jpnyu"]
resource_name = "waves"
length = 6.0
loop_mode = 1
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0, 1.67685, 0, 3, 1, 0, 1.72422, 0, 6, 1, 0, 1.67685, 0)
[sub_resource type="AnimationLibrary" id="AnimationLibrary_p0f8x"]
_data = {
"waves": SubResource("Animation_jpnyu")
}
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_hf2jh"]
[sub_resource type="BoxShape3D" id="BoxShape3D_um2bu"]
size = Vector3(19.9041, 1, 1)
[node name="World" type="Node3D"]
[node name="ScreenShader" parent="." instance=ExtResource("1_huyen")]
[node name="WorldEnvironment" parent="." instance=ExtResource("2_lerrn")]
[node name="island" parent="." instance=ExtResource("4_lq6cy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[node name="ocean" parent="." instance=ExtResource("4_dey2i")]
transform = Transform3D(5.04206, 0, 0, 0, 1.96278, 0, 0, 0, 4.42374, 0, 1.70282, 0)
[node name="AnimationPlayer" type="AnimationPlayer" parent="ocean"]
autoplay = "waves"
libraries = {
"": SubResource("AnimationLibrary_p0f8x")
}
transform = Transform3D(1.96278, 0, 0, 0, 1.96278, 0, 0, 0, 1.96278, 0, 1.6366, 0)
[node name="Decorations" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
@ -90,10 +56,10 @@ transform = Transform3D(0.0285645, 0, 0, 0, 0.0285645, 0, 0, 0, 0.0285645, 1.585
transform = Transform3D(0.0285645, 0, 0, 0, 0.0285645, 0, 0, 0, 0.0285645, 2.54841, 1.33006, -0.654728)
[node name="PalmCurved4" parent="Decorations/nature" instance=ExtResource("3_bth2b")]
transform = Transform3D(-0.0165298, 0, -0.0022076, 0, 0.0166766, 0, 0.0022076, 0, -0.0165298, -2.92791, 1.21961, -2.21588)
transform = Transform3D(-0.0165298, 0, -0.0022076, 0, 0.0166766, 0, 0.0022076, 0, -0.0165298, -2.92791, 1.29787, -2.21588)
[node name="PalmDefault4" parent="Decorations/nature" instance=ExtResource("4_2cnue")]
transform = Transform3D(-0.0283131, 0, -0.00378129, 0, 0.0285645, 0, 0.00378129, 0, -0.0283131, -2.84367, 1.20295, -1.98999)
transform = Transform3D(-0.0283131, 0, -0.00378129, 0, 0.0285645, 0, 0.00378129, 0, -0.0283131, -2.84367, 1.2416, -1.98999)
[node name="PalmDefault3" parent="Decorations/nature" instance=ExtResource("4_2cnue")]
transform = Transform3D(0.0357832, 0, 0, 0, 0.0357832, 0, 0, 0, 0.0357832, 1.57703, 1.36549, -3.01082)
@ -120,7 +86,7 @@ transform = Transform3D(0.00614041, -0.0133402, -0.0202603, 0.000709091, 0.02098
transform = Transform3D(0.0378488, 0, 0, 0, 0.0378488, 0, 0, 0, 0.0378488, -2.78499, 0.880813, -5.32234)
[node name="PalmYoung6" parent="Decorations/nature" instance=ExtResource("5_prlw2")]
transform = Transform3D(0.0324601, 3.0533e-11, -0.00519927, -0.00145012, 0.0315694, -0.00905337, 0.00499296, 0.00916877, 0.0311721, -2.63137, 1.1568, -5.54767)
transform = Transform3D(0.0324601, 0, -0.00519927, -0.000382867, 0.0327846, -0.00239032, 0.00518516, 0.00242079, 0.032372, -2.92514, 0.929941, -5.44034)
[node name="PalmYoung7" parent="Decorations/nature" instance=ExtResource("5_prlw2")]
transform = Transform3D(0.0247079, -4.21649e-12, -0.00395757, -0.00112831, 0.0239843, -0.0070443, 0.00379331, 0.00713409, 0.0236825, -2.48546, 1.27716, -5.5655)
@ -223,25 +189,19 @@ transform = Transform3D(4.02251, 0, 0, 0, 4.02251, 0, 0, 0, 4.02251, 3.67653, 1.
[node name="buildingruined" parent="Decorations/buildings" instance=ExtResource("15_6cbuu")]
transform = Transform3D(3, 0, 0, 0, 7, 0, 0, 0, 3, 0.264704, 3.59073, -4.06142)
[node name="buildingruined2" parent="Decorations/buildings" instance=ExtResource("15_6cbuu")]
transform = Transform3D(10.7763, 0, 0, 0, 24.2281, -2.8831, 0, 6.72724, 10.3835, -18.0761, 2.05149, -1.87535)
[node name="buildingruined3" parent="Decorations/buildings" instance=ExtResource("15_6cbuu")]
transform = Transform3D(8.34623, 5.51405, 6.3941, -2.9358, 24.1936, 0, -6.15225, -4.06456, 8.67434, 21.0247, 2.05149, 0.72028)
[node name="beach items" type="Node3D" parent="Decorations"]
[node name="Floatie" parent="Decorations/beach items" instance=ExtResource("15_2v7p7")]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, -0.784158, 0.853456, 2.16031)
[node name="Floatie2" parent="Decorations/beach items" instance=ExtResource("15_2v7p7")]
transform = Transform3D(0.13762, -0.0596706, 0, 0.0596706, 0.13762, 0, 0, 0, 0.15, -2.54018, 1.22524, -0.715843)
transform = Transform3D(0.142475, -0.0469124, 0, 0.0469124, 0.142475, 0, 0, 0, 0.15, -3.06407, 0.899973, -0.715843)
[node name="Floatie3" parent="Decorations/beach items" instance=ExtResource("15_2v7p7")]
transform = Transform3D(0.130141, 0.074587, 0, -0.074587, 0.130141, 0, 0, 0, 0.15, 3.25389, 1.0559, -0.715843)
transform = Transform3D(0.130141, 0.074587, 0, -0.074587, 0.130141, 0, 0, 0, 0.15, 3.48612, 0.899973, -0.715843)
[node name="Floatie4" parent="Decorations/beach items" instance=ExtResource("15_2v7p7")]
transform = Transform3D(0.0101389, 0.149653, -0.00103465, -0.149655, 0.0101343, -0.000689841, -0.000618342, 0.0010789, 0.149995, 0.819336, 1.48238, -0.739674)
transform = Transform3D(0.130141, 0.074587, 0, -0.074587, 0.130141, 0, 0, 0, 0.15, 0.886782, 1.39103, -0.739674)
[node name="Parsol" parent="Decorations/beach items" instance=ExtResource("21_dlhqg")]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, -1.66573, 0.876208, 1.05714)
@ -285,222 +245,11 @@ transform = Transform3D(-6.55671e-08, 0, -1.5, 0, 1.5, 0, 1.5, 0, -6.55671e-08,
[node name="fence4" parent="Decorations/slimepen" instance=ExtResource("28_prydb")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.40507, -2.10425)
[node name="slimepen2" type="Node3D" parent="Decorations"]
transform = Transform3D(0.0237168, 0, -0.999719, 0, 1, 0, 0.999719, 0, 0.0237168, -2.15781, 0.0660278, -1.25464)
[node name="grape_man" parent="." instance=ExtResource("21_5uj16")]
transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, -0.219532, 2.64323, 0)
[node name="fence" parent="Decorations/slimepen2" instance=ExtResource("28_prydb")]
transform = Transform3D(0.75, 0, 0, 0, 1.8, 0, 0, 0, 1.8, -0.193081, 1.39007, -1.43506)
[node name="slime" parent="." instance=ExtResource("22_5oom1")]
transform = Transform3D(0.035, 0, 0, 0, 0.035, 0, 0, 0, 0.035, -0.240886, 2.72271, 0.267039)
[node name="fence2" parent="Decorations/slimepen2" instance=ExtResource("28_prydb")]
transform = Transform3D(-6.55671e-08, 0, 1.5, 0, 1.5, 0, -1.5, 0, -6.55671e-08, 0, 1.40507, -1.34639)
[node name="fence3" parent="Decorations/slimepen2" instance=ExtResource("28_prydb")]
transform = Transform3D(-6.55671e-08, 0, -1.5, 0, 1.5, 0, 1.5, 0, -6.55671e-08, 0, 1.40507, -1.34639)
[node name="fence4" parent="Decorations/slimepen2" instance=ExtResource("28_prydb")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.40507, -2.10425)
[node name="slimepen3" type="Node3D" parent="Decorations"]
transform = Transform3D(0.0237168, 0, -0.999719, 0.326977, 0.945, 0.00775704, 0.944735, -0.327069, 0.0224124, -2.943, -0.05, -3.795)
[node name="fence" parent="Decorations/slimepen3" instance=ExtResource("28_prydb")]
transform = Transform3D(0.75, 0, 0, 0, 1.8, 0, 0, 0, 1.8, -0.193081, 1.39007, -1.43506)
[node name="fence2" parent="Decorations/slimepen3" instance=ExtResource("28_prydb")]
transform = Transform3D(-6.55671e-08, 0, 1.5, 0, 1.5, 0, -1.5, 0, -6.55671e-08, 0, 1.40507, -1.34639)
[node name="fence3" parent="Decorations/slimepen3" instance=ExtResource("28_prydb")]
transform = Transform3D(-6.55671e-08, 0, -1.5, 0, 1.5, 0, 1.5, 0, -6.55671e-08, 0, 1.40507, -1.34639)
[node name="fence4" parent="Decorations/slimepen3" instance=ExtResource("28_prydb")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.40507, -2.10425)
[node name="Player" parent="." instance=ExtResource("22_cuxj6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.192051, 2.60275, 0)
[node name="Ambiance" type="AudioStreamPlayer" parent="."]
process_mode = 3
stream = ExtResource("22_4tylf")
volume_db = 7.0
autoplay = true
[node name="Music" type="AudioStreamPlayer" parent="."]
process_mode = 3
volume_db = -5.0
script = ExtResource("22_2pcqg")
[node name="Transition" type="Timer" parent="Music"]
one_shot = true
[node name="Tween" type="Timer" parent="Music"]
one_shot = true
[node name="villager" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.32051, 2.42874, -0.151928)
[node name="villager2" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.344183, 2.49657, 0.497255)
[node name="villager3" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1756, 2.30817, -0.040845)
[node name="villager4" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.13518, 2.24888, -4.00956)
[node name="villager5" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.124053, 2.37507, -4.54257)
[node name="villager6" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0673849, 3.01779, -4.0846)
[node name="MeshInstance3D" parent="." instance=ExtResource("25_rm0cr")]
transform = Transform3D(0.00734817, 0, -0.0494571, 0, 0.05, 0, 0.0494571, 0, 0.00734817, -1.23595, 2.41994, -1.22155)
[node name="MeshInstance3D5" parent="." instance=ExtResource("25_rm0cr")]
transform = Transform3D(0.00734817, 0, -0.0494571, 0, 0.05, 0, 0.0494571, 0, 0.00734817, -2.01716, 2.35204, -3.86729)
[node name="MeshInstance3D4" parent="." instance=ExtResource("25_rm0cr")]
transform = Transform3D(0.0499974, 0, 0.000513115, 0, 0.05, 0, -0.000513115, 0, 0.0499974, 0.454694, 2.38629, -0.394798)
[node name="MeshInstance3D2" parent="." instance=ExtResource("25_rm0cr")]
transform = Transform3D(0.607958, 0, -0.793969, 0, 1, 0, 0.793969, 0, 0.607958, 9.95052, 2.51, 0.423212)
[node name="MeshInstance3D3" parent="." instance=ExtResource("25_rm0cr")]
transform = Transform3D(1, 0, 0, 0, 0.93516, 0.354226, 0, -0.354226, 0.93516, -1.96412, 2.47836, -3.94085)
[node name="villager7" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.33509, 2.39757, -4.24071)
[node name="villager8" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.31916, 2.22662, -3.08429)
[node name="villager9" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57973, 2.33972, -3.67175)
[node name="villager10" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.91611, 2.37549, -1.0799)
[node name="villager11" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.643094, 2.19164, 1.15459)
[node name="villager12" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.982957, 2.26155, 0.763667)
[node name="villager13" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.33971, 2.12543, 0.623835)
[node name="villager14" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.11141, 2.26718, 0.608947)
[node name="villager15" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01736, 2.38815, -1.81019)
[node name="villager16" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.89617, 2.21949, -3.20033)
[node name="villager17" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.20015, 2.4323, -3.35734)
[node name="villager18" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.54584, 2.33609, -4.4881)
[node name="villager19" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.709331, 2.50856, -1.84133)
[node name="villager20" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75547, 2.33257, -1.63179)
[node name="villager21" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.43468, 2.35865, -0.0161896)
[node name="villager22" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.348403, 2.35328, -0.838555)
[node name="villager23" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.743449, 2.39485, -1.09457)
[node name="villager24" parent="." instance=ExtResource("24_ddfvk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.11439, 2.14828, -1.28646)
[node name="OmniLight3D" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.13746, 2.69992, -0.435097)
light_energy = 0.1
[node name="OmniLight3D2" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.22669, 2.84986, -2.06954)
light_energy = 0.1
[node name="OmniLight3D3" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.76529, 2.60448, -0.160995)
light_energy = 0.1
[node name="OmniLight3D4" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.57077, 2.69259, -2.05053)
light_energy = 0.1
[node name="OmniLight3D5" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.41671, 2.76416, -1.32509)
light_energy = 0.1
[node name="OmniLight3D6" parent="." instance=ExtResource("25_novxt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.19657, 2.76902, -1.46035)
light_energy = 0.1
[node name="WorldBottom" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldBottom"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.82605, 0)
shape = SubResource("WorldBoundaryShape3D_hf2jh")
[node name="WorldBarrier" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.798231, -0.956472)
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldBarrier"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.12891, 5.37235)
shape = SubResource("BoxShape3D_um2bu")
[node name="WorldBarrier2" type="StaticBody3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.29945, -0.798231, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldBarrier2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12274, 3.12891, 9.31375)
shape = SubResource("BoxShape3D_um2bu")
[node name="WorldBarrier4" type="StaticBody3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -17.0471, -0.798231, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldBarrier4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12274, 3.12891, 9.31375)
shape = SubResource("BoxShape3D_um2bu")
[node name="WorldBarrier3" type="StaticBody3D" parent="."]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 4.00923, -0.798231, -0.328403)
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldBarrier3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12274, 3.12891, 9.31375)
shape = SubResource("BoxShape3D_um2bu")
[node name="DayNightEnvironment" parent="." instance=ExtResource("27_jutn4")]
[node name="SlimeKillBox" parent="." instance=ExtResource("27_cjxk6")]
[node name="Crate" parent="." instance=ExtResource("28_x0lrj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 2.44712, -1)
[node name="Crate3" parent="." instance=ExtResource("28_x0lrj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75088, 2.39766, -4.28161)
[node name="Crate4" parent="." instance=ExtResource("28_x0lrj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.31447, 2.55588, -2.13044)
[node name="Node3D" parent="." instance=ExtResource("29_etvc6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.41845, 9.26863, -2.62281)
[node name="Node3D2" type="Node3D" parent="."]
[node name="Cultist" parent="." instance=ExtResource("30_8gvtc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.10096, 2.40767, -1.07752)
[connection signal="finished" from="Music" to="Music" method="_on_finished"]
[connection signal="timeout" from="Music/Transition" to="Music" method="_on_transition_timer_timeout"]
[connection signal="timeout" from="Music/Tween" to="Music" method="_on_tween_timer_timeout"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.965509, 0.26037, 0, -0.26037, 0.965509, 0, 5.42228, 4.14616)

View File

@ -1,41 +0,0 @@
extends AudioStreamPlayer
var music_list = (["res://Sounds/GiantsLullaby.ogg",
"res://Sounds/IslandBoogie.ogg",
"res://Sounds/OrangeSky.ogg",
"res://Sounds/SlimeParty.ogg",
"res://Sounds/WelcomeToOceanCity.ogg"])
var song = music_list[randi() % music_list.size()]
var time_left
const TRANSITIONTIME = 2.0
@onready var transition_timer = $Transition
@onready var tween_timer = $Tween
# Called when the node enters the scene tree for the first time.
func _ready():
self.stream = load(song)
time_left = self.stream.get_length() - TRANSITIONTIME
tween_timer.start(time_left)
self.play()
func _on_finished():
transition_timer.start(TRANSITIONTIME/2)
func _on_transition_timer_timeout():
var last_played = song
var new_song = music_list[randi()% music_list.size()]
while new_song == last_played:
new_song = music_list[randi()% music_list.size()]
self.stream = load(new_song)
time_left = self.stream.get_length()- TRANSITIONTIME
tween_timer.start(time_left)
self.play()
func _on_tween_timer_timeout():
var tween = create_tween()
tween.tween_property(self, "volume_db", -20, TRANSITIONTIME)

View File

@ -1,16 +0,0 @@
extends Node3D
var we = [
preload("res://Level/World/world_environment.tscn"),
preload("res://Level/World/world_environment2.tscn"),
]
var current = null
func _ready():
randomize_env()
func randomize_env():
if current:
current.queue_free()
current = we[randi() % we.size()].instantiate()
add_child(current)

View File

@ -1,43 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://6ycop5t3nra5"]
[ext_resource type="Script" path="res://Level/World/DayNightEnvironment.gd" id="1_82go6"]
[sub_resource type="Animation" id="Animation_l6y5u"]
resource_name = "DayNightCycle"
length = 300.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DirectionalLight3D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 300),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_2t5g8"]
_data = {
"DayNightCycle": SubResource("Animation_l6y5u")
}
[node name="DayNightEnvironment" type="Node3D"]
script = ExtResource("1_82go6")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
light_energy = 0.75
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "DayNightCycle"
libraries = {
"": SubResource("AnimationLibrary_2t5g8")
}
[node name="ChangeWorldEnvTimer" type="Timer" parent="."]
wait_time = 60.0
autostart = true
[connection signal="timeout" from="ChangeWorldEnvTimer" to="." method="randomize_env"]

View File

@ -4,14 +4,13 @@
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yagpk"]
shader = ExtResource("1_ldrc3")
shader_parameter/param = 20.0
shader_parameter/param2 = 15.0
shader_parameter/param = 40.0
shader_parameter/param2 = 20.0
shader_parameter/scale = 4.0
shader_parameter/grid = 5
shader_parameter/anim_period = 3.0
[node name="ScreenShader" type="CanvasLayer"]
process_mode = 1
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_yagpk")
@ -20,4 +19,3 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2

View File

@ -1,24 +1,11 @@
[gd_scene load_steps=5 format=3 uid="uid://b35w4hlh4n1jt"]
[ext_resource type="Texture2D" uid="uid://b53s6847b8ata" path="res://Textures/sunsetgradient.jpg" id="1_6dx4j"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_0nggy"]
panorama = ExtResource("1_6dx4j")
[sub_resource type="Sky" id="Sky_xyk6p"]
sky_material = SubResource("PanoramaSkyMaterial_0nggy")
[gd_scene load_steps=2 format=3 uid="uid://b35w4hlh4n1jt"]
[sub_resource type="Environment" id="Environment_cxd2l"]
background_mode = 2
background_mode = 1
background_color = Color(0.733333, 0.317647, 0, 1)
sky = SubResource("Sky_xyk6p")
ambient_light_source = 2
ambient_light_color = Color(0.988235, 0.752941, 0.580392, 1)
ambient_light_energy = 0.01
fog_light_color = Color(0.670588, 0.333333, 0.129412, 1)
fog_sun_scatter = 0.25
fog_sky_affect = 0.0
volumetric_fog_sky_affect = 0.0
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.1
[node name="WorldEnvironment" type="WorldEnvironment"]
environment = SubResource("Environment_cxd2l")

View File

@ -1,23 +0,0 @@
[gd_scene load_steps=6 format=3 uid="uid://b7il746jn24fx"]
[sub_resource type="Gradient" id="Gradient_6ntap"]
colors = PackedColorArray(0, 0.447059, 0.603922, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_bagcs"]
gradient = SubResource("Gradient_6ntap")
fill_from = Vector2(1, 0.525641)
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_es06v"]
night_sky = SubResource("GradientTexture2D_bagcs")
[sub_resource type="Sky" id="Sky_qcavb"]
sky_material = SubResource("PhysicalSkyMaterial_es06v")
[sub_resource type="Environment" id="Environment_d42bf"]
background_mode = 2
background_energy_multiplier = 0.5
sky = SubResource("Sky_qcavb")
sky_rotation = Vector3(6.28319, 0, 0)
[node name="WorldEnvironment" type="WorldEnvironment"]
environment = SubResource("Environment_d42bf")

View File

@ -1,4 +0,0 @@
extends MeshInstance3D
func _process(_delta):
visible = Global.cheating

View File

@ -1,7 +0,0 @@
extends Node3D
func _ready():
set_as_top_level(true)
func _process(_delta):
global_transform.origin = $"..".get_pickup_bone_location()

View File

@ -1,609 +0,0 @@
# Blender v2.90.0 OBJ File: ''
# www.blender.org
mtllib ball.mtl
o ball
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File diff suppressed because one or more lines are too long

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View File

@ -1,7 +1,8 @@
extends Node3D
@onready var animation: AnimationNodeStateMachinePlayback = $AnimationTree.get("parameters/playback")
@onready var pickup_bone_idx = $rig/Skeleton3D.find_bone("PickupBone")
@onready var player_sounds = $PlayerSounds
signal anim_check_grab(position: Vector3)
@ -29,12 +30,13 @@ func idle_hold():
animation.travel("IdleHold")
func animation_key_grab():
emit_signal("anim_check_grab", get_pickup_bone_location())
func get_pickup_bone_location() -> Vector3:
var trans = $rig/Skeleton3D.global_transform * $rig/Skeleton3D.get_bone_global_pose(pickup_bone_idx)
return trans.origin
emit_signal("anim_check_grab", $GrabPointLocation.global_transform)
func animation_key_pickup_completed():
pickup_animation_in_progress = false
emit_signal("pickup_animation_finished")
func _on_animation_tree_animation_finished(anim_name):
if anim_name == "WalkHold":
player_sounds.set_stream(preload("res://sfx/dropgrunt.ogg"))
player_sounds.play()

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[ext_resource type="AudioStream" uid="uid://0mhkf1ls1wcn" path="res://Sounds/sadsound.ogg" id="6_qe4bi"]
[ext_resource type="AudioStream" uid="uid://bmocmgq06o6f5" path="res://Sounds/footstep.ogg" id="7_b2ik0"]
[ext_resource type="AudioStream" uid="uid://bj1mb2km8fm8a" path="res://sfx/dropgrunt.ogg" id="3_nivx1"]
[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_a0vxm"]
filter_enabled = true
filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s8uqe"]
@ -18,7 +15,7 @@ animation = &"UpperBodyIdle"
animation = &"Idle"
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ojr1k"]
graph_offset = Vector2(-74, 44)
graph_offset = Vector2(-312, -69)
nodes/Add2/node = SubResource("AnimationNodeAdd2_a0vxm")
nodes/Add2/position = Vector2(160, 80)
nodes/Animation/node = SubResource("AnimationNodeAnimation_4ft7i")
@ -28,6 +25,7 @@ nodes/Animation/position = Vector2(0, 80)
node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_4gk6k"]
filter_enabled = true
filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_alnh1"]
@ -51,6 +49,7 @@ node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1,
animation = &"Pickup"
[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_rd6bn"]
filter_enabled = true
filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7s7tg"]
@ -60,7 +59,7 @@ animation = &"UpperBodyIdle"
animation = &"Walk"
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_6rmmo"]
graph_offset = Vector2(-384.186, 6.2577)
graph_offset = Vector2(-358.186, -79.7423)
nodes/Add2/node = SubResource("AnimationNodeAdd2_rd6bn")
nodes/Add2/position = Vector2(140, 80)
nodes/Animation/node = SubResource("AnimationNodeAnimation_ir63n")
@ -70,6 +69,7 @@ nodes/Animation/position = Vector2(-40, 60)
node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_sv87c"]
filter_enabled = true
filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y7bu0"]
@ -147,32 +147,38 @@ states/WalkEmpty/node = SubResource("AnimationNodeBlendTree_6rmmo")
states/WalkEmpty/position = Vector2(548, 208)
states/WalkHold/node = SubResource("AnimationNodeBlendTree_kalnq")
states/WalkHold/position = Vector2(351, 323)
transitions = ["Start", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_8sw6d"), "IdleEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_71rn8"), "WalkHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_cp7lp"), "WalkEmpty", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_27n2r"), "IdleEmpty", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_v26jl"), "IdleHold", "WalkHold", SubResource("AnimationNodeStateMachineTransition_u0rau"), "IdleHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_1hqga"), "WalkEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_uekhs"), "WalkHold", "IdleHold", SubResource("AnimationNodeStateMachineTransition_652wi"), "IdleEmpty", "Pickup", SubResource("AnimationNodeStateMachineTransition_sdgve"), "Pickup", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_otprv"), "IdleEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_fbwhh"), "IdleHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_4rq7a"), "WalkHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_oange"), "WalkEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_et4tx"), "Pickup", "IdleHold", SubResource("AnimationNodeStateMachineTransition_y2dr5")]
graph_offset = Vector2(3, 172)
transitions = ["Start", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_8sw6d"), "IdleEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_71rn8"), "WalkHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_cp7lp"), "WalkEmpty", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_27n2r"), "IdleEmpty", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_v26jl"), "IdleHold", "WalkHold", SubResource("AnimationNodeStateMachineTransition_u0rau"), "IdleHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_1hqga"), "WalkEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_uekhs"), "WalkHold", "IdleHold", SubResource("AnimationNodeStateMachineTransition_652wi"), "IdleEmpty", "Pickup", SubResource("AnimationNodeStateMachineTransition_sdgve"), "Pickup", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_otprv"), "IdleEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_fbwhh"), "IdleHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_4rq7a"), "WalkHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_oange"), "WalkEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_et4tx"), "Pickup", "IdleHold", SubResource("AnimationNodeStateMachineTransition_y2dr5"), "IdleHold", "Pickup", SubResource("AnimationNodeStateMachineTransition_ubbuf")]
graph_offset = Vector2(-41, 73)
[node name="grape_man" instance=ExtResource("1_fh5yr")]
transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
script = ExtResource("2_ksje8")
[node name="Skeleton3D" parent="rig" index="0"]
bones/0/rotation = Quaternion(0.0733902, 0, 0, 0.997303)
bones/0/position = Vector3(0, 1.03829, -0.022716)
bones/0/rotation = Quaternion(0.0615938, 0, 0, 0.998101)
bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
bones/4/rotation = Quaternion(0.0687327, -0.0343696, -0.655545, 0.751236)
bones/2/rotation = Quaternion(0.0133932, -1.19199e-07, 1.5966e-09, 0.99991)
bones/3/rotation = Quaternion(0.467612, 0.0653885, -0.582913, 0.661268)
bones/4/rotation = Quaternion(0.533287, -0.180573, 0.469101, 0.680399)
bones/4/scale = Vector3(1, 1, 1)
bones/5/rotation = Quaternion(-0.00997737, -0.100365, 0.694951, 0.711948)
bones/6/rotation = Quaternion(0.0687327, 0.0343696, 0.655545, 0.751236)
bones/5/rotation = Quaternion(0.467612, -0.0653884, 0.582913, 0.661268)
bones/6/rotation = Quaternion(0.533287, 0.180573, -0.469101, 0.680399)
bones/6/scale = Vector3(1, 1, 1)
bones/7/rotation = Quaternion(0.0142813, -6.34259e-18, -4.44044e-16, 0.999898)
bones/8/rotation = Quaternion(0.197065, 6.31981e-16, -1.33238e-15, 0.98039)
bones/9/position = Vector3(0.155448, 0.891297, -0.0224623)
bones/10/rotation = Quaternion(0.105246, 0.0039338, -0.0113526, 0.994374)
bones/14/position = Vector3(-0.155448, 0.891297, -0.0224622)
bones/15/rotation = Quaternion(0.105246, -0.0039338, 0.0113526, 0.994374)
[node name="OmniLight3D" type="OmniLight3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289473, 8.26292, 4.26359)
light_energy = 0.5
[node name="GrabPointLocation" type="Node3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.29365)
[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
[node name="OmniLight3D" type="OmniLight3D" parent="." index="3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289473, 8.26292, 4.26359)
[node name="AnimationTree" type="AnimationTree" parent="." index="4"]
tree_root = SubResource("AnimationNodeStateMachine_6mfdu")
anim_player = NodePath("../AnimationPlayer")
active = true
@ -181,21 +187,7 @@ parameters/IdleHold/Add2/add_amount = 1.0
parameters/WalkEmpty/Add2/add_amount = 1.0
parameters/WalkHold/Add2/add_amount = 1.0
[node name="drop" type="AudioStreamPlayer" parent="." index="4"]
stream = ExtResource("3_c648b")
[node name="PlayerSounds" type="AudioStreamPlayer" parent="." index="5"]
stream = ExtResource("3_nivx1")
[node name="pickup" type="AudioStreamPlayer" parent="." index="5"]
stream = ExtResource("4_nvurj")
[node name="chuckle" type="AudioStreamPlayer" parent="." index="6"]
stream = ExtResource("5_b32re")
[node name="sad" type="AudioStreamPlayer" parent="." index="7"]
stream = ExtResource("6_qe4bi")
[node name="soundboard" type="AudioStreamPlayer" parent="." index="8"]
stream = ExtResource("6_qe4bi")
[node name="footstep" type="AudioStreamPlayer" parent="." index="9"]
stream = ExtResource("7_b2ik0")
volume_db = -10.0
[connection signal="animation_finished" from="AnimationTree" to="." method="_on_animation_tree_animation_finished"]

View File

@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ce7qteyplgh7d"
path.bptc="res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.bptc.ctex"
path.s3tc="res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@ -13,12 +13,12 @@ generator_parameters={}
[deps]
source_file="res://Models/grape_man_grape_man.png"
dest_files=["res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.bptc.ctex"]
dest_files=["res://.godot/imported/grape_man_grape_man.png-2e5aad214d556f9249cd2523505b0b56.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=true
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0

View File

@ -1,6 +0,0 @@
extends Node3D
var color: Color = Color("6c9e25")
func _ready():
$Island_001.get_active_material(0).albedo_color = color

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godot/Models/island.glb (Stored with Git LFS)

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@ -30,14 +30,8 @@ animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"nodes": {
"PATH:Island": {
"generate/physics": true,
"physics/shape_type": 2
},
"PATH:Island_001": {
"decomposition/precision": 10,
"generate/physics": true,
"physics/shape_type": 2
"PATH:Ocean": {
"import/skip_import": true
}
}
}

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godot/Models/island_grass1.png (Stored with Git LFS)

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@ -1,36 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b3wyfvquke8qo"
path.s3tc="res://.godot/imported/island_grass1.png-c39d61eb86dec28b8d2d96218e7ec133.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={}
[deps]
source_file="res://Models/island_grass1.png"
dest_files=["res://.godot/imported/island_grass1.png-c39d61eb86dec28b8d2d96218e7ec133.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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godot/Models/ring.glb (Stored with Git LFS)

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@ -1,32 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://frderao1bxgg"
path="res://.godot/imported/ring.glb-26ac43d74527a30dcde06236f951335f.scn"
[deps]
source_file="res://Models/ring.glb"
dest_files=["res://.godot/imported/ring.glb-26ac43d74527a30dcde06236f951335f.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/embedded_image_handling=1

View File

@ -1,5 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://bcq7y48pnfq18"]
[ext_resource type="PackedScene" uid="uid://frderao1bxgg" path="res://Models/ring.glb" id="1_6ph58"]
[node name="ring" instance=ExtResource("1_6ph58")]

View File

@ -28,17 +28,5 @@ animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"50": {
"use_external/enabled": true,
"use_external/path": "res://Textures/rock.tres"
}
},
"nodes": {
"PATH:root/node_id4": {
"generate/physics": true
}
}
}
_subresources={}
gltf/embedded_image_handling=1

View File

@ -28,17 +28,5 @@ animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"50": {
"use_external/enabled": true,
"use_external/path": "res://Textures/rock.tres"
}
},
"nodes": {
"PATH:root/node_id4": {
"generate/physics": true
}
}
}
_subresources={}
gltf/embedded_image_handling=1

View File

@ -28,17 +28,5 @@ animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"50": {
"use_external/enabled": true,
"use_external/path": "res://Textures/rock.tres"
}
},
"nodes": {
"PATH:root/node_id4": {
"generate/physics": true
}
}
}
_subresources={}
gltf/embedded_image_handling=1

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@ -1,23 +1,6 @@
extends Node3D
@onready var animation_state: AnimationNodeStateMachinePlayback = $AnimationTree.get("parameters/playback")
@export var colors: Array[Color]
@onready var color_idx: int = randi() % colors.size()
var mat: Material
func _ready():
mat = $Armature/Skeleton3D/Slime.get_active_material(3).duplicate()
$Armature/Skeleton3D/Slime.set_surface_override_material(3, mat)
var color = colors[randi() % colors.size()]
mat.albedo_color = color
func change_color(idx: int):
color_idx = idx % colors.size()
var color = colors[color_idx]
get_tree().create_tween().tween_property(mat, "albedo_color", color, .3)
func get_color():
return colors[color_idx]
func walk():
animation_state.travel("Walk")

View File

@ -3628,12 +3628,6 @@ _subresources={
"slice_99/start_frame": 0,
"slices/amount": null
}
},
"materials": {
"Pants": {
"use_external/enabled": true,
"use_external/path": "res://Models/slime_pants.material"
}
}
}
gltf/embedded_image_handling=1

View File

@ -27,19 +27,15 @@ transitions = ["Walk", "Idle", SubResource("AnimationNodeStateMachineTransition_
[node name="slime" instance=ExtResource("1_jttw0")]
script = ExtResource("2_xo27e")
colors = Array[Color]([Color(0, 0.113725, 0.905882, 1), Color(0.592157, 0, 0.243137, 1), Color(0.513726, 0.360784, 0, 1), Color(0, 0.470588, 0.32549, 1), Color(0.423529, 0, 0.54902, 1)])
[node name="Armature" parent="." index="0"]
transform = Transform3D(0.859505, 0, -0.511128, 0, 1, 0, 0.511128, 0, 0.859505, 0, 0, 0)
[node name="Skeleton3D" parent="Armature" index="0"]
bones/1/position = Vector3(0, 0.421476, 0)
bones/1/position = Vector3(0, 0.437354, 0)
bones/2/rotation = Quaternion(-0.0627444, 0.00212883, -0.213248, 0.974979)
bones/3/rotation = Quaternion(0.100834, -0.698956, 0.0125015, 0.707911)
bones/7/rotation = Quaternion(-0.257687, 2.32309e-09, 2.75415e-09, 0.966228)
bones/8/rotation = Quaternion(0.19232, -9.0028e-10, -4.74124e-10, 0.981332)
bones/10/rotation = Quaternion(0.252279, -5.58669e-08, -5.78452e-08, 0.967654)
bones/11/rotation = Quaternion(-0.195486, 7.54015e-08, 2.81945e-08, 0.980707)
bones/7/rotation = Quaternion(-0.236485, 2.38279e-09, 2.70266e-09, 0.971635)
bones/8/rotation = Quaternion(0.263182, -9.32379e-10, -4.07392e-10, 0.964746)
bones/10/rotation = Quaternion(0.224729, -5.42036e-08, -5.94067e-08, 0.974421)
bones/11/rotation = Quaternion(-0.270178, 7.30152e-08, 3.38983e-08, 0.962811)
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_prt7l")

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godot/Models/slime_pants.material (Stored with Git LFS)

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@ -1,74 +1,44 @@
extends CharacterBody3D
const SPEED = 0.4
const SPEED = 5.0
const JUMP_VELOCITY = 4.5
@export var horiz_sens = 0.25
@export var vert_sens = 0.25
var LOWER_CAMERA_LIMIT = -60
var UPPER_CAMERA_LIMIT = -11
var target: WeakRef = weakref(null)
var holding: WeakRef = weakref(null)
# Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
@onready var pause_menu = $PauseMenu
func _ready():
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(LOWER_CAMERA_LIMIT), deg_to_rad(UPPER_CAMERA_LIMIT))
$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(-60), deg_to_rad(-11))
func _process(_delta):
var obj = holding.get_ref()
if obj:
obj.global_transform.origin = $grape_man.get_pickup_bone_location()
var event = Input.get_vector("camera_left", "camera_right", "camera_up", "camera_down") * 4
rotate_y(deg_to_rad(-event.x * horiz_sens))
$CameraMount.rotate_x(deg_to_rad(-event.y * vert_sens))
var roty = deg_to_rad(event.x * horiz_sens)
$grape_man.rotate_y(roty)
$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(LOWER_CAMERA_LIMIT), deg_to_rad(UPPER_CAMERA_LIMIT))
# Brings your mouse out of the window if you press escape. Add pause screen function here?
if Input.is_action_pressed("ui_cancel"):
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
func _input(event):
# Handle the rotation of the camera using mouse movement.
if event is InputEventMouseMotion:
rotate_y(deg_to_rad(-event.relative.x * horiz_sens))
$CameraMount.rotate_x(deg_to_rad(-event.relative.y * vert_sens))
var roty = deg_to_rad(event.relative.x * horiz_sens)
$grape_man.rotate_y(roty)
$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(LOWER_CAMERA_LIMIT), deg_to_rad(UPPER_CAMERA_LIMIT))
$grape_man.rotate_y(deg_to_rad(event.relative.x * horiz_sens))
$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(-60), deg_to_rad(-11))
if Input.is_action_just_pressed("ui_accept"):
var obj = holding.get_ref()
if obj:
drop()
$grape_man/drop.play()
holding = weakref(null)
else:
$grape_man/pickup.play()
$grape_man.pickup()
if Input.is_action_just_pressed("Soundboard"):
var sound_list = (["res://Sounds/jingle.ogg",
"res://Sounds/yawn.ogg",
"res://Sounds/woohoo.ogg",
"res://Sounds/slimeu.ogg"])
var sound = sound_list[randi() % sound_list.size()]
$grape_man/soundboard.stream = load(sound)
$grape_man/soundboard.play()
func _physics_process(delta):
@ -109,52 +79,7 @@ func _physics_process(delta):
velocity.z = move_toward(velocity.z, 0, SPEED)
move_and_slide()
var push = 0.1
# after calling move_and_slide()
for index in get_slide_collision_count():
var c = get_slide_collision(index)
var collision = c.get_collider()
if "is_pushable" not in collision:
continue
collision.apply_central_impulse(-c.get_normal() * push)
func drop():
var obj: Node3D = holding.get_ref()
if not obj:
print("dropped, but wasn't holding anything?")
return
remove_collision_exception_with(obj)
obj.look_at(Vector3(
$grape_man.global_position.x,
obj.global_position.y,
$grape_man.global_position.z,
))
obj.rotate_y(deg_to_rad(-90))
obj.translate_object_local(Vector3(0.125, 0.0, 0.0))
obj.set_process(true)
obj.set_physics_process(true)
holding = weakref(null)
func _on_grape_man_anim_check_grab(_position):
var obj = target.get_ref()
if not obj:
$grape_man/sad.play()
return
$grape_man/chuckle.play()
holding = target
target = weakref(null)
add_collision_exception_with(obj)
obj.set_process(false)
obj.set_physics_process(false)
func _on_holster_enter(body):
if target.get_ref() or holding.get_ref() or "is_holdable" not in body:
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