parent
5b8fb7b298
commit
0d0f255827
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@ -1,16 +1,20 @@
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[gd_scene load_steps=3 format=3 uid="uid://dd64j7xcfl6io"]
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[gd_scene load_steps=4 format=3 uid="uid://dd64j7xcfl6io"]
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[ext_resource type="PackedScene" uid="uid://csqyxbjumla33" path="res://player.tscn" id="1_i6frr"]
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[ext_resource type="PackedScene" uid="uid://3d51hjh2st8a" path="res://Level/Island.tscn" id="2_cjk1r"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_r81py"]
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size = Vector3(10, 1, 10)
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_cxihl"]
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radius = 15.365
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[node name="Node3D" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_i6frr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.93827, 12.3667, -12.0351)
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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[node name="Node3D" parent="." instance=ExtResource("2_cjk1r")]
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transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, -0.279051, -4.39988, -1.78854)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0)
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shape = SubResource("BoxShape3D_r81py")
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[node name="StaticBody3D" type="StaticBody3D" parent="Node3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D/StaticBody3D"]
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shape = SubResource("CylinderShape3D_cxihl")
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@ -3,6 +3,8 @@ extends CharacterBody3D
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const SPEED = 5.0
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const JUMP_VELOCITY = 4.5
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@export var horiz_sens = 0.25
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@export var vert_sens = 0.25
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var playerCam
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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@ -12,11 +14,18 @@ func _ready():
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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playerCam = get_node("CameraMount") as Node3D
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func _process(delta):
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# Brings your mouse out of the window if you press escape. Add pause screen function here?
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if Input.is_action_pressed("ui_cancel"):
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _input(event):
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# Handle the rotation of the camera using mouse movement.
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if event is InputEventMouseMotion:
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playerCam.rotate_y(deg_to_rad(-event.relative.x))
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playerCam.rotate_x(deg_to_rad(event.relative.y))
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rotate_y(deg_to_rad(-event.relative.x * horiz_sens))
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playerCam.rotate_x(deg_to_rad(-event.relative.y * vert_sens))
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func _physics_process(delta):
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# Add the gravity.
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@ -24,5 +24,5 @@ surface_material_override/0 = SubResource("StandardMaterial3D_npbs0")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
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[node name="PlayerCam" type="Camera3D" parent="CameraMount"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4)
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fov = 105.5
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@ -22,3 +22,38 @@ project/assembly_name="abgj23"
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[filesystem]
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import/fbx/enabled=false
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[input]
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ui_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
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]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
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]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
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]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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]
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}
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Reference in New Issue