SlimeoosOdyssey/godot/player.tscn

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[gd_scene load_steps=6 format=3 uid="uid://csqyxbjumla33"]
[ext_resource type="Script" path="res://Player.gd" id="1_7gpdp"]
[ext_resource type="Texture2D" path="res://Default Orange.png" id="2_s5i4o"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kb4ms"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_1e11l"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_npbs0"]
albedo_texture = ExtResource("2_s5i4o")
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_7gpdp")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_kb4ms")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CapsuleMesh_1e11l")
surface_material_override/0 = SubResource("StandardMaterial3D_npbs0")
[node name="CameraMount" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
[node name="PlayerCam" type="Camera3D" parent="CameraMount"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4)
fov = 105.5