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@ -15,7 +15,7 @@ func _ready():
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playerCam = get_node("CameraMount") as Node3D
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func _process(delta):
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func _process(_delta):
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# Brings your mouse out of the window if you press escape. Add pause screen function here?
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if Input.is_action_pressed("ui_cancel"):
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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