SlimeoosOdyssey/godot/tests/test_pickup_slimes.tscn

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[gd_scene load_steps=5 format=3 uid="uid://cl42bns6d4401"]
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[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="2_fy870"]
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[ext_resource type="PackedScene" path="res://villager_shared.tscn" id="2_oxniy"]
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[sub_resource type="QuadMesh" id="QuadMesh_lasv3"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_x4p8c"]
data = PackedVector3Array(0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, 0.5, 0, 0.5, 0.5, 0)
[node name="test_pickup_slimes" type="Node3D"]
[node name="Player" parent="." instance=ExtResource("2_fy870")]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(5.40443, 0, 0, 0, -2.36235e-07, 5.40443, 0, -5.40443, -2.36235e-07, 0, -0.129765, 0)
mesh = SubResource("QuadMesh_lasv3")
skeleton = NodePath("")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_x4p8c")
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[node name="villager" parent="." instance=ExtResource("2_oxniy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.513896)