gameplay
This commit is contained in:
		
							parent
							
								
									d052cf41ed
								
							
						
					
					
						commit
						b310830c9d
					
				
					 5 changed files with 25 additions and 10 deletions
				
			
		| 
						 | 
				
			
			@ -33,7 +33,8 @@ func _input(event):
 | 
			
		|||
	if event is InputEventMouseMotion:
 | 
			
		||||
		rotate_y(deg_to_rad(-event.relative.x * horiz_sens))
 | 
			
		||||
		$CameraMount.rotate_x(deg_to_rad(-event.relative.y * vert_sens))
 | 
			
		||||
		$grape_man.rotate_y(deg_to_rad(event.relative.x * horiz_sens))
 | 
			
		||||
		var roty = deg_to_rad(event.relative.x * horiz_sens)
 | 
			
		||||
		$grape_man.rotate_y(roty)
 | 
			
		||||
		$CameraMount.global_rotation.x = clampf($CameraMount.global_rotation.x, deg_to_rad(-60), deg_to_rad(-11))
 | 
			
		||||
		
 | 
			
		||||
	if Input.is_action_just_pressed("ui_accept"):
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,10 +1,10 @@
 | 
			
		|||
extends CharacterBody3D
 | 
			
		||||
extends SharedSlime
 | 
			
		||||
 | 
			
		||||
var rng = RandomNumberGenerator.new()
 | 
			
		||||
@export var target_location_xz = transform.origin * Vector3(1, 0, 1)
 | 
			
		||||
@export var location_xz = transform.origin * Vector3(1, 0, 1)
 | 
			
		||||
@export var target_direction_xz = (transform.basis * Vector3(1, 0, 1)).normalized()
 | 
			
		||||
@export var direction_xz = (transform.basis * Vector3(1, 0, 1)).normalized()
 | 
			
		||||
@onready var target_location_xz = transform.origin * Vector3(1, 0, 1)
 | 
			
		||||
@onready var location_xz = transform.origin * Vector3(1, 0, 1)
 | 
			
		||||
@onready var target_direction_xz = (transform.basis * Vector3(1, 0, 1)).normalized()
 | 
			
		||||
@onready var direction_xz = (transform.basis * Vector3(1, 0, 1)).normalized()
 | 
			
		||||
var task = "idle"
 | 
			
		||||
 | 
			
		||||
# Percentage chances of the character performing certain actions while idle.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,8 +1,10 @@
 | 
			
		|||
extends CharacterBody3D
 | 
			
		||||
class_name SharedSlime
 | 
			
		||||
 | 
			
		||||
var is_holdable: bool = true
 | 
			
		||||
 | 
			
		||||
func _ready():
 | 
			
		||||
	$slime.foo()
 | 
			
		||||
	$slime.idle()
 | 
			
		||||
 | 
			
		||||
func walk():
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,7 +1,7 @@
 | 
			
		|||
[gd_scene load_steps=5 format=3 uid="uid://bax01mdng0pbb"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://dmtmign72vtlm" path="res://slime_shared.tscn" id="2_dchwa"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://7utef1nnena8" path="res://player.tscn" id="2_fy870"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://c4s6y758n77lw" path="res://villager_shared.tscn" id="2_oxniy"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="QuadMesh" id="QuadMesh_lasv3"]
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -10,9 +10,6 @@ data = PackedVector3Array(0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, -0.5,
 | 
			
		|||
 | 
			
		||||
[node name="test_pickup_slimes" type="Node3D"]
 | 
			
		||||
 | 
			
		||||
[node name="slime_shared" parent="." instance=ExtResource("2_dchwa")]
 | 
			
		||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.127323, 0.879136)
 | 
			
		||||
 | 
			
		||||
[node name="Player" parent="." instance=ExtResource("2_fy870")]
 | 
			
		||||
 | 
			
		||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
 | 
			
		||||
| 
						 | 
				
			
			@ -24,3 +21,6 @@ skeleton = NodePath("")
 | 
			
		|||
 | 
			
		||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
 | 
			
		||||
shape = SubResource("ConcavePolygonShape3D_x4p8c")
 | 
			
		||||
 | 
			
		||||
[node name="villager" parent="." instance=ExtResource("2_oxniy")]
 | 
			
		||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.513896)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										12
									
								
								godot/villager_shared.tscn
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								godot/villager_shared.tscn
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,12 @@
 | 
			
		|||
[gd_scene load_steps=3 format=3 uid="uid://c4s6y758n77lw"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://dmtmign72vtlm" path="res://slime_shared.tscn" id="1_qm1jp"]
 | 
			
		||||
[ext_resource type="Script" path="res://Villager.gd" id="2_uf6mh"]
 | 
			
		||||
 | 
			
		||||
[node name="villager" instance=ExtResource("1_qm1jp")]
 | 
			
		||||
script = ExtResource("2_uf6mh")
 | 
			
		||||
walk_chance = 0.1
 | 
			
		||||
spin_chance = 0.2
 | 
			
		||||
walk_speed = 0.5
 | 
			
		||||
dir_correction_rate = 0.95
 | 
			
		||||
dir_accuracy = 0.00174533
 | 
			
		||||
		Loading…
	
	Add table
		
		Reference in a new issue