SlimeoosOdyssey/godot/Villager.gd

27 lines
491 B
GDScript3
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extends SharedSlime
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class_name Villager
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var color_changes = true
func get_color_idx() -> int:
return $slime.color_idx
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func get_color():
return $slime.get_color()
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func _on_area_3d_body_entered(body):
if "color_changes" not in body:
return
var other = body.get_color_idx()
var mine = get_color_idx()
if other == mine:
return
var delta = abs(other - mine)
if delta % 2 == 0:
if mine < other:
$slime.change_color(other)
elif mine > other:
$slime.change_color(other)