40 lines
1022 B
GDScript
40 lines
1022 B
GDScript
extends Control
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var is_paused = false setget set_is_paused
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func _ready():
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visible = false
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func _unhandled_input(event):
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if event.is_action_pressed("pause"):
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self.is_paused = !is_paused
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func set_is_paused(value):
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if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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is_paused = value
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get_tree().paused = is_paused
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visible = is_paused
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if is_paused:
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$CenterContainer/VBoxContainer/ResumeButton.grab_focus()
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func _on_QuitButton_pressed():
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get_tree().quit()
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func _on_ResumeButton_pressed():
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get_tree().paused = false
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visible = false
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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func _on_MainMenuButton_pressed():
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get_tree().paused = false
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var _a = get_tree().change_scene("res://screens/TitleScreen_Planet.tscn")
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func _on_ControlsButton_pressed():
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var dialog = Dialogic.start("controls")
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add_child(dialog)
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dialog.connect("tree_exiting", self, "controls_done")
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func controls_done():
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$CenterContainer/VBoxContainer/ControlsButton.grab_focus()
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