meat_madness_redux/godot/assets/ui_theme.tres

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[gd_resource type="Theme" load_steps=8 format=2]
[ext_resource path="res://assets/gratvityfont.tres" type="DynamicFont" id=1]
[ext_resource path="res://assets/Button01.png" type="Texture" id=2]
[ext_resource path="res://assets/Button03.png" type="Texture" id=3]
[sub_resource type="StyleBoxTexture" id=1]
texture = ExtResource( 3 )
region_rect = Rect2( 0, 0, 152, 40 )
modulate_color = Color( 0.41954, 0.740249, 0.761719, 1 )
[sub_resource type="StyleBoxTexture" id=2]
texture = ExtResource( 3 )
region_rect = Rect2( 0, 0, 152, 40 )
modulate_color = Color( 0.6, 0.6, 0.6, 1 )
[sub_resource type="StyleBoxTexture" id=3]
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 152, 40 )
[sub_resource type="StyleBoxTexture" id=4]
texture = ExtResource( 3 )
region_rect = Rect2( 0, 0, 152, 40 )
modulate_color = Color( 0, 0, 0, 1 )
[resource]
default_font = ExtResource( 1 )
Button/colors/font_color = Color( 0.88, 0.88, 0.88, 1 )
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
Button/colors/font_color_focus = Color( 0.94, 0.94, 0.94, 1 )
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
Button/constants/hseparation = 2
Button/styles/disabled = null
Button/styles/focus = SubResource( 1 )
Button/styles/hover = SubResource( 2 )
Button/styles/normal = SubResource( 3 )
Button/styles/pressed = SubResource( 4 )