meat_madness_redux/godot/dialogic/timelines/timeline-1672623960.json

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{
"events": [
{
"event_id": "dialogic_024",
"set_theme": "default-theme.cfg"
},
{
"definition": "1672699752-574",
"event_id": "dialogic_014",
"operation": "=",
"random_upper_limit": 100,
"set_random": false,
"set_value": "found_blackbox_count"
},
{
"condition": "",
"definition": "1672699872-250",
"event_id": "dialogic_012",
"value": "true"
},
{
"condition": ">=",
"definition": "1672699752-574",
"event_id": "dialogic_012",
"value": "5"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Found them all? Ah! Perfect"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Looks like they ended up- no that cant be right..."
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Theyre beneath the surface. Down in the section they were mining"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Heh"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Ill call for a shuttle to take us to the rim "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_010",
"options": [
],
"portrait": "",
"question": "Are you ready to leave?"
},
{
"choice": "I'm ready",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"change_scene": "res://assets/meat_bore/level.tscn",
"event_id": "dialogic_041"
},
{
"choice": "Not yet",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "Hmm. Come back when you're ready then Stuart"
},
{
"event_id": "dialogic_013"
},
{
"event_id": "dialogic_013"
},
{
"condition": "<",
"definition": "1672699752-574",
"event_id": "dialogic_012",
"value": "5"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Have you taken the readings yet Stuart? Not yet?"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "We need to rip location data from at least five black boxes to find the crew"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Remember to use your radio by pressing (C)/(x) if youre having trouble"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Listen to the frequency- if it gets louder, you're getting closer"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Come back when youve gathered enough data"
},
{
"anchor_id": "anchor-1634488067",
"event_id": "dialogic_016"
},
{
"event_id": "dialogic_013"
},
{
"event_id": "dialogic_013"
},
{
"condition": "!=",
"definition": "1672699872-250",
"event_id": "dialogic_012",
"value": "true"
},
{
"condition": "!=",
"definition": "1667755202-648",
"event_id": "dialogic_012",
"value": "true"
},
{
"audio": "play",
"audio_bus": "Master",
"event_id": "dialogic_030",
"event_name": "AudioEvent",
"file": "res://assets/audio/neural_scanner_sfx.wav",
"volume": -5
},
{
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Welcome to Ceres, Stuart. Or should I say, “The Meat Planet welcomes you.” Heh "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "This place is alive, you know? 900 quintillion kilograms of living flesh"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Not living like you and me. Alive in the way a mushroom or colony of bacteria is alive, more like"
},
{
"event_id": "dialogic_013"
},
{
"condition": "",
"definition": "1667755202-648",
"event_id": "dialogic_012",
"value": "true"
},
{
"audio": "play",
"audio_bus": "Master",
"event_id": "dialogic_030",
"event_name": "AudioEvent",
"file": "res://assets/audio/neural_scanner_sfx.wav",
"volume": -5
},
{
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Are you feeling well, Stuart? You look like youve seen a ghost! Heh"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Dont go all [color=red]Meat Madness[/color] on me now- were just getting started…"
},
{
"event_id": "dialogic_013"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_010",
"options": [
],
"portrait": "",
"question": "Anyway, lets get down to brass tacks. You need a refresher?"
},
{
"choice": "Yes",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Were standing in the crash site of the DSV-Provender. Or at least, the crash site of the ships black box"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "The whole ship just up and “poof.” Gone. No info, no warning. IngestiCorp wants a full recovery "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Problem is, we have no idea where the ship or its crew ended up"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "See, regular comms dont work on Ceres"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Care packages and supplies come in from Neptune Station every few months, but the miners are on their own otherwise"
},
{
"choice": "No thanks",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"event_id": "dialogic_013"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "To find the crew, we need to piece together their trajectory from flight recorder info "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "There are black boxes here at the crash site. There should be flight recorder info stored in their databanks"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Ive tuned your radio to pick up on the black boxes frequency. Press (C)/(x) to take it out. "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "You can toggle your flashlight by pressing (F)/(Y) if it gets dark"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "The tone should get louder the closer you are. Just follow your ears"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Come back when youve found five data fragments. That should be enough to paint a clear picture of their final movements"
},
{
"event_id": "dialogic_015",
"id": "anchor-1634488067",
"index": 0,
"name": "glider/float"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "One last thing..."
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Since you're a rookie, do you want me to enable the gliding function on your suit? "
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "It makes recovery a breeze. Tthe fuel costs an arm and a leg though"
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_010",
"options": [
],
"portrait": "",
"question": "Still want the glider? The costs are coming out of your end"
},
{
"choice": "Yes",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Fine. Hold (Space)/(R1) to slow your fall. Should make climbing down easier"
},
{
"definition": "1672783730-648",
"event_id": "dialogic_014",
"operation": "=",
"random_upper_limit": 100,
"set_random": false,
"set_value": "true"
},
{
"choice": "No",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "character-1667667572.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "Brave. Heh. Well, suit yourself"
},
{
"definition": "1672783730-648",
"event_id": "dialogic_014",
"operation": "=",
"random_upper_limit": 100,
"set_random": false,
"set_value": "false"
},
{
"event_id": "dialogic_013"
},
{
"definition": "1672699872-250",
"event_id": "dialogic_014",
"operation": "=",
"random_upper_limit": 100,
"set_random": false,
"set_value": "true"
}
],
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1672623960.json",
"name": "guy_creek"
}
}