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sjkillen
/
meat_madness_redux
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a0a559c4ca
meat_madness_redux
/
godot
/
assets
/
meat_bore
/
meat_heaven.gd
6 lines
92 B
GDScript
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extends
Spatial
func
_ready
(
)
:
var
dialog
=
Dialogic
.
start
(
"
controls
"
)
add_child
(
dialog
)
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