meat_madness_redux/godot/addons/dialogic/Nodes/ChoiceButton.gd

11 lines
270 B
GDScript

extends Button
func _process(delta):
if Input.is_action_pressed(get_meta('input_next')):
if has_focus():
emit_signal("button_down")
if Input.is_action_just_released(get_meta('input_next')):
if has_focus():
emit_signal("button_up")
emit_signal("pressed")