meat_madness_redux/godot/addons/dialogic/Editor/EditorView.gd

197 lines
8.5 KiB
GDScript

tool
extends Control
var editor_file_dialog # EditorFileDialog
var file_picker_data: Dictionary = {'method': '', 'node': self}
var version_string: String
var dialogicTranslator = load("res://addons/dialogic/Localization/translation_service.gd").new()
# this is set when the plugins main-view is instanced in dialogic.gd
var editor_interface = null
func _ready():
# Adding file dialog to get used by Events
editor_file_dialog = EditorFileDialog.new()
add_child(editor_file_dialog)
$ToolBar/Docs.text = dialogicTranslator.translate('Help')
$ToolBar/Web.text = dialogicTranslator.translate('Website')
$MainPanel/MasterTreeContainer/MasterTree.connect("editor_selected", self, 'on_master_tree_editor_selected')
# Updating the folder structure
DialogicUtil.update_resource_folder_structure()
# Sizes
# This part of the code is a bit terrible. But there is no better way
# of doing this in Godot at the moment. I'm sorry.
var separation = get_constant("separation", "BoxContainer")
$MainPanel.margin_left = separation
$MainPanel.margin_right = separation * -1
$MainPanel.margin_bottom = separation * -1
$MainPanel.margin_top = 38
var modifier = ''
var _scale = get_constant("inspector_margin", "Editor")
_scale = _scale * 0.125
if _scale == 1:
$MainPanel.margin_top = 30
if _scale == 1.25:
modifier = '-1.25'
$MainPanel.margin_top = 37
if _scale == 1.5:
modifier = '-1.25'
$MainPanel.margin_top = 46
if _scale == 1.75:
modifier = '-1.25'
$MainPanel.margin_top = 53
if _scale == 2:
$MainPanel.margin_top = 59
modifier = '-2'
$ToolBar/NewTimelineButton.icon = load("res://addons/dialogic/Images/Toolbar/add-timeline" + modifier + ".svg")
$ToolBar/NewTimelineButton.hint_tooltip = dialogicTranslator.translate('Add Timeline')
$ToolBar/NewCharactersButton.icon = load("res://addons/dialogic/Images/Toolbar/add-character" + modifier + ".svg")
$ToolBar/NewCharactersButton.hint_tooltip = dialogicTranslator.translate('Add Character')
$ToolBar/NewValueButton.icon = load("res://addons/dialogic/Images/Toolbar/add-definition" + modifier + ".svg")
$ToolBar/NewValueButton.hint_tooltip = dialogicTranslator.translate('Add Value')
$ToolBar/NewGlossaryEntryButton.icon = load("res://addons/dialogic/Images/Toolbar/add-glossary" + modifier + ".svg")
$ToolBar/NewGlossaryEntryButton.hint_tooltip = dialogicTranslator.translate('Add Glossary Entry')
$ToolBar/NewThemeButton.icon = load("res://addons/dialogic/Images/Toolbar/add-theme" + modifier + ".svg")
$ToolBar/NewThemeButton.hint_tooltip = dialogicTranslator.translate('Add Theme')
var modulate_color = Color.white
if not get_constant("dark_theme", "Editor"):
modulate_color = get_color("property_color", "Editor")
$ToolBar/NewTimelineButton.modulate = modulate_color
$ToolBar/NewCharactersButton.modulate = modulate_color
$ToolBar/NewValueButton.modulate = modulate_color
$ToolBar/NewGlossaryEntryButton.modulate = modulate_color
$ToolBar/NewThemeButton.modulate = modulate_color
$ToolBar/FoldTools/ButtonFold.icon = get_icon("GuiTreeArrowRight", "EditorIcons")
$ToolBar/FoldTools/ButtonUnfold.icon = get_icon("GuiTreeArrowDown", "EditorIcons")
$ToolBar/FoldTools/PlayTimeline.icon = get_icon("PlayScene", "EditorIcons")
# Toolbar
$ToolBar/NewTimelineButton.connect('pressed', $MainPanel/MasterTreeContainer/MasterTree, 'new_timeline')
$ToolBar/NewCharactersButton.connect('pressed', $MainPanel/MasterTreeContainer/MasterTree, 'new_character')
$ToolBar/NewThemeButton.connect('pressed', $MainPanel/MasterTreeContainer/MasterTree, 'new_theme')
$ToolBar/NewValueButton.connect('pressed', $MainPanel/MasterTreeContainer/MasterTree, 'new_value_definition')
$ToolBar/NewGlossaryEntryButton.connect('pressed', $MainPanel/MasterTreeContainer/MasterTree, 'new_glossary_entry')
$ToolBar/Web.icon = get_icon("Instance", "EditorIcons")
$ToolBar/Web.connect('pressed', OS, "shell_open", ["https://dialogic.coppolaemilio.com"])
$ToolBar/Docs.icon = get_icon("HelpSearch", "EditorIcons")
$ToolBar/DocumentationNavigation/Previous.icon = get_icon("Back", "EditorIcons")
$ToolBar/DocumentationNavigation/Next.icon = get_icon("Forward", "EditorIcons")
$ToolBar/Docs.connect('pressed',
$MainPanel/MasterTreeContainer/MasterTree,
"select_documentation_item",
['/'])
$ToolBar/FoldTools/ButtonFold.connect('pressed', $MainPanel/TimelineEditor, 'fold_all_nodes')
$ToolBar/FoldTools/ButtonUnfold.connect('pressed', $MainPanel/TimelineEditor, 'unfold_all_nodes')
$ToolBar/FoldTools/PlayTimeline.connect('pressed', $MainPanel/TimelineEditor, 'play_timeline')
#Connecting confirmation
$RemoveFolderConfirmation.connect('confirmed', self, '_on_RemoveFolderConfirmation_confirmed')
$RemoveConfirmation.window_title = dialogicTranslator.translate("RemoveResourcePopupTitle")
$RemoveFolderConfirmation.window_title = dialogicTranslator.translate("RemoveFolderPopupTitle")
$RemoveFolderConfirmation.dialog_text = dialogicTranslator.translate("RemoveFolderPopupText")
# Loading the version number
var config = ConfigFile.new()
var err = config.load("res://addons/dialogic/plugin.cfg")
if err == OK:
version_string = config.get_value("plugin", "version", "?")
$ToolBar/Version.text = 'Dialogic v' + version_string
$MainPanel/MasterTreeContainer/FilterMasterTreeEdit.right_icon = get_icon("Search", "EditorIcons")
func on_master_tree_editor_selected(editor: String):
$ToolBar/FoldTools.visible = editor == 'timeline'
$ToolBar/DocumentationNavigation.visible = editor == 'documentation'
func popup_remove_confirmation(what):
# disconnect previous signals
if $RemoveConfirmation.is_connected(
'confirmed', self, '_on_RemoveConfirmation_confirmed'):
$RemoveConfirmation.disconnect(
'confirmed', self, '_on_RemoveConfirmation_confirmed')
# the last theme should not be deleteded!!!
if what == "Theme" and len(DialogicUtil.get_theme_list()) == 1:
print("[D] You cannot delete the last theme!")
$RemoveConfirmation.dialog_text = dialogicTranslator.translate("CantDeleteLastTheme")
# otherwise we're ok
else:
var remove_text = dialogicTranslator.translate('DeleteResourceText')
$RemoveConfirmation.dialog_text = remove_text.replace('[resource]', what)
$RemoveConfirmation.connect('confirmed', self, '_on_RemoveConfirmation_confirmed', [what])
# popup time!
$RemoveConfirmation.popup_centered()
func _on_RemoveFolderConfirmation_confirmed():
var item_path = $MainPanel/MasterTreeContainer/MasterTree.get_item_path($MainPanel/MasterTreeContainer/MasterTree.get_selected())
DialogicUtil.remove_folder(item_path)
$MainPanel/MasterTreeContainer/MasterTree.build_full_tree()
func _on_RemoveConfirmation_confirmed(what: String = ''):
if what == 'Timeline':
var target = $MainPanel/TimelineEditor.timeline_file
DialogicResources.delete_timeline(target)
elif what == 'GlossaryEntry':
var target = $MainPanel/GlossaryEntryEditor.current_definition['id']
DialogicResources.delete_default_definition(target)
elif what == 'Value':
var target = $MainPanel/ValueEditor.current_definition['id']
DialogicResources.delete_default_definition(target)
elif what == 'Theme':
var filename = $MainPanel/MasterTreeContainer/MasterTree.get_selected().get_metadata(0)['file']
DialogicResources.delete_theme(filename)
elif what == 'Character':
var filename = $MainPanel/CharacterEditor.opened_character_data['id']
DialogicResources.delete_character(filename)
DialogicUtil.update_resource_folder_structure()
$MainPanel/MasterTreeContainer/MasterTree.remove_selected()
$MainPanel/MasterTreeContainer/MasterTree.hide_all_editors()
# Godot dialog
func godot_dialog(filter, mode = EditorFileDialog.MODE_OPEN_FILE):
editor_file_dialog.mode = mode
editor_file_dialog.clear_filters()
editor_file_dialog.popup_centered_ratio(0.75)
editor_file_dialog.add_filter(filter)
return editor_file_dialog
func godot_dialog_connect(who, method_name, signal_name = "file_selected"):
# You can pass multiple signal_name using an array
# Checking if previous connections exist, if they do, disconnect them.
for test_signal in editor_file_dialog.get_signal_list():
if not file_picker_data['node'] or not is_instance_valid(file_picker_data['node']):
continue
if editor_file_dialog.is_connected(
test_signal.name,
file_picker_data['node'],
file_picker_data['method']
):
editor_file_dialog.disconnect(
test_signal.name,
file_picker_data['node'],
file_picker_data['method']
)
# Connect new signals
for new_signal_name in signal_name if typeof(signal_name) == TYPE_ARRAY else [signal_name]:
editor_file_dialog.connect(new_signal_name, who, method_name, [who])
file_picker_data['method'] = method_name
file_picker_data['node'] = who