meat_madness_redux/godot/screens/gameover_screen.tscn

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[gd_scene load_steps=9 format=2]
[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=1]
[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=2]
[ext_resource path="res://screens/end_wall_struggler.gd" type="Script" id=3]
[ext_resource path="res://effects/npc/wall_struggler/containing_tube.tscn" type="PackedScene" id=4]
[ext_resource path="res://effects/npc/wall_struggler/WallStruggler.tscn" type="PackedScene" id=5]
[ext_resource path="res://assets/audio/RandomSong.wav" type="AudioStream" id=6]
[sub_resource type="BoxShape" id=2]
[sub_resource type="Animation" id=1]
resource_name = "struggler_camera"
length = 10.0
tracks/0/type = "transform"
tracks/0/path = NodePath("Camera")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0.1, 1, 0, -0.239693, 4.30081, 0, 0, 0, 1, 1, 1, 1, 8.4, 1, 0, -0.377647, 1.43717, 0.0871558, 0, 0, 0.996195, 1, 1, 1 )
tracks/1/type = "value"
tracks/1/path = NodePath("blackscreen:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.2, 9.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
[node name="end_wall_struggler" type="Spatial"]
script = ExtResource( 3 )
[node name="blackscreen" type="ColorRect" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
color = Color( 0, 0, 0, 1 )
[node name="WallStruggler" parent="." instance=ExtResource( 5 )]
transform = Transform( 0.749922, 0, 0, 0, 0.749922, 0, 0, 0, 0.749922, 0, 0, 0 )
[node name="containing_tube" parent="." instance=ExtResource( 4 )]
transform = Transform( 0.9, 0, 0, 0, 0.75, 0, 0, 0, 1, 0, 0, 0 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 2 )]
[node name="shader" parent="." instance=ExtResource( 1 )]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.999998, -0.00210281, 0, 0.00210281, 0.999998, 0, -0.240553, 4.28295 )
fov = 50.0
[node name="SpotLight" type="SpotLight" parent="Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00221238, 0.144251, -0.293633 )
light_color = Color( 0.745098, 0.345098, 0.235294, 1 )
light_energy = 0.25
shadow_enabled = true
spot_range = 10.0
spot_angle = 30.0
[node name="camerabody" type="StaticBody" parent="Camera"]
[node name="CollisionShape" type="CollisionShape" parent="Camera/camerabody"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
shape = SubResource( 2 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "struggler_camera"
anims/struggler_camera = SubResource( 1 )
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00532484, 2.38419e-07, 3.59843 )
light_color = Color( 0, 0.615686, 0.713726, 1 )
light_energy = 2.0
light_negative = true
light_specular = 0.0
shadow_enabled = true
[node name="endmusic" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 6 )
autoplay = true