15 lines
430 B
GDScript
15 lines
430 B
GDScript
extends Node
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onready var util = get_node("/root/Util")
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onready var global_event_bus = get_node("/root/GlobalEventBus")
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onready var player = util.player
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func _on_SinkRegion_body_entered(body: Node):
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if body.get_parent() == player:
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global_event_bus.emit_signal("player_entered_meat_sink")
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func _on_SinkRegion_body_exited(body: Node):
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if body.get_parent() == player:
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global_event_bus.emit_signal("player_exited_meat_sink")
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