meat_madness_redux/godot/global_event_bus.gd

12 lines
384 B
GDScript

extends Node
# Player enters or leaves an area for a block where they should start slowly sinking into it
signal player_entered_meat_sink
signal player_exited_meat_sink
# This is only here to remove warnings about these signals not getting called (they get called by other nodes
func never_called():
emit_signal("player_entered_meat_sink")
emit_signal("player_exited_meat_sink")