[gd_scene load_steps=9 format=2] [ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=1] [ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=2] [ext_resource path="res://screens/end_wall_struggler.gd" type="Script" id=3] [ext_resource path="res://effects/npc/wall_struggler/containing_tube.tscn" type="PackedScene" id=4] [ext_resource path="res://effects/npc/wall_struggler/WallStruggler.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/audio/RandomSong.wav" type="AudioStream" id=6] [sub_resource type="BoxShape" id=2] [sub_resource type="Animation" id=1] resource_name = "struggler_camera" length = 10.0 tracks/0/type = "transform" tracks/0/path = NodePath("Camera") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0.1, 1, 0, -0.239693, 4.30081, 0, 0, 0, 1, 1, 1, 1, 8.4, 1, 0, -0.377647, 1.43717, 0.0871558, 0, 0, 0.996195, 1, 1, 1 ) tracks/1/type = "value" tracks/1/path = NodePath("blackscreen:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.2, 9.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } [node name="end_wall_struggler" type="Spatial"] script = ExtResource( 3 ) [node name="blackscreen" type="ColorRect" parent="."] visible = false anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 color = Color( 0, 0, 0, 1 ) [node name="WallStruggler" parent="." instance=ExtResource( 5 )] transform = Transform( 0.749922, 0, 0, 0, 0.749922, 0, 0, 0, 0.749922, 0, 0, 0 ) [node name="containing_tube" parent="." instance=ExtResource( 4 )] transform = Transform( 0.9, 0, 0, 0, 0.75, 0, 0, 0, 1, 0, 0, 0 ) [node name="WorldEnvironment" parent="." instance=ExtResource( 2 )] [node name="shader" parent="." instance=ExtResource( 1 )] [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 0.999998, -0.00210281, 0, 0.00210281, 0.999998, 0, -0.240553, 4.28295 ) fov = 50.0 [node name="SpotLight" type="SpotLight" parent="Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00221238, 0.144251, -0.293633 ) light_color = Color( 0.745098, 0.345098, 0.235294, 1 ) light_energy = 0.25 shadow_enabled = true spot_range = 10.0 spot_angle = 30.0 [node name="camerabody" type="StaticBody" parent="Camera"] [node name="CollisionShape" type="CollisionShape" parent="Camera/camerabody"] transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 ) shape = SubResource( 2 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "struggler_camera" anims/struggler_camera = SubResource( 1 ) [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00532484, 2.38419e-07, 3.59843 ) light_color = Color( 0, 0.615686, 0.713726, 1 ) light_energy = 2.0 light_negative = true light_specular = 0.0 shadow_enabled = true [node name="endmusic" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) autoplay = true