[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/models/meat_elevator.glb" type="PackedScene" id=1] [sub_resource type="Animation" id=2] resource_name = "Key009Action001" length = 8.33333 tracks/0/type = "value" tracks/0/path = NodePath("MeatElevator:blend_shapes/MeshCache") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/1/type = "value" tracks/1/path = NodePath("MeatElevator:blend_shapes/MeshCache.001") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/2/type = "value" tracks/2/path = NodePath("MeatElevator:blend_shapes/MeshCache.002") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/3/type = "value" tracks/3/path = NodePath("MeatElevator:blend_shapes/MeshCache.003") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/4/type = "value" tracks/4/path = NodePath("MeatElevator:blend_shapes/MeshCache.004") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/5/type = "value" tracks/5/path = NodePath("MeatElevator:blend_shapes/MeshCache.005") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/6/type = "value" tracks/6/path = NodePath("MeatElevator:blend_shapes/MeshCache.006") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/7/type = "value" tracks/7/path = NodePath("MeatElevator:blend_shapes/MeshCache.007") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/8/type = "value" tracks/8/path = NodePath("MeatElevator:blend_shapes/MeshCache.008") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/9/type = "value" tracks/9/path = NodePath("MeatElevator:blend_shapes/MeshCache.009") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/10/type = "value" tracks/10/path = NodePath("MeatElevator:blend_shapes/MeshCache.010") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/imported = false tracks/10/enabled = true tracks/10/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/11/type = "value" tracks/11/path = NodePath("MeatElevator:blend_shapes/MeshCache.011") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/imported = false tracks/11/enabled = true tracks/11/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/12/type = "value" tracks/12/path = NodePath("MeatElevator:blend_shapes/MeshCache.012") tracks/12/interp = 1 tracks/12/loop_wrap = true tracks/12/imported = false tracks/12/enabled = true tracks/12/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/13/type = "value" tracks/13/path = NodePath("MeatElevator:blend_shapes/MeshCache.013") tracks/13/interp = 1 tracks/13/loop_wrap = true tracks/13/imported = false tracks/13/enabled = true tracks/13/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/14/type = "value" tracks/14/path = NodePath("MeatElevator:blend_shapes/MeshCache.014") tracks/14/interp = 1 tracks/14/loop_wrap = true tracks/14/imported = false tracks/14/enabled = true tracks/14/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/15/type = "value" tracks/15/path = NodePath("MeatElevator:blend_shapes/MeshCache.015") tracks/15/interp = 1 tracks/15/loop_wrap = true tracks/15/imported = false tracks/15/enabled = true tracks/15/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/16/type = "value" tracks/16/path = NodePath("MeatElevator:blend_shapes/MeshCache.016") tracks/16/interp = 1 tracks/16/loop_wrap = true tracks/16/imported = false tracks/16/enabled = true tracks/16/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/17/type = "value" tracks/17/path = NodePath("MeatElevator:blend_shapes/MeshCache.017") tracks/17/interp = 1 tracks/17/loop_wrap = true tracks/17/imported = false tracks/17/enabled = true tracks/17/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/18/type = "value" tracks/18/path = NodePath("MeatElevator:blend_shapes/MeshCache.018") tracks/18/interp = 1 tracks/18/loop_wrap = true tracks/18/imported = false tracks/18/enabled = true tracks/18/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/19/type = "value" tracks/19/path = NodePath("MeatElevator:blend_shapes/MeshCache.019") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/imported = false tracks/19/enabled = true tracks/19/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/20/type = "value" tracks/20/path = NodePath("MeatElevator:blend_shapes/MeshCache.020") tracks/20/interp = 1 tracks/20/loop_wrap = true tracks/20/imported = false tracks/20/enabled = true tracks/20/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/21/type = "value" tracks/21/path = NodePath("MeatElevator:blend_shapes/MeshCache.021") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/imported = false tracks/21/enabled = true tracks/21/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/22/type = "value" tracks/22/path = NodePath("MeatElevator:blend_shapes/MeshCache.022") tracks/22/interp = 1 tracks/22/loop_wrap = true tracks/22/imported = false tracks/22/enabled = true tracks/22/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/23/type = "value" tracks/23/path = NodePath("MeatElevator:blend_shapes/MeshCache.023") tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/imported = false tracks/23/enabled = true tracks/23/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/24/type = "value" tracks/24/path = NodePath("MeatElevator:blend_shapes/MeshCache.024") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/imported = false tracks/24/enabled = true tracks/24/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/25/type = "value" tracks/25/path = NodePath("MeatElevator:blend_shapes/MeshCache.025") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/26/type = "value" tracks/26/path = NodePath("MeatElevator:blend_shapes/MeshCache.026") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/27/type = "value" tracks/27/path = NodePath("MeatElevator:blend_shapes/MeshCache.027") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/28/type = "value" tracks/28/path = NodePath("MeatElevator:blend_shapes/MeshCache.028") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/29/type = "value" tracks/29/path = NodePath("MeatElevator:blend_shapes/MeshCache.029") tracks/29/interp = 1 tracks/29/loop_wrap = true tracks/29/imported = false tracks/29/enabled = true tracks/29/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/30/type = "value" tracks/30/path = NodePath("MeatElevator:blend_shapes/MeshCache.030") tracks/30/interp = 1 tracks/30/loop_wrap = true tracks/30/imported = false tracks/30/enabled = true tracks/30/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/31/type = "value" tracks/31/path = NodePath("MeatElevator:blend_shapes/MeshCache.031") tracks/31/interp = 1 tracks/31/loop_wrap = true tracks/31/imported = false tracks/31/enabled = true tracks/31/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/32/type = "value" tracks/32/path = NodePath("MeatElevator:blend_shapes/MeshCache.032") tracks/32/interp = 1 tracks/32/loop_wrap = true tracks/32/imported = false tracks/32/enabled = true tracks/32/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/33/type = "value" tracks/33/path = NodePath("MeatElevator:blend_shapes/MeshCache.033") tracks/33/interp = 1 tracks/33/loop_wrap = true tracks/33/imported = false tracks/33/enabled = true tracks/33/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/34/type = "value" tracks/34/path = NodePath("MeatElevator:blend_shapes/MeshCache.034") tracks/34/interp = 1 tracks/34/loop_wrap = true tracks/34/imported = false tracks/34/enabled = true tracks/34/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/35/type = "value" tracks/35/path = NodePath("MeatElevator:blend_shapes/MeshCache.035") tracks/35/interp = 1 tracks/35/loop_wrap = true tracks/35/imported = false tracks/35/enabled = true tracks/35/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/36/type = "value" tracks/36/path = NodePath("MeatElevator:blend_shapes/MeshCache.036") tracks/36/interp = 1 tracks/36/loop_wrap = true tracks/36/imported = false tracks/36/enabled = true tracks/36/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/37/type = "value" tracks/37/path = NodePath("MeatElevator:blend_shapes/MeshCache.037") tracks/37/interp = 1 tracks/37/loop_wrap = true tracks/37/imported = false tracks/37/enabled = true tracks/37/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/38/type = "value" tracks/38/path = NodePath("MeatElevator:blend_shapes/MeshCache.038") tracks/38/interp = 1 tracks/38/loop_wrap = true tracks/38/imported = false tracks/38/enabled = true tracks/38/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/39/type = "value" tracks/39/path = NodePath("MeatElevator:blend_shapes/MeshCache.039") tracks/39/interp = 1 tracks/39/loop_wrap = true tracks/39/imported = false tracks/39/enabled = true tracks/39/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/40/type = "value" tracks/40/path = NodePath("MeatElevator:blend_shapes/MeshCache.040") tracks/40/interp = 1 tracks/40/loop_wrap = true tracks/40/imported = false tracks/40/enabled = true tracks/40/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/41/type = "value" tracks/41/path = NodePath("MeatElevator:blend_shapes/MeshCache.041") tracks/41/interp = 1 tracks/41/loop_wrap = true tracks/41/imported = false tracks/41/enabled = true tracks/41/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/42/type = "value" tracks/42/path = NodePath("MeatElevator:blend_shapes/MeshCache.042") tracks/42/interp = 1 tracks/42/loop_wrap = true tracks/42/imported = false tracks/42/enabled = true tracks/42/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/43/type = "value" tracks/43/path = NodePath("MeatElevator:blend_shapes/MeshCache.043") tracks/43/interp = 1 tracks/43/loop_wrap = true tracks/43/imported = false tracks/43/enabled = true tracks/43/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/44/type = "value" tracks/44/path = NodePath("MeatElevator:blend_shapes/MeshCache.044") tracks/44/interp = 1 tracks/44/loop_wrap = true tracks/44/imported = false tracks/44/enabled = true tracks/44/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/45/type = "value" tracks/45/path = NodePath("MeatElevator:blend_shapes/MeshCache.045") tracks/45/interp = 1 tracks/45/loop_wrap = true tracks/45/imported = false tracks/45/enabled = true tracks/45/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/46/type = "value" tracks/46/path = NodePath("MeatElevator:blend_shapes/MeshCache.046") tracks/46/interp = 1 tracks/46/loop_wrap = true tracks/46/imported = false tracks/46/enabled = true tracks/46/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/47/type = "value" tracks/47/path = NodePath("MeatElevator:blend_shapes/MeshCache.047") tracks/47/interp = 1 tracks/47/loop_wrap = true tracks/47/imported = false tracks/47/enabled = true tracks/47/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/48/type = "value" tracks/48/path = NodePath("MeatElevator:blend_shapes/MeshCache.048") tracks/48/interp = 1 tracks/48/loop_wrap = true tracks/48/imported = false tracks/48/enabled = true tracks/48/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/49/type = "value" tracks/49/path = NodePath("MeatElevator:blend_shapes/MeshCache.049") tracks/49/interp = 1 tracks/49/loop_wrap = true tracks/49/imported = false tracks/49/enabled = true tracks/49/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/50/type = "value" tracks/50/path = NodePath("MeatElevator:blend_shapes/MeshCache.050") tracks/50/interp = 1 tracks/50/loop_wrap = true tracks/50/imported = false tracks/50/enabled = true tracks/50/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/51/type = "value" tracks/51/path = NodePath("MeatElevator:blend_shapes/MeshCache.051") tracks/51/interp = 1 tracks/51/loop_wrap = true tracks/51/imported = false tracks/51/enabled = true tracks/51/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/52/type = "value" tracks/52/path = NodePath("MeatElevator:blend_shapes/MeshCache.052") tracks/52/interp = 1 tracks/52/loop_wrap = true tracks/52/imported = false tracks/52/enabled = true tracks/52/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/53/type = "value" tracks/53/path = NodePath("MeatElevator:blend_shapes/MeshCache.053") tracks/53/interp = 1 tracks/53/loop_wrap = true tracks/53/imported = false tracks/53/enabled = true tracks/53/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/54/type = "value" tracks/54/path = NodePath("MeatElevator:blend_shapes/MeshCache.054") tracks/54/interp = 1 tracks/54/loop_wrap = true tracks/54/imported = false tracks/54/enabled = true tracks/54/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/55/type = "value" tracks/55/path = NodePath("MeatElevator:blend_shapes/MeshCache.055") tracks/55/interp = 1 tracks/55/loop_wrap = true tracks/55/imported = false tracks/55/enabled = true tracks/55/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/56/type = "value" tracks/56/path = NodePath("MeatElevator:blend_shapes/MeshCache.056") tracks/56/interp = 1 tracks/56/loop_wrap = true tracks/56/imported = false tracks/56/enabled = true tracks/56/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/57/type = "value" tracks/57/path = NodePath("MeatElevator:blend_shapes/MeshCache.057") tracks/57/interp = 1 tracks/57/loop_wrap = true tracks/57/imported = false tracks/57/enabled = true tracks/57/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/58/type = "value" tracks/58/path = NodePath("MeatElevator:blend_shapes/MeshCache.058") tracks/58/interp = 1 tracks/58/loop_wrap = true tracks/58/imported = false tracks/58/enabled = true tracks/58/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/59/type = "value" tracks/59/path = NodePath("MeatElevator:blend_shapes/MeshCache.059") tracks/59/interp = 1 tracks/59/loop_wrap = true tracks/59/imported = false tracks/59/enabled = true tracks/59/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/60/type = "value" tracks/60/path = NodePath("MeatElevator:blend_shapes/MeshCache.060") tracks/60/interp = 1 tracks/60/loop_wrap = true tracks/60/imported = false tracks/60/enabled = true tracks/60/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/61/type = "value" tracks/61/path = NodePath("MeatElevator:blend_shapes/MeshCache.061") tracks/61/interp = 1 tracks/61/loop_wrap = true tracks/61/imported = false tracks/61/enabled = true tracks/61/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/62/type = "value" tracks/62/path = NodePath("MeatElevator:blend_shapes/MeshCache.062") tracks/62/interp = 1 tracks/62/loop_wrap = true tracks/62/imported = false tracks/62/enabled = true tracks/62/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/63/type = "value" tracks/63/path = NodePath("MeatElevator:blend_shapes/MeshCache.063") tracks/63/interp = 1 tracks/63/loop_wrap = true tracks/63/imported = false tracks/63/enabled = true tracks/63/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/64/type = "value" tracks/64/path = NodePath("MeatElevator:blend_shapes/MeshCache.064") tracks/64/interp = 1 tracks/64/loop_wrap = true tracks/64/imported = false tracks/64/enabled = true tracks/64/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/65/type = "value" tracks/65/path = NodePath("MeatElevator:blend_shapes/MeshCache.065") tracks/65/interp = 1 tracks/65/loop_wrap = true tracks/65/imported = false tracks/65/enabled = true tracks/65/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/66/type = "value" tracks/66/path = NodePath("MeatElevator:blend_shapes/MeshCache.066") tracks/66/interp = 1 tracks/66/loop_wrap = true tracks/66/imported = false tracks/66/enabled = true tracks/66/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/67/type = "value" tracks/67/path = NodePath("MeatElevator:blend_shapes/MeshCache.067") tracks/67/interp = 1 tracks/67/loop_wrap = true tracks/67/imported = false tracks/67/enabled = true tracks/67/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/68/type = "value" tracks/68/path = NodePath("MeatElevator:blend_shapes/MeshCache.068") tracks/68/interp = 1 tracks/68/loop_wrap = true tracks/68/imported = false tracks/68/enabled = true tracks/68/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/69/type = "value" tracks/69/path = NodePath("MeatElevator:blend_shapes/MeshCache.069") tracks/69/interp = 1 tracks/69/loop_wrap = true tracks/69/imported = false tracks/69/enabled = true tracks/69/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/70/type = "value" tracks/70/path = NodePath("MeatElevator:blend_shapes/MeshCache.070") tracks/70/interp = 1 tracks/70/loop_wrap = true tracks/70/imported = false tracks/70/enabled = true tracks/70/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/71/type = "value" tracks/71/path = NodePath("MeatElevator:blend_shapes/MeshCache.071") tracks/71/interp = 1 tracks/71/loop_wrap = true tracks/71/imported = false tracks/71/enabled = true tracks/71/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/72/type = "value" tracks/72/path = NodePath("MeatElevator:blend_shapes/MeshCache.072") tracks/72/interp = 1 tracks/72/loop_wrap = true tracks/72/imported = false tracks/72/enabled = true tracks/72/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/73/type = "value" tracks/73/path = NodePath("MeatElevator:blend_shapes/MeshCache.073") tracks/73/interp = 1 tracks/73/loop_wrap = true tracks/73/imported = false tracks/73/enabled = true tracks/73/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/74/type = "value" tracks/74/path = NodePath("MeatElevator:blend_shapes/MeshCache.074") tracks/74/interp = 1 tracks/74/loop_wrap = true tracks/74/imported = false tracks/74/enabled = true tracks/74/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/75/type = "value" tracks/75/path = NodePath("MeatElevator:blend_shapes/MeshCache.075") tracks/75/interp = 1 tracks/75/loop_wrap = true tracks/75/imported = false tracks/75/enabled = true tracks/75/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/76/type = "value" tracks/76/path = NodePath("MeatElevator:blend_shapes/MeshCache.076") tracks/76/interp = 1 tracks/76/loop_wrap = true tracks/76/imported = false tracks/76/enabled = true tracks/76/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/77/type = "value" tracks/77/path = NodePath("MeatElevator:blend_shapes/MeshCache.077") tracks/77/interp = 1 tracks/77/loop_wrap = true tracks/77/imported = false tracks/77/enabled = true tracks/77/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/78/type = "value" tracks/78/path = NodePath("MeatElevator:blend_shapes/MeshCache.078") tracks/78/interp = 1 tracks/78/loop_wrap = true tracks/78/imported = false tracks/78/enabled = true tracks/78/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/79/type = "value" tracks/79/path = NodePath("MeatElevator:blend_shapes/MeshCache.079") tracks/79/interp = 1 tracks/79/loop_wrap = true tracks/79/imported = false tracks/79/enabled = true tracks/79/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/80/type = "value" tracks/80/path = NodePath("MeatElevator:blend_shapes/MeshCache.080") tracks/80/interp = 1 tracks/80/loop_wrap = true tracks/80/imported = false tracks/80/enabled = true tracks/80/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/81/type = "value" tracks/81/path = NodePath("MeatElevator:blend_shapes/MeshCache.081") tracks/81/interp = 1 tracks/81/loop_wrap = true tracks/81/imported = false tracks/81/enabled = true tracks/81/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/82/type = "value" tracks/82/path = NodePath("MeatElevator:blend_shapes/MeshCache.082") tracks/82/interp = 1 tracks/82/loop_wrap = true tracks/82/imported = false tracks/82/enabled = true tracks/82/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/83/type = "value" tracks/83/path = NodePath("MeatElevator:blend_shapes/MeshCache.083") tracks/83/interp = 1 tracks/83/loop_wrap = true tracks/83/imported = false tracks/83/enabled = true tracks/83/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/84/type = "value" tracks/84/path = NodePath("MeatElevator:blend_shapes/MeshCache.084") tracks/84/interp = 1 tracks/84/loop_wrap = true tracks/84/imported = false tracks/84/enabled = true tracks/84/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/85/type = "value" tracks/85/path = NodePath("MeatElevator:blend_shapes/MeshCache.085") tracks/85/interp = 1 tracks/85/loop_wrap = true tracks/85/imported = false tracks/85/enabled = true tracks/85/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/86/type = "value" tracks/86/path = NodePath("MeatElevator:blend_shapes/MeshCache.086") tracks/86/interp = 1 tracks/86/loop_wrap = true tracks/86/imported = false tracks/86/enabled = true tracks/86/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/87/type = "value" tracks/87/path = NodePath("MeatElevator:blend_shapes/MeshCache.087") tracks/87/interp = 1 tracks/87/loop_wrap = true tracks/87/imported = false tracks/87/enabled = true tracks/87/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/88/type = "value" tracks/88/path = NodePath("MeatElevator:blend_shapes/MeshCache.088") tracks/88/interp = 1 tracks/88/loop_wrap = true tracks/88/imported = false tracks/88/enabled = true tracks/88/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/89/type = "value" tracks/89/path = NodePath("MeatElevator:blend_shapes/MeshCache.089") tracks/89/interp = 1 tracks/89/loop_wrap = true tracks/89/imported = false tracks/89/enabled = true tracks/89/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/90/type = "value" tracks/90/path = NodePath("MeatElevator:blend_shapes/MeshCache.090") tracks/90/interp = 1 tracks/90/loop_wrap = true tracks/90/imported = false tracks/90/enabled = true tracks/90/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/91/type = "value" tracks/91/path = NodePath("MeatElevator:blend_shapes/MeshCache.091") tracks/91/interp = 1 tracks/91/loop_wrap = true tracks/91/imported = false tracks/91/enabled = true tracks/91/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/92/type = "value" tracks/92/path = NodePath("MeatElevator:blend_shapes/MeshCache.092") tracks/92/interp = 1 tracks/92/loop_wrap = true tracks/92/imported = false tracks/92/enabled = true tracks/92/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/93/type = "value" tracks/93/path = NodePath("MeatElevator:blend_shapes/MeshCache.093") tracks/93/interp = 1 tracks/93/loop_wrap = true tracks/93/imported = false tracks/93/enabled = true tracks/93/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/94/type = "value" tracks/94/path = NodePath("MeatElevator:blend_shapes/MeshCache.094") tracks/94/interp = 1 tracks/94/loop_wrap = true tracks/94/imported = false tracks/94/enabled = true tracks/94/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/95/type = "value" tracks/95/path = NodePath("MeatElevator:blend_shapes/MeshCache.095") tracks/95/interp = 1 tracks/95/loop_wrap = true tracks/95/imported = false tracks/95/enabled = true tracks/95/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/96/type = "value" tracks/96/path = NodePath("MeatElevator:blend_shapes/MeshCache.096") tracks/96/interp = 1 tracks/96/loop_wrap = true tracks/96/imported = false tracks/96/enabled = true tracks/96/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/97/type = "value" tracks/97/path = NodePath("MeatElevator:blend_shapes/MeshCache.097") tracks/97/interp = 1 tracks/97/loop_wrap = true tracks/97/imported = false tracks/97/enabled = true tracks/97/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/98/type = "value" tracks/98/path = NodePath("MeatElevator:blend_shapes/MeshCache.098") tracks/98/interp = 1 tracks/98/loop_wrap = true tracks/98/imported = false tracks/98/enabled = true tracks/98/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/99/type = "value" tracks/99/path = NodePath("MeatElevator:blend_shapes/MeshCache.099") tracks/99/interp = 1 tracks/99/loop_wrap = true tracks/99/imported = false tracks/99/enabled = true tracks/99/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/100/type = "value" tracks/100/path = NodePath("MeatElevator:blend_shapes/MeshCache.100") tracks/100/interp = 1 tracks/100/loop_wrap = true tracks/100/imported = false tracks/100/enabled = true tracks/100/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/101/type = "value" tracks/101/path = NodePath("MeatElevator:blend_shapes/MeshCache.101") tracks/101/interp = 1 tracks/101/loop_wrap = true tracks/101/imported = false tracks/101/enabled = true tracks/101/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/102/type = "value" tracks/102/path = NodePath("MeatElevator:blend_shapes/MeshCache.102") tracks/102/interp = 1 tracks/102/loop_wrap = true tracks/102/imported = false tracks/102/enabled = true tracks/102/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/103/type = "value" tracks/103/path = NodePath("MeatElevator:blend_shapes/MeshCache.103") tracks/103/interp = 1 tracks/103/loop_wrap = true tracks/103/imported = false tracks/103/enabled = true tracks/103/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/104/type = "value" tracks/104/path = NodePath("MeatElevator:blend_shapes/MeshCache.104") tracks/104/interp = 1 tracks/104/loop_wrap = true tracks/104/imported = false tracks/104/enabled = true tracks/104/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/105/type = "value" tracks/105/path = NodePath("MeatElevator:blend_shapes/MeshCache.105") tracks/105/interp = 1 tracks/105/loop_wrap = true tracks/105/imported = false tracks/105/enabled = true tracks/105/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/106/type = "value" tracks/106/path = NodePath("MeatElevator:blend_shapes/MeshCache.106") tracks/106/interp = 1 tracks/106/loop_wrap = true tracks/106/imported = false tracks/106/enabled = true tracks/106/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/107/type = "value" tracks/107/path = NodePath("MeatElevator:blend_shapes/MeshCache.107") tracks/107/interp = 1 tracks/107/loop_wrap = true tracks/107/imported = false tracks/107/enabled = true tracks/107/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/108/type = "value" tracks/108/path = NodePath("MeatElevator:blend_shapes/MeshCache.108") tracks/108/interp = 1 tracks/108/loop_wrap = true tracks/108/imported = false tracks/108/enabled = true tracks/108/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/109/type = "value" tracks/109/path = NodePath("MeatElevator:blend_shapes/MeshCache.109") tracks/109/interp = 1 tracks/109/loop_wrap = true tracks/109/imported = false tracks/109/enabled = true tracks/109/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/110/type = "value" tracks/110/path = NodePath("MeatElevator:blend_shapes/MeshCache.110") tracks/110/interp = 1 tracks/110/loop_wrap = true tracks/110/imported = false tracks/110/enabled = true tracks/110/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/111/type = "value" tracks/111/path = NodePath("MeatElevator:blend_shapes/MeshCache.111") tracks/111/interp = 1 tracks/111/loop_wrap = true tracks/111/imported = false tracks/111/enabled = true tracks/111/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/112/type = "value" tracks/112/path = NodePath("MeatElevator:blend_shapes/MeshCache.112") tracks/112/interp = 1 tracks/112/loop_wrap = true tracks/112/imported = false tracks/112/enabled = true tracks/112/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/113/type = "value" tracks/113/path = NodePath("MeatElevator:blend_shapes/MeshCache.113") tracks/113/interp = 1 tracks/113/loop_wrap = true tracks/113/imported = false tracks/113/enabled = true tracks/113/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/114/type = "value" tracks/114/path = NodePath("MeatElevator:blend_shapes/MeshCache.114") tracks/114/interp = 1 tracks/114/loop_wrap = true tracks/114/imported = false tracks/114/enabled = true tracks/114/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/115/type = "value" tracks/115/path = NodePath("MeatElevator:blend_shapes/MeshCache.115") tracks/115/interp = 1 tracks/115/loop_wrap = true tracks/115/imported = false tracks/115/enabled = true tracks/115/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/116/type = "value" tracks/116/path = NodePath("MeatElevator:blend_shapes/MeshCache.116") tracks/116/interp = 1 tracks/116/loop_wrap = true tracks/116/imported = false tracks/116/enabled = true tracks/116/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/117/type = "value" tracks/117/path = NodePath("MeatElevator:blend_shapes/MeshCache.117") tracks/117/interp = 1 tracks/117/loop_wrap = true tracks/117/imported = false tracks/117/enabled = true tracks/117/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/118/type = "value" tracks/118/path = NodePath("MeatElevator:blend_shapes/MeshCache.118") tracks/118/interp = 1 tracks/118/loop_wrap = true tracks/118/imported = false tracks/118/enabled = true tracks/118/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/119/type = "value" tracks/119/path = NodePath("MeatElevator:blend_shapes/MeshCache.119") tracks/119/interp = 1 tracks/119/loop_wrap = true tracks/119/imported = false tracks/119/enabled = true tracks/119/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/120/type = "value" tracks/120/path = NodePath("MeatElevator:blend_shapes/MeshCache.120") tracks/120/interp = 1 tracks/120/loop_wrap = true tracks/120/imported = false tracks/120/enabled = true tracks/120/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/121/type = "value" tracks/121/path = NodePath("MeatElevator:blend_shapes/MeshCache.121") tracks/121/interp = 1 tracks/121/loop_wrap = true tracks/121/imported = false tracks/121/enabled = true tracks/121/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/122/type = "value" tracks/122/path = NodePath("MeatElevator:blend_shapes/MeshCache.122") tracks/122/interp = 1 tracks/122/loop_wrap = true tracks/122/imported = false tracks/122/enabled = true tracks/122/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/123/type = "value" tracks/123/path = NodePath("MeatElevator:blend_shapes/MeshCache.123") tracks/123/interp = 1 tracks/123/loop_wrap = true tracks/123/imported = false tracks/123/enabled = true tracks/123/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/124/type = "value" tracks/124/path = NodePath("MeatElevator:blend_shapes/MeshCache.124") tracks/124/interp = 1 tracks/124/loop_wrap = true tracks/124/imported = false tracks/124/enabled = true tracks/124/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/125/type = "value" tracks/125/path = NodePath("MeatElevator:blend_shapes/MeshCache.125") tracks/125/interp = 1 tracks/125/loop_wrap = true tracks/125/imported = false tracks/125/enabled = true tracks/125/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/126/type = "value" tracks/126/path = NodePath("MeatElevator:blend_shapes/MeshCache.126") tracks/126/interp = 1 tracks/126/loop_wrap = true tracks/126/imported = false tracks/126/enabled = true tracks/126/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/127/type = "value" tracks/127/path = NodePath("MeatElevator:blend_shapes/MeshCache.127") tracks/127/interp = 1 tracks/127/loop_wrap = true tracks/127/imported = false tracks/127/enabled = true tracks/127/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/128/type = "value" tracks/128/path = NodePath("MeatElevator:blend_shapes/MeshCache.128") tracks/128/interp = 1 tracks/128/loop_wrap = true tracks/128/imported = false tracks/128/enabled = true tracks/128/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/129/type = "value" tracks/129/path = NodePath("MeatElevator:blend_shapes/MeshCache.129") tracks/129/interp = 1 tracks/129/loop_wrap = true tracks/129/imported = false tracks/129/enabled = true tracks/129/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/130/type = "value" tracks/130/path = NodePath("MeatElevator:blend_shapes/MeshCache.130") tracks/130/interp = 1 tracks/130/loop_wrap = true tracks/130/imported = false tracks/130/enabled = true tracks/130/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/131/type = "value" tracks/131/path = NodePath("MeatElevator:blend_shapes/MeshCache.131") tracks/131/interp = 1 tracks/131/loop_wrap = true tracks/131/imported = false tracks/131/enabled = true tracks/131/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/132/type = "value" tracks/132/path = NodePath("MeatElevator:blend_shapes/MeshCache.132") tracks/132/interp = 1 tracks/132/loop_wrap = true tracks/132/imported = false tracks/132/enabled = true tracks/132/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/133/type = "value" tracks/133/path = NodePath("MeatElevator:blend_shapes/MeshCache.133") tracks/133/interp = 1 tracks/133/loop_wrap = true tracks/133/imported = false tracks/133/enabled = true tracks/133/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/134/type = "value" tracks/134/path = NodePath("MeatElevator:blend_shapes/MeshCache.134") tracks/134/interp = 1 tracks/134/loop_wrap = true tracks/134/imported = false tracks/134/enabled = true tracks/134/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/135/type = "value" tracks/135/path = NodePath("MeatElevator:blend_shapes/MeshCache.135") tracks/135/interp = 1 tracks/135/loop_wrap = true tracks/135/imported = false tracks/135/enabled = true tracks/135/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/136/type = "value" tracks/136/path = NodePath("MeatElevator:blend_shapes/MeshCache.136") tracks/136/interp = 1 tracks/136/loop_wrap = true tracks/136/imported = false tracks/136/enabled = true tracks/136/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/137/type = "value" tracks/137/path = NodePath("MeatElevator:blend_shapes/MeshCache.137") tracks/137/interp = 1 tracks/137/loop_wrap = true tracks/137/imported = false tracks/137/enabled = true tracks/137/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/138/type = "value" tracks/138/path = NodePath("MeatElevator:blend_shapes/MeshCache.138") tracks/138/interp = 1 tracks/138/loop_wrap = true tracks/138/imported = false tracks/138/enabled = true tracks/138/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/139/type = "value" tracks/139/path = NodePath("MeatElevator:blend_shapes/MeshCache.139") tracks/139/interp = 1 tracks/139/loop_wrap = true tracks/139/imported = false tracks/139/enabled = true tracks/139/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/140/type = "value" tracks/140/path = NodePath("MeatElevator:blend_shapes/MeshCache.140") tracks/140/interp = 1 tracks/140/loop_wrap = true tracks/140/imported = false tracks/140/enabled = true tracks/140/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/141/type = "value" tracks/141/path = NodePath("MeatElevator:blend_shapes/MeshCache.141") tracks/141/interp = 1 tracks/141/loop_wrap = true tracks/141/imported = false tracks/141/enabled = true tracks/141/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/142/type = "value" tracks/142/path = NodePath("MeatElevator:blend_shapes/MeshCache.142") tracks/142/interp = 1 tracks/142/loop_wrap = true tracks/142/imported = false tracks/142/enabled = true tracks/142/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/143/type = "value" tracks/143/path = NodePath("MeatElevator:blend_shapes/MeshCache.143") tracks/143/interp = 1 tracks/143/loop_wrap = true tracks/143/imported = false tracks/143/enabled = true tracks/143/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/144/type = "value" tracks/144/path = NodePath("MeatElevator:blend_shapes/MeshCache.144") tracks/144/interp = 1 tracks/144/loop_wrap = true tracks/144/imported = false tracks/144/enabled = true tracks/144/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/145/type = "value" tracks/145/path = NodePath("MeatElevator:blend_shapes/MeshCache.145") tracks/145/interp = 1 tracks/145/loop_wrap = true tracks/145/imported = false tracks/145/enabled = true tracks/145/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/146/type = "value" tracks/146/path = NodePath("MeatElevator:blend_shapes/MeshCache.146") tracks/146/interp = 1 tracks/146/loop_wrap = true tracks/146/imported = false tracks/146/enabled = true tracks/146/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/147/type = "value" tracks/147/path = NodePath("MeatElevator:blend_shapes/MeshCache.147") tracks/147/interp = 1 tracks/147/loop_wrap = true tracks/147/imported = false tracks/147/enabled = true tracks/147/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/148/type = "value" tracks/148/path = NodePath("MeatElevator:blend_shapes/MeshCache.148") tracks/148/interp = 1 tracks/148/loop_wrap = true tracks/148/imported = false tracks/148/enabled = true tracks/148/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/149/type = "value" tracks/149/path = NodePath("MeatElevator:blend_shapes/MeshCache.149") tracks/149/interp = 1 tracks/149/loop_wrap = true tracks/149/imported = false tracks/149/enabled = true tracks/149/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/150/type = "value" tracks/150/path = NodePath("MeatElevator:blend_shapes/MeshCache.150") tracks/150/interp = 1 tracks/150/loop_wrap = true tracks/150/imported = false tracks/150/enabled = true tracks/150/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/151/type = "value" tracks/151/path = NodePath("MeatElevator:blend_shapes/MeshCache.151") tracks/151/interp = 1 tracks/151/loop_wrap = true tracks/151/imported = false tracks/151/enabled = true tracks/151/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/152/type = "value" tracks/152/path = NodePath("MeatElevator:blend_shapes/MeshCache.152") tracks/152/interp = 1 tracks/152/loop_wrap = true tracks/152/imported = false tracks/152/enabled = true tracks/152/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/153/type = "value" tracks/153/path = NodePath("MeatElevator:blend_shapes/MeshCache.153") tracks/153/interp = 1 tracks/153/loop_wrap = true tracks/153/imported = false tracks/153/enabled = true tracks/153/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/154/type = "value" tracks/154/path = NodePath("MeatElevator:blend_shapes/MeshCache.154") tracks/154/interp = 1 tracks/154/loop_wrap = true tracks/154/imported = false tracks/154/enabled = true tracks/154/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/155/type = "value" tracks/155/path = NodePath("MeatElevator:blend_shapes/MeshCache.155") tracks/155/interp = 1 tracks/155/loop_wrap = true tracks/155/imported = false tracks/155/enabled = true tracks/155/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/156/type = "value" tracks/156/path = NodePath("MeatElevator:blend_shapes/MeshCache.156") tracks/156/interp = 1 tracks/156/loop_wrap = true tracks/156/imported = false tracks/156/enabled = true tracks/156/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/157/type = "value" tracks/157/path = NodePath("MeatElevator:blend_shapes/MeshCache.157") tracks/157/interp = 1 tracks/157/loop_wrap = true tracks/157/imported = false tracks/157/enabled = true tracks/157/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/158/type = "value" tracks/158/path = NodePath("MeatElevator:blend_shapes/MeshCache.158") tracks/158/interp = 1 tracks/158/loop_wrap = true tracks/158/imported = false tracks/158/enabled = true tracks/158/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/159/type = "value" tracks/159/path = NodePath("MeatElevator:blend_shapes/MeshCache.159") tracks/159/interp = 1 tracks/159/loop_wrap = true tracks/159/imported = false tracks/159/enabled = true tracks/159/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/160/type = "value" tracks/160/path = NodePath("MeatElevator:blend_shapes/MeshCache.160") tracks/160/interp = 1 tracks/160/loop_wrap = true tracks/160/imported = false tracks/160/enabled = true tracks/160/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/161/type = "value" tracks/161/path = NodePath("MeatElevator:blend_shapes/MeshCache.161") tracks/161/interp = 1 tracks/161/loop_wrap = true tracks/161/imported = false tracks/161/enabled = true tracks/161/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/162/type = "value" tracks/162/path = NodePath("MeatElevator:blend_shapes/MeshCache.162") tracks/162/interp = 1 tracks/162/loop_wrap = true tracks/162/imported = false tracks/162/enabled = true tracks/162/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/163/type = "value" tracks/163/path = NodePath("MeatElevator:blend_shapes/MeshCache.163") tracks/163/interp = 1 tracks/163/loop_wrap = true tracks/163/imported = false tracks/163/enabled = true tracks/163/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/164/type = "value" tracks/164/path = NodePath("MeatElevator:blend_shapes/MeshCache.164") tracks/164/interp = 1 tracks/164/loop_wrap = true tracks/164/imported = false tracks/164/enabled = true tracks/164/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/165/type = "value" tracks/165/path = NodePath("MeatElevator:blend_shapes/MeshCache.165") tracks/165/interp = 1 tracks/165/loop_wrap = true tracks/165/imported = false tracks/165/enabled = true tracks/165/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/166/type = "value" tracks/166/path = NodePath("MeatElevator:blend_shapes/MeshCache.166") tracks/166/interp = 1 tracks/166/loop_wrap = true tracks/166/imported = false tracks/166/enabled = true tracks/166/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/167/type = "value" tracks/167/path = NodePath("MeatElevator:blend_shapes/MeshCache.167") tracks/167/interp = 1 tracks/167/loop_wrap = true tracks/167/imported = false tracks/167/enabled = true tracks/167/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/168/type = "value" tracks/168/path = NodePath("MeatElevator:blend_shapes/MeshCache.168") tracks/168/interp = 1 tracks/168/loop_wrap = true tracks/168/imported = false tracks/168/enabled = true tracks/168/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/169/type = "value" tracks/169/path = NodePath("MeatElevator:blend_shapes/MeshCache.169") tracks/169/interp = 1 tracks/169/loop_wrap = true tracks/169/imported = false tracks/169/enabled = true tracks/169/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/170/type = "value" tracks/170/path = NodePath("MeatElevator:blend_shapes/MeshCache.170") tracks/170/interp = 1 tracks/170/loop_wrap = true tracks/170/imported = false tracks/170/enabled = true tracks/170/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/171/type = "value" tracks/171/path = NodePath("MeatElevator:blend_shapes/MeshCache.171") tracks/171/interp = 1 tracks/171/loop_wrap = true tracks/171/imported = false tracks/171/enabled = true tracks/171/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/172/type = "value" tracks/172/path = NodePath("MeatElevator:blend_shapes/MeshCache.172") tracks/172/interp = 1 tracks/172/loop_wrap = true tracks/172/imported = false tracks/172/enabled = true tracks/172/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/173/type = "value" tracks/173/path = NodePath("MeatElevator:blend_shapes/MeshCache.173") tracks/173/interp = 1 tracks/173/loop_wrap = true tracks/173/imported = false tracks/173/enabled = true tracks/173/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/174/type = "value" tracks/174/path = NodePath("MeatElevator:blend_shapes/MeshCache.174") tracks/174/interp = 1 tracks/174/loop_wrap = true tracks/174/imported = false tracks/174/enabled = true tracks/174/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/175/type = "value" tracks/175/path = NodePath("MeatElevator:blend_shapes/MeshCache.175") tracks/175/interp = 1 tracks/175/loop_wrap = true tracks/175/imported = false tracks/175/enabled = true tracks/175/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/176/type = "value" tracks/176/path = NodePath("MeatElevator:blend_shapes/MeshCache.176") tracks/176/interp = 1 tracks/176/loop_wrap = true tracks/176/imported = false tracks/176/enabled = true tracks/176/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/177/type = "value" tracks/177/path = NodePath("MeatElevator:blend_shapes/MeshCache.177") tracks/177/interp = 1 tracks/177/loop_wrap = true tracks/177/imported = false tracks/177/enabled = true tracks/177/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/178/type = "value" tracks/178/path = NodePath("MeatElevator:blend_shapes/MeshCache.178") tracks/178/interp = 1 tracks/178/loop_wrap = true tracks/178/imported = false tracks/178/enabled = true tracks/178/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/179/type = "value" tracks/179/path = NodePath("MeatElevator:blend_shapes/MeshCache.179") tracks/179/interp = 1 tracks/179/loop_wrap = true tracks/179/imported = false tracks/179/enabled = true tracks/179/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/180/type = "value" tracks/180/path = NodePath("MeatElevator:blend_shapes/MeshCache.180") tracks/180/interp = 1 tracks/180/loop_wrap = true tracks/180/imported = false tracks/180/enabled = true tracks/180/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/181/type = "value" tracks/181/path = NodePath("MeatElevator:blend_shapes/MeshCache.181") tracks/181/interp = 1 tracks/181/loop_wrap = true tracks/181/imported = false tracks/181/enabled = true tracks/181/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/182/type = "value" tracks/182/path = NodePath("MeatElevator:blend_shapes/MeshCache.182") tracks/182/interp = 1 tracks/182/loop_wrap = true tracks/182/imported = false tracks/182/enabled = true tracks/182/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/183/type = "value" tracks/183/path = NodePath("MeatElevator:blend_shapes/MeshCache.183") tracks/183/interp = 1 tracks/183/loop_wrap = true tracks/183/imported = false tracks/183/enabled = true tracks/183/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/184/type = "value" tracks/184/path = NodePath("MeatElevator:blend_shapes/MeshCache.184") tracks/184/interp = 1 tracks/184/loop_wrap = true tracks/184/imported = false tracks/184/enabled = true tracks/184/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/185/type = "value" tracks/185/path = NodePath("MeatElevator:blend_shapes/MeshCache.185") tracks/185/interp = 1 tracks/185/loop_wrap = true tracks/185/imported = false tracks/185/enabled = true tracks/185/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/186/type = "value" tracks/186/path = NodePath("MeatElevator:blend_shapes/MeshCache.186") tracks/186/interp = 1 tracks/186/loop_wrap = true tracks/186/imported = false tracks/186/enabled = true tracks/186/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/187/type = "value" tracks/187/path = NodePath("MeatElevator:blend_shapes/MeshCache.187") tracks/187/interp = 1 tracks/187/loop_wrap = true tracks/187/imported = false tracks/187/enabled = true tracks/187/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/188/type = "value" tracks/188/path = NodePath("MeatElevator:blend_shapes/MeshCache.188") tracks/188/interp = 1 tracks/188/loop_wrap = true tracks/188/imported = false tracks/188/enabled = true tracks/188/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/189/type = "value" tracks/189/path = NodePath("MeatElevator:blend_shapes/MeshCache.189") tracks/189/interp = 1 tracks/189/loop_wrap = true tracks/189/imported = false tracks/189/enabled = true tracks/189/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/190/type = "value" tracks/190/path = NodePath("MeatElevator:blend_shapes/MeshCache.190") tracks/190/interp = 1 tracks/190/loop_wrap = true tracks/190/imported = false tracks/190/enabled = true tracks/190/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/191/type = "value" tracks/191/path = NodePath("MeatElevator:blend_shapes/MeshCache.191") tracks/191/interp = 1 tracks/191/loop_wrap = true tracks/191/imported = false tracks/191/enabled = true tracks/191/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/192/type = "value" tracks/192/path = NodePath("MeatElevator:blend_shapes/MeshCache.192") tracks/192/interp = 1 tracks/192/loop_wrap = true tracks/192/imported = false tracks/192/enabled = true tracks/192/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/193/type = "value" tracks/193/path = NodePath("MeatElevator:blend_shapes/MeshCache.193") tracks/193/interp = 1 tracks/193/loop_wrap = true tracks/193/imported = false tracks/193/enabled = true tracks/193/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/194/type = "value" tracks/194/path = NodePath("MeatElevator:blend_shapes/MeshCache.194") tracks/194/interp = 1 tracks/194/loop_wrap = true tracks/194/imported = false tracks/194/enabled = true tracks/194/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/195/type = "value" tracks/195/path = NodePath("MeatElevator:blend_shapes/MeshCache.195") tracks/195/interp = 1 tracks/195/loop_wrap = true tracks/195/imported = false tracks/195/enabled = true tracks/195/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/196/type = "value" tracks/196/path = NodePath("MeatElevator:blend_shapes/MeshCache.196") tracks/196/interp = 1 tracks/196/loop_wrap = true tracks/196/imported = false tracks/196/enabled = true tracks/196/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/197/type = "value" tracks/197/path = NodePath("MeatElevator:blend_shapes/MeshCache.197") tracks/197/interp = 1 tracks/197/loop_wrap = true tracks/197/imported = false tracks/197/enabled = true tracks/197/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0 ] } tracks/198/type = "value" tracks/198/path = NodePath("MeatElevator:blend_shapes/MeshCache.198") tracks/198/interp = 1 tracks/198/loop_wrap = true tracks/198/imported = false tracks/198/enabled = true tracks/198/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0 ] } tracks/199/type = "value" tracks/199/path = NodePath("MeatElevator:blend_shapes/MeshCache.199") tracks/199/interp = 1 tracks/199/loop_wrap = true tracks/199/imported = false tracks/199/enabled = true tracks/199/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 ] } tracks/200/type = "value" tracks/200/path = NodePath("MeatElevator:blend_shapes/MeshCache.200") tracks/200/interp = 1 tracks/200/loop_wrap = true tracks/200/imported = false tracks/200/enabled = true tracks/200/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] } tracks/201/type = "value" tracks/201/path = NodePath("MeatElevator:blend_shapes/MeshCache.201") tracks/201/interp = 1 tracks/201/loop_wrap = true tracks/201/imported = false tracks/201/enabled = true tracks/201/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/202/type = "value" tracks/202/path = NodePath("MeatElevator:blend_shapes/MeshCache.202") tracks/202/interp = 1 tracks/202/loop_wrap = true tracks/202/imported = false tracks/202/enabled = true tracks/202/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/203/type = "value" tracks/203/path = NodePath("MeatElevator:blend_shapes/MeshCache.203") tracks/203/interp = 1 tracks/203/loop_wrap = true tracks/203/imported = false tracks/203/enabled = true tracks/203/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/204/type = "value" tracks/204/path = NodePath("MeatElevator:blend_shapes/MeshCache.204") tracks/204/interp = 1 tracks/204/loop_wrap = true tracks/204/imported = false tracks/204/enabled = true tracks/204/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/205/type = "value" tracks/205/path = NodePath("MeatElevator:blend_shapes/MeshCache.205") tracks/205/interp = 1 tracks/205/loop_wrap = true tracks/205/imported = false tracks/205/enabled = true tracks/205/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/206/type = "value" tracks/206/path = NodePath("MeatElevator:blend_shapes/MeshCache.206") tracks/206/interp = 1 tracks/206/loop_wrap = true tracks/206/imported = false tracks/206/enabled = true tracks/206/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/207/type = "value" tracks/207/path = NodePath("MeatElevator:blend_shapes/MeshCache.207") tracks/207/interp = 1 tracks/207/loop_wrap = true tracks/207/imported = false tracks/207/enabled = true tracks/207/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/208/type = "value" tracks/208/path = NodePath("MeatElevator:blend_shapes/MeshCache.208") tracks/208/interp = 1 tracks/208/loop_wrap = true tracks/208/imported = false tracks/208/enabled = true tracks/208/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/209/type = "value" tracks/209/path = NodePath("MeatElevator:blend_shapes/MeshCache.209") tracks/209/interp = 1 tracks/209/loop_wrap = true tracks/209/imported = false tracks/209/enabled = true tracks/209/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/210/type = "value" tracks/210/path = NodePath("MeatElevator:blend_shapes/MeshCache.210") tracks/210/interp = 1 tracks/210/loop_wrap = true tracks/210/imported = false tracks/210/enabled = true tracks/210/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/211/type = "value" tracks/211/path = NodePath("MeatElevator:blend_shapes/MeshCache.211") tracks/211/interp = 1 tracks/211/loop_wrap = true tracks/211/imported = false tracks/211/enabled = true tracks/211/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/212/type = "value" tracks/212/path = NodePath("MeatElevator:blend_shapes/MeshCache.212") tracks/212/interp = 1 tracks/212/loop_wrap = true tracks/212/imported = false tracks/212/enabled = true tracks/212/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/213/type = "value" tracks/213/path = NodePath("MeatElevator:blend_shapes/MeshCache.213") tracks/213/interp = 1 tracks/213/loop_wrap = true tracks/213/imported = false tracks/213/enabled = true tracks/213/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/214/type = "value" tracks/214/path = NodePath("MeatElevator:blend_shapes/MeshCache.214") tracks/214/interp = 1 tracks/214/loop_wrap = true tracks/214/imported = false tracks/214/enabled = true tracks/214/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/215/type = "value" tracks/215/path = NodePath("MeatElevator:blend_shapes/MeshCache.215") tracks/215/interp = 1 tracks/215/loop_wrap = true tracks/215/imported = false tracks/215/enabled = true tracks/215/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/216/type = "value" tracks/216/path = NodePath("MeatElevator:blend_shapes/MeshCache.216") tracks/216/interp = 1 tracks/216/loop_wrap = true tracks/216/imported = false tracks/216/enabled = true tracks/216/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/217/type = "value" tracks/217/path = NodePath("MeatElevator:blend_shapes/MeshCache.217") tracks/217/interp = 1 tracks/217/loop_wrap = true tracks/217/imported = false tracks/217/enabled = true tracks/217/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/218/type = "value" tracks/218/path = NodePath("MeatElevator:blend_shapes/MeshCache.218") tracks/218/interp = 1 tracks/218/loop_wrap = true tracks/218/imported = false tracks/218/enabled = true tracks/218/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/219/type = "value" tracks/219/path = NodePath("MeatElevator:blend_shapes/MeshCache.219") tracks/219/interp = 1 tracks/219/loop_wrap = true tracks/219/imported = false tracks/219/enabled = true tracks/219/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/220/type = "value" tracks/220/path = NodePath("MeatElevator:blend_shapes/MeshCache.220") tracks/220/interp = 1 tracks/220/loop_wrap = true tracks/220/imported = false tracks/220/enabled = true tracks/220/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/221/type = "value" tracks/221/path = NodePath("MeatElevator:blend_shapes/MeshCache.221") tracks/221/interp = 1 tracks/221/loop_wrap = true tracks/221/imported = false tracks/221/enabled = true tracks/221/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/222/type = "value" tracks/222/path = NodePath("MeatElevator:blend_shapes/MeshCache.222") tracks/222/interp = 1 tracks/222/loop_wrap = true tracks/222/imported = false tracks/222/enabled = true tracks/222/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/223/type = "value" tracks/223/path = NodePath("MeatElevator:blend_shapes/MeshCache.223") tracks/223/interp = 1 tracks/223/loop_wrap = true tracks/223/imported = false tracks/223/enabled = true tracks/223/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/224/type = "value" tracks/224/path = NodePath("MeatElevator:blend_shapes/MeshCache.224") tracks/224/interp = 1 tracks/224/loop_wrap = true tracks/224/imported = false tracks/224/enabled = true tracks/224/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/225/type = "value" tracks/225/path = NodePath("MeatElevator:blend_shapes/MeshCache.225") tracks/225/interp = 1 tracks/225/loop_wrap = true tracks/225/imported = false tracks/225/enabled = true tracks/225/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/226/type = "value" tracks/226/path = NodePath("MeatElevator:blend_shapes/MeshCache.226") tracks/226/interp = 1 tracks/226/loop_wrap = true tracks/226/imported = false tracks/226/enabled = true tracks/226/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/227/type = "value" tracks/227/path = NodePath("MeatElevator:blend_shapes/MeshCache.227") tracks/227/interp = 1 tracks/227/loop_wrap = true tracks/227/imported = false tracks/227/enabled = true tracks/227/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/228/type = "value" tracks/228/path = NodePath("MeatElevator:blend_shapes/MeshCache.228") tracks/228/interp = 1 tracks/228/loop_wrap = true tracks/228/imported = false tracks/228/enabled = true tracks/228/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/229/type = "value" tracks/229/path = NodePath("MeatElevator:blend_shapes/MeshCache.229") tracks/229/interp = 1 tracks/229/loop_wrap = true tracks/229/imported = false tracks/229/enabled = true tracks/229/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/230/type = "value" tracks/230/path = NodePath("MeatElevator:blend_shapes/MeshCache.230") tracks/230/interp = 1 tracks/230/loop_wrap = true tracks/230/imported = false tracks/230/enabled = true tracks/230/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/231/type = "value" tracks/231/path = NodePath("MeatElevator:blend_shapes/MeshCache.231") tracks/231/interp = 1 tracks/231/loop_wrap = true tracks/231/imported = false tracks/231/enabled = true tracks/231/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/232/type = "value" tracks/232/path = NodePath("MeatElevator:blend_shapes/MeshCache.232") tracks/232/interp = 1 tracks/232/loop_wrap = true tracks/232/imported = false tracks/232/enabled = true tracks/232/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/233/type = "value" tracks/233/path = NodePath("MeatElevator:blend_shapes/MeshCache.233") tracks/233/interp = 1 tracks/233/loop_wrap = true tracks/233/imported = false tracks/233/enabled = true tracks/233/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/234/type = "value" tracks/234/path = NodePath("MeatElevator:blend_shapes/MeshCache.234") tracks/234/interp = 1 tracks/234/loop_wrap = true tracks/234/imported = false tracks/234/enabled = true tracks/234/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/235/type = "value" tracks/235/path = NodePath("MeatElevator:blend_shapes/MeshCache.235") tracks/235/interp = 1 tracks/235/loop_wrap = true tracks/235/imported = false tracks/235/enabled = true tracks/235/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/236/type = "value" tracks/236/path = NodePath("MeatElevator:blend_shapes/MeshCache.236") tracks/236/interp = 1 tracks/236/loop_wrap = true tracks/236/imported = false tracks/236/enabled = true tracks/236/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/237/type = "value" tracks/237/path = NodePath("MeatElevator:blend_shapes/MeshCache.237") tracks/237/interp = 1 tracks/237/loop_wrap = true tracks/237/imported = false tracks/237/enabled = true tracks/237/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/238/type = "value" tracks/238/path = NodePath("MeatElevator:blend_shapes/MeshCache.238") tracks/238/interp = 1 tracks/238/loop_wrap = true tracks/238/imported = false tracks/238/enabled = true tracks/238/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/239/type = "value" tracks/239/path = NodePath("MeatElevator:blend_shapes/MeshCache.239") tracks/239/interp = 1 tracks/239/loop_wrap = true tracks/239/imported = false tracks/239/enabled = true tracks/239/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/240/type = "value" tracks/240/path = NodePath("MeatElevator:blend_shapes/MeshCache.240") tracks/240/interp = 1 tracks/240/loop_wrap = true tracks/240/imported = false tracks/240/enabled = true tracks/240/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/241/type = "value" tracks/241/path = NodePath("MeatElevator:blend_shapes/MeshCache.241") tracks/241/interp = 1 tracks/241/loop_wrap = true tracks/241/imported = false tracks/241/enabled = true tracks/241/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/242/type = "value" tracks/242/path = NodePath("MeatElevator:blend_shapes/MeshCache.242") tracks/242/interp = 1 tracks/242/loop_wrap = true tracks/242/imported = false tracks/242/enabled = true tracks/242/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/243/type = "value" tracks/243/path = NodePath("MeatElevator:blend_shapes/MeshCache.243") tracks/243/interp = 1 tracks/243/loop_wrap = true tracks/243/imported = false tracks/243/enabled = true tracks/243/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/244/type = "value" tracks/244/path = NodePath("MeatElevator:blend_shapes/MeshCache.244") tracks/244/interp = 1 tracks/244/loop_wrap = true tracks/244/imported = false tracks/244/enabled = true tracks/244/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/245/type = "value" tracks/245/path = NodePath("MeatElevator:blend_shapes/MeshCache.245") tracks/245/interp = 1 tracks/245/loop_wrap = true tracks/245/imported = false tracks/245/enabled = true tracks/245/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/246/type = "value" tracks/246/path = NodePath("MeatElevator:blend_shapes/MeshCache.246") tracks/246/interp = 1 tracks/246/loop_wrap = true tracks/246/imported = false tracks/246/enabled = true tracks/246/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/247/type = "value" tracks/247/path = NodePath("MeatElevator:blend_shapes/MeshCache.247") tracks/247/interp = 1 tracks/247/loop_wrap = true tracks/247/imported = false tracks/247/enabled = true tracks/247/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/248/type = "value" tracks/248/path = NodePath("MeatElevator:blend_shapes/MeshCache.248") tracks/248/interp = 1 tracks/248/loop_wrap = true tracks/248/imported = false tracks/248/enabled = true tracks/248/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/249/type = "value" tracks/249/path = NodePath("MeatElevator:blend_shapes/MeshCache.249") tracks/249/interp = 1 tracks/249/loop_wrap = true tracks/249/imported = false tracks/249/enabled = true tracks/249/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/250/type = "value" tracks/250/path = NodePath("MeatElevator:blend_shapes/MeshCache.250") tracks/250/interp = 1 tracks/250/loop_wrap = true tracks/250/imported = false tracks/250/enabled = true tracks/250/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/251/type = "value" tracks/251/path = NodePath("MeatElevator:blend_shapes/MeshCache.251") tracks/251/interp = 1 tracks/251/loop_wrap = true tracks/251/imported = false tracks/251/enabled = true tracks/251/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/252/type = "value" tracks/252/path = NodePath("MeatElevator:blend_shapes/MeshCache.252") tracks/252/interp = 1 tracks/252/loop_wrap = true tracks/252/imported = false tracks/252/enabled = true tracks/252/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/253/type = "value" tracks/253/path = NodePath("MeatElevator:blend_shapes/MeshCache.253") tracks/253/interp = 1 tracks/253/loop_wrap = true tracks/253/imported = false tracks/253/enabled = true tracks/253/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/254/type = "value" tracks/254/path = NodePath("MeatElevator:blend_shapes/MeshCache.254") tracks/254/interp = 1 tracks/254/loop_wrap = true tracks/254/imported = false tracks/254/enabled = true tracks/254/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/255/type = "value" tracks/255/path = NodePath("MeatElevator:blend_shapes/MeshCache.255") tracks/255/interp = 1 tracks/255/loop_wrap = true tracks/255/imported = false tracks/255/enabled = true tracks/255/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/256/type = "value" tracks/256/path = NodePath("MeatElevator:blend_shapes/MeshCache.256") tracks/256/interp = 1 tracks/256/loop_wrap = true tracks/256/imported = false tracks/256/enabled = true tracks/256/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/257/type = "value" tracks/257/path = NodePath("MeatElevator:blend_shapes/MeshCache.257") tracks/257/interp = 1 tracks/257/loop_wrap = true tracks/257/imported = false tracks/257/enabled = true tracks/257/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/258/type = "value" tracks/258/path = NodePath("MeatElevator:blend_shapes/MeshCache.258") tracks/258/interp = 1 tracks/258/loop_wrap = true tracks/258/imported = false tracks/258/enabled = true tracks/258/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/259/type = "value" tracks/259/path = NodePath("MeatElevator:blend_shapes/MeshCache.259") tracks/259/interp = 1 tracks/259/loop_wrap = true tracks/259/imported = false tracks/259/enabled = true tracks/259/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/260/type = "value" tracks/260/path = NodePath("MeatElevator:blend_shapes/MeshCache.260") tracks/260/interp = 1 tracks/260/loop_wrap = true tracks/260/imported = false tracks/260/enabled = true tracks/260/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/261/type = "value" tracks/261/path = NodePath("MeatElevator:blend_shapes/MeshCache.261") tracks/261/interp = 1 tracks/261/loop_wrap = true tracks/261/imported = false tracks/261/enabled = true tracks/261/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/262/type = "value" tracks/262/path = NodePath("MeatElevator:blend_shapes/MeshCache.262") tracks/262/interp = 1 tracks/262/loop_wrap = true tracks/262/imported = false tracks/262/enabled = true tracks/262/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/263/type = "value" tracks/263/path = NodePath("MeatElevator:blend_shapes/MeshCache.263") tracks/263/interp = 1 tracks/263/loop_wrap = true tracks/263/imported = false tracks/263/enabled = true tracks/263/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/264/type = "value" tracks/264/path = NodePath("MeatElevator:blend_shapes/MeshCache.264") tracks/264/interp = 1 tracks/264/loop_wrap = true tracks/264/imported = false tracks/264/enabled = true tracks/264/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/265/type = "value" tracks/265/path = NodePath("MeatElevator:blend_shapes/MeshCache.265") tracks/265/interp = 1 tracks/265/loop_wrap = true tracks/265/imported = false tracks/265/enabled = true tracks/265/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/266/type = "value" tracks/266/path = NodePath("MeatElevator:blend_shapes/MeshCache.266") tracks/266/interp = 1 tracks/266/loop_wrap = true tracks/266/imported = false tracks/266/enabled = true tracks/266/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/267/type = "value" tracks/267/path = NodePath("MeatElevator:blend_shapes/MeshCache.267") tracks/267/interp = 1 tracks/267/loop_wrap = true tracks/267/imported = false tracks/267/enabled = true tracks/267/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/268/type = "value" tracks/268/path = NodePath("MeatElevator:blend_shapes/MeshCache.268") tracks/268/interp = 1 tracks/268/loop_wrap = true tracks/268/imported = false tracks/268/enabled = true tracks/268/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/269/type = "value" tracks/269/path = NodePath("MeatElevator:blend_shapes/MeshCache.269") tracks/269/interp = 1 tracks/269/loop_wrap = true tracks/269/imported = false tracks/269/enabled = true tracks/269/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/270/type = "value" tracks/270/path = NodePath("MeatElevator:blend_shapes/MeshCache.270") tracks/270/interp = 1 tracks/270/loop_wrap = true tracks/270/imported = false tracks/270/enabled = true tracks/270/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/271/type = "value" tracks/271/path = NodePath("MeatElevator:blend_shapes/MeshCache.271") tracks/271/interp = 1 tracks/271/loop_wrap = true tracks/271/imported = false tracks/271/enabled = true tracks/271/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/272/type = "value" tracks/272/path = NodePath("MeatElevator:blend_shapes/MeshCache.272") tracks/272/interp = 1 tracks/272/loop_wrap = true tracks/272/imported = false tracks/272/enabled = true tracks/272/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/273/type = "value" tracks/273/path = NodePath("MeatElevator:blend_shapes/MeshCache.273") tracks/273/interp = 1 tracks/273/loop_wrap = true tracks/273/imported = false tracks/273/enabled = true tracks/273/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/274/type = "value" tracks/274/path = NodePath("MeatElevator:blend_shapes/MeshCache.274") tracks/274/interp = 1 tracks/274/loop_wrap = true tracks/274/imported = false tracks/274/enabled = true tracks/274/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/275/type = "value" tracks/275/path = NodePath("MeatElevator:blend_shapes/MeshCache.275") tracks/275/interp = 1 tracks/275/loop_wrap = true tracks/275/imported = false tracks/275/enabled = true tracks/275/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/276/type = "value" tracks/276/path = NodePath("MeatElevator:blend_shapes/MeshCache.276") tracks/276/interp = 1 tracks/276/loop_wrap = true tracks/276/imported = false tracks/276/enabled = true tracks/276/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/277/type = "value" tracks/277/path = NodePath("MeatElevator:blend_shapes/MeshCache.277") tracks/277/interp = 1 tracks/277/loop_wrap = true tracks/277/imported = false tracks/277/enabled = true tracks/277/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/278/type = "value" tracks/278/path = NodePath("MeatElevator:blend_shapes/MeshCache.278") tracks/278/interp = 1 tracks/278/loop_wrap = true tracks/278/imported = false tracks/278/enabled = true tracks/278/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/279/type = "value" tracks/279/path = NodePath("MeatElevator:blend_shapes/MeshCache.279") tracks/279/interp = 1 tracks/279/loop_wrap = true tracks/279/imported = false tracks/279/enabled = true tracks/279/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/280/type = "value" tracks/280/path = NodePath("MeatElevator:blend_shapes/MeshCache.280") tracks/280/interp = 1 tracks/280/loop_wrap = true tracks/280/imported = false tracks/280/enabled = true tracks/280/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/281/type = "value" tracks/281/path = NodePath("MeatElevator:blend_shapes/MeshCache.281") tracks/281/interp = 1 tracks/281/loop_wrap = true tracks/281/imported = false tracks/281/enabled = true tracks/281/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/282/type = "value" tracks/282/path = NodePath("MeatElevator:blend_shapes/MeshCache.282") tracks/282/interp = 1 tracks/282/loop_wrap = true tracks/282/imported = false tracks/282/enabled = true tracks/282/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/283/type = "value" tracks/283/path = NodePath("MeatElevator:blend_shapes/MeshCache.283") tracks/283/interp = 1 tracks/283/loop_wrap = true tracks/283/imported = false tracks/283/enabled = true tracks/283/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/284/type = "value" tracks/284/path = NodePath("MeatElevator:blend_shapes/MeshCache.284") tracks/284/interp = 1 tracks/284/loop_wrap = true tracks/284/imported = false tracks/284/enabled = true tracks/284/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/285/type = "value" tracks/285/path = NodePath("MeatElevator:blend_shapes/MeshCache.285") tracks/285/interp = 1 tracks/285/loop_wrap = true tracks/285/imported = false tracks/285/enabled = true tracks/285/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/286/type = "value" tracks/286/path = NodePath("MeatElevator:blend_shapes/MeshCache.286") tracks/286/interp = 1 tracks/286/loop_wrap = true tracks/286/imported = false tracks/286/enabled = true tracks/286/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/287/type = "value" tracks/287/path = NodePath("MeatElevator:blend_shapes/MeshCache.287") tracks/287/interp = 1 tracks/287/loop_wrap = true tracks/287/imported = false tracks/287/enabled = true tracks/287/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/288/type = "value" tracks/288/path = NodePath("MeatElevator:blend_shapes/MeshCache.288") tracks/288/interp = 1 tracks/288/loop_wrap = true tracks/288/imported = false tracks/288/enabled = true tracks/288/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/289/type = "value" tracks/289/path = NodePath("MeatElevator:blend_shapes/MeshCache.289") tracks/289/interp = 1 tracks/289/loop_wrap = true tracks/289/imported = false tracks/289/enabled = true tracks/289/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/290/type = "value" tracks/290/path = NodePath("MeatElevator:blend_shapes/MeshCache.290") tracks/290/interp = 1 tracks/290/loop_wrap = true tracks/290/imported = false tracks/290/enabled = true tracks/290/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/291/type = "value" tracks/291/path = NodePath("MeatElevator:blend_shapes/MeshCache.291") tracks/291/interp = 1 tracks/291/loop_wrap = true tracks/291/imported = false tracks/291/enabled = true tracks/291/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/292/type = "value" tracks/292/path = NodePath("MeatElevator:blend_shapes/MeshCache.292") tracks/292/interp = 1 tracks/292/loop_wrap = true tracks/292/imported = false tracks/292/enabled = true tracks/292/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/293/type = "value" tracks/293/path = NodePath("MeatElevator:blend_shapes/MeshCache.293") tracks/293/interp = 1 tracks/293/loop_wrap = true tracks/293/imported = false tracks/293/enabled = true tracks/293/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/294/type = "value" tracks/294/path = NodePath("MeatElevator:blend_shapes/MeshCache.294") tracks/294/interp = 1 tracks/294/loop_wrap = true tracks/294/imported = false tracks/294/enabled = true tracks/294/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/295/type = "value" tracks/295/path = NodePath("MeatElevator:blend_shapes/MeshCache.295") tracks/295/interp = 1 tracks/295/loop_wrap = true tracks/295/imported = false tracks/295/enabled = true tracks/295/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/296/type = "value" tracks/296/path = NodePath("MeatElevator:blend_shapes/MeshCache.296") tracks/296/interp = 1 tracks/296/loop_wrap = true tracks/296/imported = false tracks/296/enabled = true tracks/296/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/297/type = "value" tracks/297/path = NodePath("MeatElevator:blend_shapes/MeshCache.297") tracks/297/interp = 1 tracks/297/loop_wrap = true tracks/297/imported = false tracks/297/enabled = true tracks/297/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/298/type = "value" tracks/298/path = NodePath("MeatElevator:blend_shapes/MeshCache.298") tracks/298/interp = 1 tracks/298/loop_wrap = true tracks/298/imported = false tracks/298/enabled = true tracks/298/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/299/type = "value" tracks/299/path = NodePath("MeatElevator:blend_shapes/MeshCache.299") tracks/299/interp = 1 tracks/299/loop_wrap = true tracks/299/imported = false tracks/299/enabled = true tracks/299/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/300/type = "value" tracks/300/path = NodePath("MeatElevator:blend_shapes/MeshCache.300") tracks/300/interp = 1 tracks/300/loop_wrap = true tracks/300/imported = false tracks/300/enabled = true tracks/300/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/301/type = "value" tracks/301/path = NodePath("MeatElevator:blend_shapes/MeshCache.301") tracks/301/interp = 1 tracks/301/loop_wrap = true tracks/301/imported = false tracks/301/enabled = true tracks/301/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/302/type = "value" tracks/302/path = NodePath("MeatElevator:blend_shapes/MeshCache.302") tracks/302/interp = 1 tracks/302/loop_wrap = true tracks/302/imported = false tracks/302/enabled = true tracks/302/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/303/type = "value" tracks/303/path = NodePath("MeatElevator:blend_shapes/MeshCache.303") tracks/303/interp = 1 tracks/303/loop_wrap = true tracks/303/imported = false tracks/303/enabled = true tracks/303/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/304/type = "value" tracks/304/path = NodePath("MeatElevator:blend_shapes/MeshCache.304") tracks/304/interp = 1 tracks/304/loop_wrap = true tracks/304/imported = false tracks/304/enabled = true tracks/304/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/305/type = "value" tracks/305/path = NodePath("MeatElevator:blend_shapes/MeshCache.305") tracks/305/interp = 1 tracks/305/loop_wrap = true tracks/305/imported = false tracks/305/enabled = true tracks/305/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/306/type = "value" tracks/306/path = NodePath("MeatElevator:blend_shapes/MeshCache.306") tracks/306/interp = 1 tracks/306/loop_wrap = true tracks/306/imported = false tracks/306/enabled = true tracks/306/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/307/type = "value" tracks/307/path = NodePath("MeatElevator:blend_shapes/MeshCache.307") tracks/307/interp = 1 tracks/307/loop_wrap = true tracks/307/imported = false tracks/307/enabled = true tracks/307/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/308/type = "value" tracks/308/path = NodePath("MeatElevator:blend_shapes/MeshCache.308") tracks/308/interp = 1 tracks/308/loop_wrap = true tracks/308/imported = false tracks/308/enabled = true tracks/308/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/309/type = "value" tracks/309/path = NodePath("MeatElevator:blend_shapes/MeshCache.309") tracks/309/interp = 1 tracks/309/loop_wrap = true tracks/309/imported = false tracks/309/enabled = true tracks/309/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/310/type = "value" tracks/310/path = NodePath("MeatElevator:blend_shapes/MeshCache.310") tracks/310/interp = 1 tracks/310/loop_wrap = true tracks/310/imported = false tracks/310/enabled = true tracks/310/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/311/type = "value" tracks/311/path = NodePath("MeatElevator:blend_shapes/MeshCache.311") tracks/311/interp = 1 tracks/311/loop_wrap = true tracks/311/imported = false tracks/311/enabled = true tracks/311/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/312/type = "value" tracks/312/path = NodePath("MeatElevator:blend_shapes/MeshCache.312") tracks/312/interp = 1 tracks/312/loop_wrap = true tracks/312/imported = false tracks/312/enabled = true tracks/312/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/313/type = "value" tracks/313/path = NodePath("MeatElevator:blend_shapes/MeshCache.313") tracks/313/interp = 1 tracks/313/loop_wrap = true tracks/313/imported = false tracks/313/enabled = true tracks/313/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/314/type = "value" tracks/314/path = NodePath("MeatElevator:blend_shapes/MeshCache.314") tracks/314/interp = 1 tracks/314/loop_wrap = true tracks/314/imported = false tracks/314/enabled = true tracks/314/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/315/type = "value" tracks/315/path = NodePath("MeatElevator:blend_shapes/MeshCache.315") tracks/315/interp = 1 tracks/315/loop_wrap = true tracks/315/imported = false tracks/315/enabled = true tracks/315/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/316/type = "value" tracks/316/path = NodePath("MeatElevator:blend_shapes/MeshCache.316") tracks/316/interp = 1 tracks/316/loop_wrap = true tracks/316/imported = false tracks/316/enabled = true tracks/316/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/317/type = "value" tracks/317/path = NodePath("MeatElevator:blend_shapes/MeshCache.317") tracks/317/interp = 1 tracks/317/loop_wrap = true tracks/317/imported = false tracks/317/enabled = true tracks/317/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/318/type = "value" tracks/318/path = NodePath("MeatElevator:blend_shapes/MeshCache.318") tracks/318/interp = 1 tracks/318/loop_wrap = true tracks/318/imported = false tracks/318/enabled = true tracks/318/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/319/type = "value" tracks/319/path = NodePath("MeatElevator:blend_shapes/MeshCache.319") tracks/319/interp = 1 tracks/319/loop_wrap = true tracks/319/imported = false tracks/319/enabled = true tracks/319/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/320/type = "value" tracks/320/path = NodePath("MeatElevator:blend_shapes/MeshCache.320") tracks/320/interp = 1 tracks/320/loop_wrap = true tracks/320/imported = false tracks/320/enabled = true tracks/320/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/321/type = "value" tracks/321/path = NodePath("MeatElevator:blend_shapes/MeshCache.321") tracks/321/interp = 1 tracks/321/loop_wrap = true tracks/321/imported = false tracks/321/enabled = true tracks/321/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/322/type = "value" tracks/322/path = NodePath("MeatElevator:blend_shapes/MeshCache.322") tracks/322/interp = 1 tracks/322/loop_wrap = true tracks/322/imported = false tracks/322/enabled = true tracks/322/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/323/type = "value" tracks/323/path = NodePath("MeatElevator:blend_shapes/MeshCache.323") tracks/323/interp = 1 tracks/323/loop_wrap = true tracks/323/imported = false tracks/323/enabled = true tracks/323/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/324/type = "value" tracks/324/path = NodePath("MeatElevator:blend_shapes/MeshCache.324") tracks/324/interp = 1 tracks/324/loop_wrap = true tracks/324/imported = false tracks/324/enabled = true tracks/324/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/325/type = "value" tracks/325/path = NodePath("MeatElevator:blend_shapes/MeshCache.325") tracks/325/interp = 1 tracks/325/loop_wrap = true tracks/325/imported = false tracks/325/enabled = true tracks/325/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/326/type = "value" tracks/326/path = NodePath("MeatElevator:blend_shapes/MeshCache.326") tracks/326/interp = 1 tracks/326/loop_wrap = true tracks/326/imported = false tracks/326/enabled = true tracks/326/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/327/type = "value" tracks/327/path = NodePath("MeatElevator:blend_shapes/MeshCache.327") tracks/327/interp = 1 tracks/327/loop_wrap = true tracks/327/imported = false tracks/327/enabled = true tracks/327/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/328/type = "value" tracks/328/path = NodePath("MeatElevator:blend_shapes/MeshCache.328") tracks/328/interp = 1 tracks/328/loop_wrap = true tracks/328/imported = false tracks/328/enabled = true tracks/328/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/329/type = "value" tracks/329/path = NodePath("MeatElevator:blend_shapes/MeshCache.329") tracks/329/interp = 1 tracks/329/loop_wrap = true tracks/329/imported = false tracks/329/enabled = true tracks/329/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/330/type = "value" tracks/330/path = NodePath("MeatElevator:blend_shapes/MeshCache.330") tracks/330/interp = 1 tracks/330/loop_wrap = true tracks/330/imported = false tracks/330/enabled = true tracks/330/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/331/type = "value" tracks/331/path = NodePath("MeatElevator:blend_shapes/MeshCache.331") tracks/331/interp = 1 tracks/331/loop_wrap = true tracks/331/imported = false tracks/331/enabled = true tracks/331/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/332/type = "value" tracks/332/path = NodePath("MeatElevator:blend_shapes/MeshCache.332") tracks/332/interp = 1 tracks/332/loop_wrap = true tracks/332/imported = false tracks/332/enabled = true tracks/332/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/333/type = "value" tracks/333/path = NodePath("MeatElevator:blend_shapes/MeshCache.333") tracks/333/interp = 1 tracks/333/loop_wrap = true tracks/333/imported = false tracks/333/enabled = true tracks/333/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/334/type = "value" tracks/334/path = NodePath("MeatElevator:blend_shapes/MeshCache.334") tracks/334/interp = 1 tracks/334/loop_wrap = true tracks/334/imported = false tracks/334/enabled = true tracks/334/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/335/type = "value" tracks/335/path = NodePath("MeatElevator:blend_shapes/MeshCache.335") tracks/335/interp = 1 tracks/335/loop_wrap = true tracks/335/imported = false tracks/335/enabled = true tracks/335/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/336/type = "value" tracks/336/path = NodePath("MeatElevator:blend_shapes/MeshCache.336") tracks/336/interp = 1 tracks/336/loop_wrap = true tracks/336/imported = false tracks/336/enabled = true tracks/336/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/337/type = "value" tracks/337/path = NodePath("MeatElevator:blend_shapes/MeshCache.337") tracks/337/interp = 1 tracks/337/loop_wrap = true tracks/337/imported = false tracks/337/enabled = true tracks/337/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/338/type = "value" tracks/338/path = NodePath("MeatElevator:blend_shapes/MeshCache.338") tracks/338/interp = 1 tracks/338/loop_wrap = true tracks/338/imported = false tracks/338/enabled = true tracks/338/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/339/type = "value" tracks/339/path = NodePath("MeatElevator:blend_shapes/MeshCache.339") tracks/339/interp = 1 tracks/339/loop_wrap = true tracks/339/imported = false tracks/339/enabled = true tracks/339/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/340/type = "value" tracks/340/path = NodePath("MeatElevator:blend_shapes/MeshCache.340") tracks/340/interp = 1 tracks/340/loop_wrap = true tracks/340/imported = false tracks/340/enabled = true tracks/340/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/341/type = "value" tracks/341/path = NodePath("MeatElevator:blend_shapes/MeshCache.341") tracks/341/interp = 1 tracks/341/loop_wrap = true tracks/341/imported = false tracks/341/enabled = true tracks/341/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/342/type = "value" tracks/342/path = NodePath("MeatElevator:blend_shapes/MeshCache.342") tracks/342/interp = 1 tracks/342/loop_wrap = true tracks/342/imported = false tracks/342/enabled = true tracks/342/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/343/type = "value" tracks/343/path = NodePath("MeatElevator:blend_shapes/MeshCache.343") tracks/343/interp = 1 tracks/343/loop_wrap = true tracks/343/imported = false tracks/343/enabled = true tracks/343/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/344/type = "value" tracks/344/path = NodePath("MeatElevator:blend_shapes/MeshCache.344") tracks/344/interp = 1 tracks/344/loop_wrap = true tracks/344/imported = false tracks/344/enabled = true tracks/344/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/345/type = "value" tracks/345/path = NodePath("MeatElevator:blend_shapes/MeshCache.345") tracks/345/interp = 1 tracks/345/loop_wrap = true tracks/345/imported = false tracks/345/enabled = true tracks/345/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/346/type = "value" tracks/346/path = NodePath("MeatElevator:blend_shapes/MeshCache.346") tracks/346/interp = 1 tracks/346/loop_wrap = true tracks/346/imported = false tracks/346/enabled = true tracks/346/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/347/type = "value" tracks/347/path = NodePath("MeatElevator:blend_shapes/MeshCache.347") tracks/347/interp = 1 tracks/347/loop_wrap = true tracks/347/imported = false tracks/347/enabled = true tracks/347/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/348/type = "value" tracks/348/path = NodePath("MeatElevator:blend_shapes/MeshCache.348") tracks/348/interp = 1 tracks/348/loop_wrap = true tracks/348/imported = false tracks/348/enabled = true tracks/348/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/349/type = "value" tracks/349/path = NodePath("MeatElevator:blend_shapes/MeshCache.349") tracks/349/interp = 1 tracks/349/loop_wrap = true tracks/349/imported = false tracks/349/enabled = true tracks/349/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/350/type = "value" tracks/350/path = NodePath("MeatElevator:blend_shapes/MeshCache.350") tracks/350/interp = 1 tracks/350/loop_wrap = true tracks/350/imported = false tracks/350/enabled = true tracks/350/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/351/type = "value" tracks/351/path = NodePath("MeatElevator:blend_shapes/MeshCache.351") tracks/351/interp = 1 tracks/351/loop_wrap = true tracks/351/imported = false tracks/351/enabled = true tracks/351/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/352/type = "value" tracks/352/path = NodePath("MeatElevator:blend_shapes/MeshCache.352") tracks/352/interp = 1 tracks/352/loop_wrap = true tracks/352/imported = false tracks/352/enabled = true tracks/352/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/353/type = "value" tracks/353/path = NodePath("MeatElevator:blend_shapes/MeshCache.353") tracks/353/interp = 1 tracks/353/loop_wrap = true tracks/353/imported = false tracks/353/enabled = true tracks/353/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/354/type = "value" tracks/354/path = NodePath("MeatElevator:blend_shapes/MeshCache.354") tracks/354/interp = 1 tracks/354/loop_wrap = true tracks/354/imported = false tracks/354/enabled = true tracks/354/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/355/type = "value" tracks/355/path = NodePath("MeatElevator:blend_shapes/MeshCache.355") tracks/355/interp = 1 tracks/355/loop_wrap = true tracks/355/imported = false tracks/355/enabled = true tracks/355/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/356/type = "value" tracks/356/path = NodePath("MeatElevator:blend_shapes/MeshCache.356") tracks/356/interp = 1 tracks/356/loop_wrap = true tracks/356/imported = false tracks/356/enabled = true tracks/356/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/357/type = "value" tracks/357/path = NodePath("MeatElevator:blend_shapes/MeshCache.357") tracks/357/interp = 1 tracks/357/loop_wrap = true tracks/357/imported = false tracks/357/enabled = true tracks/357/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/358/type = "value" tracks/358/path = NodePath("MeatElevator:blend_shapes/MeshCache.358") tracks/358/interp = 1 tracks/358/loop_wrap = true tracks/358/imported = false tracks/358/enabled = true tracks/358/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/359/type = "value" tracks/359/path = NodePath("MeatElevator:blend_shapes/MeshCache.359") tracks/359/interp = 1 tracks/359/loop_wrap = true tracks/359/imported = false tracks/359/enabled = true tracks/359/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/360/type = "value" tracks/360/path = NodePath("MeatElevator:blend_shapes/MeshCache.360") tracks/360/interp = 1 tracks/360/loop_wrap = true tracks/360/imported = false tracks/360/enabled = true tracks/360/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/361/type = "value" tracks/361/path = NodePath("MeatElevator:blend_shapes/MeshCache.361") tracks/361/interp = 1 tracks/361/loop_wrap = true tracks/361/imported = false tracks/361/enabled = true tracks/361/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/362/type = "value" tracks/362/path = NodePath("MeatElevator:blend_shapes/MeshCache.362") tracks/362/interp = 1 tracks/362/loop_wrap = true tracks/362/imported = false tracks/362/enabled = true tracks/362/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/363/type = "value" tracks/363/path = NodePath("MeatElevator:blend_shapes/MeshCache.363") tracks/363/interp = 1 tracks/363/loop_wrap = true tracks/363/imported = false tracks/363/enabled = true tracks/363/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/364/type = "value" tracks/364/path = NodePath("MeatElevator:blend_shapes/MeshCache.364") tracks/364/interp = 1 tracks/364/loop_wrap = true tracks/364/imported = false tracks/364/enabled = true tracks/364/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/365/type = "value" tracks/365/path = NodePath("MeatElevator:blend_shapes/MeshCache.365") tracks/365/interp = 1 tracks/365/loop_wrap = true tracks/365/imported = false tracks/365/enabled = true tracks/365/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/366/type = "value" tracks/366/path = NodePath("MeatElevator:blend_shapes/MeshCache.366") tracks/366/interp = 1 tracks/366/loop_wrap = true tracks/366/imported = false tracks/366/enabled = true tracks/366/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/367/type = "value" tracks/367/path = NodePath("MeatElevator:blend_shapes/MeshCache.367") tracks/367/interp = 1 tracks/367/loop_wrap = true tracks/367/imported = false tracks/367/enabled = true tracks/367/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/368/type = "value" tracks/368/path = NodePath("MeatElevator:blend_shapes/MeshCache.368") tracks/368/interp = 1 tracks/368/loop_wrap = true tracks/368/imported = false tracks/368/enabled = true tracks/368/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/369/type = "value" tracks/369/path = NodePath("MeatElevator:blend_shapes/MeshCache.369") tracks/369/interp = 1 tracks/369/loop_wrap = true tracks/369/imported = false tracks/369/enabled = true tracks/369/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/370/type = "value" tracks/370/path = NodePath("MeatElevator:blend_shapes/MeshCache.370") tracks/370/interp = 1 tracks/370/loop_wrap = true tracks/370/imported = false tracks/370/enabled = true tracks/370/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/371/type = "value" tracks/371/path = NodePath("MeatElevator:blend_shapes/MeshCache.371") tracks/371/interp = 1 tracks/371/loop_wrap = true tracks/371/imported = false tracks/371/enabled = true tracks/371/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/372/type = "value" tracks/372/path = NodePath("MeatElevator:blend_shapes/MeshCache.372") tracks/372/interp = 1 tracks/372/loop_wrap = true tracks/372/imported = false tracks/372/enabled = true tracks/372/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/373/type = "value" tracks/373/path = NodePath("MeatElevator:blend_shapes/MeshCache.373") tracks/373/interp = 1 tracks/373/loop_wrap = true tracks/373/imported = false tracks/373/enabled = true tracks/373/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/374/type = "value" tracks/374/path = NodePath("MeatElevator:blend_shapes/MeshCache.374") tracks/374/interp = 1 tracks/374/loop_wrap = true tracks/374/imported = false tracks/374/enabled = true tracks/374/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/375/type = "value" tracks/375/path = NodePath("MeatElevator:blend_shapes/MeshCache.375") tracks/375/interp = 1 tracks/375/loop_wrap = true tracks/375/imported = false tracks/375/enabled = true tracks/375/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/376/type = "value" tracks/376/path = NodePath("MeatElevator:blend_shapes/MeshCache.376") tracks/376/interp = 1 tracks/376/loop_wrap = true tracks/376/imported = false tracks/376/enabled = true tracks/376/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/377/type = "value" tracks/377/path = NodePath("MeatElevator:blend_shapes/MeshCache.377") tracks/377/interp = 1 tracks/377/loop_wrap = true tracks/377/imported = false tracks/377/enabled = true tracks/377/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/378/type = "value" tracks/378/path = NodePath("MeatElevator:blend_shapes/MeshCache.378") tracks/378/interp = 1 tracks/378/loop_wrap = true tracks/378/imported = false tracks/378/enabled = true tracks/378/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/379/type = "value" tracks/379/path = NodePath("MeatElevator:blend_shapes/MeshCache.379") tracks/379/interp = 1 tracks/379/loop_wrap = true tracks/379/imported = false tracks/379/enabled = true tracks/379/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/380/type = "value" tracks/380/path = NodePath("MeatElevator:blend_shapes/MeshCache.380") tracks/380/interp = 1 tracks/380/loop_wrap = true tracks/380/imported = false tracks/380/enabled = true tracks/380/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/381/type = "value" tracks/381/path = NodePath("MeatElevator:blend_shapes/MeshCache.381") tracks/381/interp = 1 tracks/381/loop_wrap = true tracks/381/imported = false tracks/381/enabled = true tracks/381/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/382/type = "value" tracks/382/path = NodePath("MeatElevator:blend_shapes/MeshCache.382") tracks/382/interp = 1 tracks/382/loop_wrap = true tracks/382/imported = false tracks/382/enabled = true tracks/382/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/383/type = "value" tracks/383/path = NodePath("MeatElevator:blend_shapes/MeshCache.383") tracks/383/interp = 1 tracks/383/loop_wrap = true tracks/383/imported = false tracks/383/enabled = true tracks/383/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/384/type = "value" tracks/384/path = NodePath("MeatElevator:blend_shapes/MeshCache.384") tracks/384/interp = 1 tracks/384/loop_wrap = true tracks/384/imported = false tracks/384/enabled = true tracks/384/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/385/type = "value" tracks/385/path = NodePath("MeatElevator:blend_shapes/MeshCache.385") tracks/385/interp = 1 tracks/385/loop_wrap = true tracks/385/imported = false tracks/385/enabled = true tracks/385/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/386/type = "value" tracks/386/path = NodePath("MeatElevator:blend_shapes/MeshCache.386") tracks/386/interp = 1 tracks/386/loop_wrap = true tracks/386/imported = false tracks/386/enabled = true tracks/386/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/387/type = "value" tracks/387/path = NodePath("MeatElevator:blend_shapes/MeshCache.387") tracks/387/interp = 1 tracks/387/loop_wrap = true tracks/387/imported = false tracks/387/enabled = true tracks/387/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/388/type = "value" tracks/388/path = NodePath("MeatElevator:blend_shapes/MeshCache.388") tracks/388/interp = 1 tracks/388/loop_wrap = true tracks/388/imported = false tracks/388/enabled = true tracks/388/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/389/type = "value" tracks/389/path = NodePath("MeatElevator:blend_shapes/MeshCache.389") tracks/389/interp = 1 tracks/389/loop_wrap = true tracks/389/imported = false tracks/389/enabled = true tracks/389/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/390/type = "value" tracks/390/path = NodePath("MeatElevator:blend_shapes/MeshCache.390") tracks/390/interp = 1 tracks/390/loop_wrap = true tracks/390/imported = false tracks/390/enabled = true tracks/390/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/391/type = "value" tracks/391/path = NodePath("MeatElevator:blend_shapes/MeshCache.391") tracks/391/interp = 1 tracks/391/loop_wrap = true tracks/391/imported = false tracks/391/enabled = true tracks/391/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/392/type = "value" tracks/392/path = NodePath("MeatElevator:blend_shapes/MeshCache.392") tracks/392/interp = 1 tracks/392/loop_wrap = true tracks/392/imported = false tracks/392/enabled = true tracks/392/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/393/type = "value" tracks/393/path = NodePath("MeatElevator:blend_shapes/MeshCache.393") tracks/393/interp = 1 tracks/393/loop_wrap = true tracks/393/imported = false tracks/393/enabled = true tracks/393/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/394/type = "value" tracks/394/path = NodePath("MeatElevator:blend_shapes/MeshCache.394") tracks/394/interp = 1 tracks/394/loop_wrap = true tracks/394/imported = false tracks/394/enabled = true tracks/394/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/395/type = "value" tracks/395/path = NodePath("MeatElevator:blend_shapes/MeshCache.395") tracks/395/interp = 1 tracks/395/loop_wrap = true tracks/395/imported = false tracks/395/enabled = true tracks/395/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/396/type = "value" tracks/396/path = NodePath("MeatElevator:blend_shapes/MeshCache.396") tracks/396/interp = 1 tracks/396/loop_wrap = true tracks/396/imported = false tracks/396/enabled = true tracks/396/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/397/type = "value" tracks/397/path = NodePath("MeatElevator:blend_shapes/MeshCache.397") tracks/397/interp = 1 tracks/397/loop_wrap = true tracks/397/imported = false tracks/397/enabled = true tracks/397/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/398/type = "value" tracks/398/path = NodePath("MeatElevator:blend_shapes/MeshCache.398") tracks/398/interp = 1 tracks/398/loop_wrap = true tracks/398/imported = false tracks/398/enabled = true tracks/398/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/399/type = "value" tracks/399/path = NodePath("MeatElevator:blend_shapes/MeshCache.399") tracks/399/interp = 1 tracks/399/loop_wrap = true tracks/399/imported = false tracks/399/enabled = true tracks/399/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/400/type = "value" tracks/400/path = NodePath("MeatElevator:blend_shapes/MeshCache.400") tracks/400/interp = 1 tracks/400/loop_wrap = true tracks/400/imported = false tracks/400/enabled = true tracks/400/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } tracks/401/type = "value" tracks/401/path = NodePath("MeatElevator:blend_shapes/MeshCache.401") tracks/401/interp = 1 tracks/401/loop_wrap = true tracks/401/imported = false tracks/401/enabled = true tracks/401/keys = { "times": PoolRealArray( 0, 0.0416667, 0.0833333, 0.125, 0.166667, 0.208333, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541667, 0.583333, 0.625, 0.666667, 0.708333, 0.75, 0.791667, 0.833333, 0.875, 0.916667, 0.958333, 1, 1.04167, 1.08333, 1.125, 1.16667, 1.20833, 1.25, 1.29167, 1.33333, 1.375, 1.41667, 1.45833, 1.5, 1.54167, 1.58333, 1.625, 1.66667, 1.70833, 1.75, 1.79167, 1.83333, 1.875, 1.91667, 1.95833, 2, 2.04167, 2.08333, 2.125, 2.16667, 2.20833, 2.25, 2.29167, 2.33333, 2.375, 2.41667, 2.45833, 2.5, 2.54167, 2.58333, 2.625, 2.66667, 2.70833, 2.75, 2.79167, 2.83333, 2.875, 2.91667, 2.95833, 3, 3.04167, 3.08333, 3.125, 3.16667, 3.20833, 3.25, 3.29167, 3.33333, 3.375, 3.41667, 3.45833, 3.5, 3.54167, 3.58333, 3.625, 3.66667, 3.70833, 3.75, 3.79167, 3.83333, 3.875, 3.91667, 3.95833, 4, 4.04167, 4.08333, 4.125, 4.16667, 4.20833, 4.25, 4.29167, 4.33333, 4.375, 4.41667, 4.45833, 4.5, 4.54167, 4.58333, 4.625, 4.66667, 4.70833, 4.75, 4.79167, 4.83333, 4.875, 4.91667, 4.95833, 5, 5.04167, 5.08333, 5.125, 5.16667, 5.20833, 5.25, 5.29167, 5.33333, 5.375, 5.41667, 5.45833, 5.5, 5.54167, 5.58333, 5.625, 5.66667, 5.70833, 5.75, 5.79167, 5.83333, 5.875, 5.91667, 5.95833, 6, 6.04167, 6.08333, 6.125, 6.16667, 6.20833, 6.25, 6.29167, 6.33333, 6.375, 6.41667, 6.45833, 6.5, 6.54167, 6.58333, 6.625, 6.66667, 6.70833, 6.75, 6.79167, 6.83333, 6.875, 6.91667, 6.95833, 7, 7.04167, 7.08333, 7.125, 7.16667, 7.20833, 7.25, 7.29167, 7.33333, 7.375, 7.41667, 7.45833, 7.5, 7.54167, 7.58333, 7.625, 7.66667, 7.70833, 7.75, 7.79167, 7.83333, 7.875, 7.91667, 7.95833, 8, 8.04167, 8.08333, 8.125, 8.16667, 8.20833, 8.25, 8.29167, 8.33333 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] } [sub_resource type="Animation" id=3] resource_name = "MeatElevator" length = 8.33333 tracks/0/type = "transform" tracks/0/path = NodePath("MeatElevator") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 8.33333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) [node name="meat_elevator" instance=ExtResource( 1 )] [node name="AnimationPlayer" type="AnimationPlayer" parent="MeatElevator" index="0"] root_node = NodePath("../..") anims/Key009Action001 = SubResource( 2 ) anims/MeatElevator = SubResource( 3 )