extends Control func _ready(): $Blackout.visible = true $Menu.visible = false func _on_RetryButton_pressed(): pass # Replace with function body. func _on_MenuButton_pressed(): var _err = get_tree().change_scene("res://screens/title.tscn") func _on_QuitButton_pressed(): get_tree().quit() func _on_BlackoutTimer_timeout(): var dialog = Dialogic.start("end") dialog.connect("tree_exited", self, "_on_dialogue_done") add_child(dialog) func _on_dialogue_done(): $Blackout.visible = false $Menu.visible = true $TitleScreenMusic.play() $Menu/RetryButton.grab_focus()