extends SpotLight var timer = null func _ready(): randomize() timer = Timer.new() timer.wait_time = rand_range(0.1, 0.2) timer.connect("timeout", self, "on_timer_timeout") add_child(timer) timer.start() func on_timer_timeout(): timer.wait_time = rand_range(0.05, 0.15) self.light_energy = rand_range(1.25, 1.5) func _input(_event): if Input.is_action_just_pressed("toggle_flashlight"): toggle() func toggle(): visible = not visible $AudioStreamPlayer.pitch_scale = rand_range(0.5, 1.2) $AudioStreamPlayer.play() func _process(delta): if visible: Dialogic.set_variable("flashlight_seconds", Dialogic.get_variable("flashlight_seconds")+delta)