extends Node var found_blackbox_count = 0 var found_blackboxes = [] var blackbox_dialogues = [] func find_blackbox(id: int): if found_blackboxes.size() < (id+1): found_blackboxes.resize(id+1) blackbox_dialogues.resize(id+1) if not found_blackboxes[id]: found_blackboxes[id] = true found_blackbox_count += 1 Dialogic.set_variable("meat_creek_tutorial_given", true) var dialog if blackbox_dialogues[id] == null or blackbox_dialogues[id].get_ref() == null: dialog = Dialogic.start("blackbox_" + str(id)) blackbox_dialogues[id] = weakref(dialog) else: dialog = blackbox_dialogues[id].get_ref() get_tree().root.add_child(dialog) Dialogic.set_variable("bb_counter", found_blackbox_count) func hide_blackbox_dialogue(id: int): if blackbox_dialogues[id] == null or blackbox_dialogues[id].get_ref() == null: return var dialog = blackbox_dialogues[id].get_ref() if get_tree().root.is_a_parent_of(dialog): get_tree().root.call_deferred("remove_child", dialog)