Compare commits
No commits in common. "2b021e2f43c291121daf4cbe14290b985fc6ed38" and "2bca81595009c3840db8a6cde154a7f6e011a9fb" have entirely different histories.
2b021e2f43
...
2bca815950
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@ -1,3 +0,0 @@
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source_md5="25fe832215a1654e3f4bd4f61e46b1db"
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dest_md5="dd6485562e52182e438b58085cc2f822"
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godot/assets/models/Heart.glb (Stored with Git LFS)
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godot/assets/models/Heart.glb (Stored with Git LFS)
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@ -1,47 +0,0 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/models/Heart.glb" type="PackedScene" id=1]
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[ext_resource path="res://assets/models/PlanetMaterial.material" type="Material" id=2]
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[ext_resource path="res://assets/audio/ambient_heartbeat.ogg" type="AudioStream" id=3]
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[sub_resource type="Animation" id=1]
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resource_name = "heartbeat"
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length = 3.0
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loop = true
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tracks/0/type = "audio"
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tracks/0/path = NodePath("AudioStreamPlayer")
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tracks/0/interp = 1
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||||||
tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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||||||
tracks/0/keys = {
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"clips": [ {
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource( 3 )
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} ],
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"times": PoolRealArray( -1.8 )
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}
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tracks/1/type = "transform"
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tracks/1/path = NodePath("Heart")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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||||||
tracks/1/imported = false
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||||||
tracks/1/enabled = true
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||||||
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 10.4637, 10.3542, 10, 0.3, 1, 0, 0, 0, 0, 0, 0, 1, 8, 9, 10, 1.3, 1, 0, 0, 0, 0, 0, 0, 1, 12, 11, 10, 1.6, 1, 0, 0, 0, 0, 0, 0, 1, 10, 8, 10, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 11, 12, 10, 2.7, 1, 0, 0, 0, 0, 0, 0, 1, 10, 10, 10, 2.9, 1, 0, 0, 0, 0, 0, 0, 1, 9, 10.7, 10 )
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[node name="Heart" instance=ExtResource( 1 )]
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[node name="Heart" parent="." index="1"]
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transform = Transform( 11.3395, 0, 0, 0, 10.8045, 0, 0, 0, 10, 0, 0, 0 )
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material/0 = ExtResource( 2 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="2"]
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autoplay = "heartbeat"
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playback_speed = 0.75
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anims/heartbeat = SubResource( 1 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="3"]
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stream = ExtResource( 3 )
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volume_db = 10.0
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autoplay = true
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BIN
godot/assets/models/Heart_Material.material (Stored with Git LFS)
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godot/assets/models/Heart_Material.material (Stored with Git LFS)
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@ -4,19 +4,6 @@
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"event_id": "dialogic_024",
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"event_id": "dialogic_024",
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"set_theme": "default-theme.cfg"
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"set_theme": "default-theme.cfg"
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},
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},
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{
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"condition": "",
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"definition": "1672784130-787",
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"event_id": "dialogic_012",
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"value": "true"
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},
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{
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"anchor_id": "anchor-1634488067",
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"event_id": "dialogic_016"
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},
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{
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"event_id": "dialogic_013"
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},
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{
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{
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"condition": "!=",
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"condition": "!=",
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"definition": "1667755202-648",
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"definition": "1667755202-648",
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@ -35,7 +22,7 @@
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"character": "",
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"character": "",
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"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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"portrait": "",
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"portrait": "",
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"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
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"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE.)"
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},
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},
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{
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{
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"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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@ -59,7 +46,7 @@
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"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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"portrait": "",
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"portrait": "",
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"text": "Name, age, physical condition... Hardly even need to talk to anyone anymore! Heh... heh"
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"text": "Name, age, physical condition... Hardly even need to talk to anyone anymore! Heh... heh."
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},
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},
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{
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{
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"event_id": "dialogic_013"
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"event_id": "dialogic_013"
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@ -82,13 +69,13 @@
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"character": "",
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"character": "",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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"portrait": "",
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"portrait": "",
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"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
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"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE.)"
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},
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},
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{
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{
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||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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"portrait": "",
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"portrait": "",
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"text": "John Stuart right? Nice to... [color=red]meat[/color] you. Heh heh"
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"text": "John Stuart right? Nice to... [color=red]meat[/color] you. Heh heh."
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||||||
},
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},
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||||||
{
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{
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"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
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@ -119,31 +106,31 @@
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||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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||||||
"portrait": "",
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"portrait": "",
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"text": "DSV-PRovender's black box says the crew went AWOL a few weeks ago. You need to head down into the mining pit behind me to recover samples"
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"text": "DSV-PRovender's black box says the crew went AWOL a few weeks ago. You need to head down into the mining pit behind me to recover samples."
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||||||
},
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},
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||||||
{
|
{
|
||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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||||||
"portrait": "",
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"portrait": "",
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||||||
"text": " Just walk up to a crew member to collect a neural scan. The lab rats will use it to clone them back on the homeworld"
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"text": " Just walk up to a crew member to collect a neural scan. The lab rats will use it to clone them back on the homeworld."
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||||||
},
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},
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||||||
{
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{
|
||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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||||||
"portrait": "",
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"portrait": "",
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||||||
"text": "As for DNA... er, well. You have your scalpel? Try to cut at least 50 grams of muscle. Oh! And bone is good too"
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"text": "As for DNA... er, well. You have your scalpel? Try to cut at least 50 grams of muscle. Oh! And bone is good too."
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||||||
},
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},
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||||||
{
|
{
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||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
|
||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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||||||
"portrait": "",
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"portrait": "",
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||||||
"text": "That's what the lab rats tell me, anyway"
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"text": "That's what the lab rats tell me, anyway."
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||||||
},
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},
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||||||
{
|
{
|
||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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||||||
"portrait": "",
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"portrait": "",
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||||||
"text": " Be careful climbing down. Recovery Specialists have augmented joints for heavy impact but they won't save you from a long fall."
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"text": " Be careful climbing down. Recovery Specialists have augmented joints for heavy impact but they won't save you from a long fall. "
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||||||
},
|
},
|
||||||
{
|
{
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||||||
"character": "character-1667667572.json",
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"character": "character-1667667572.json",
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||||||
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@ -174,108 +161,22 @@
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||||||
"event_id": "dialogic_013"
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"event_id": "dialogic_013"
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||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672784130-787",
|
"character": "character-1667667572.json",
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||||||
"event_id": "dialogic_014",
|
"event_id": "dialogic_001",
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||||||
"operation": "=",
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"portrait": "",
|
||||||
"random_upper_limit": 100,
|
"text": "Try to find samples for as many of the DSV-Provender's crew as you can. But don't come back without a scan of Jackie Voss, the ship's captain."
|
||||||
"set_random": false,
|
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||||||
"set_value": "true"
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|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"character": "character-1667667572.json",
|
"character": "character-1667667572.json",
|
||||||
"event_id": "dialogic_001",
|
"event_id": "dialogic_001",
|
||||||
"portrait": "",
|
"portrait": "",
|
||||||
"text": "One last thing..."
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"text": "Word is IngestiCorp will pay top dollar to get her back."
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"character": "character-1667667572.json",
|
"character": "character-1667667572.json",
|
||||||
"event_id": "dialogic_001",
|
"event_id": "dialogic_001",
|
||||||
"portrait": "",
|
"portrait": "",
|
||||||
"text": "Since you're a rookie, do you want me to enable the gliding function on your suit? "
|
"text": "Don’t make me wait for too long, Stuart. This place gives me the creeps."
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
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||||||
"portrait": "",
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||||||
"text": "It makes recovery a breeze. Tthe fuel costs an arm and a leg though"
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|
||||||
},
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||||||
{
|
|
||||||
"event_id": "dialogic_015",
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|
||||||
"id": "anchor-1634488067",
|
|
||||||
"index": 0,
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|
||||||
"name": "glider/briefing"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_010",
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|
||||||
"options": [
|
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||||||
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||||||
],
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||||||
"portrait": "",
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||||||
"question": "Still want the glider? The costs are coming out of your end"
|
|
||||||
},
|
|
||||||
{
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|
||||||
"choice": "Yes",
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|
||||||
"condition": "",
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|
||||||
"definition": "",
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|
||||||
"event_id": "dialogic_011",
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|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
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||||||
"text": "Fine. Hold (Space)/(R1) to slow your fall. Should make climbing down easier"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"definition": "1672783730-648",
|
|
||||||
"event_id": "dialogic_014",
|
|
||||||
"operation": "=",
|
|
||||||
"random_upper_limit": 100,
|
|
||||||
"set_random": false,
|
|
||||||
"set_value": "true"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"choice": "No",
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|
||||||
"condition": "",
|
|
||||||
"definition": "",
|
|
||||||
"event_id": "dialogic_011",
|
|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
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||||||
"text": "Brave. Heh. Well, suit yourself"
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|
||||||
},
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|
||||||
{
|
|
||||||
"definition": "1672783730-648",
|
|
||||||
"event_id": "dialogic_014",
|
|
||||||
"operation": "=",
|
|
||||||
"random_upper_limit": 100,
|
|
||||||
"set_random": false,
|
|
||||||
"set_value": "false"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"event_id": "dialogic_013"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Try to find samples for as many of the DSV-Provender's crew as you can. But don't come back without a scan of Jackie Voss, the ship's captain"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Word is IngestiCorp will pay top dollar to get her back"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Don’t make me wait for too long, Stuart. This place gives me the creeps"
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"event_id": "dialogic_022",
|
"event_id": "dialogic_022",
|
||||||
|
|
|
@ -269,7 +269,7 @@
|
||||||
"set_value": "true"
|
"set_value": "true"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"change_scene": "res://screens/HeartEnding.tscn",
|
"change_scene": "",
|
||||||
"event_id": "dialogic_041"
|
"event_id": "dialogic_041"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
|
@ -46,7 +46,7 @@
|
||||||
"condition": "<=",
|
"condition": "<=",
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
"event_id": "dialogic_012",
|
"event_id": "dialogic_012",
|
||||||
"value": "5"
|
"value": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
|
|
|
@ -58,7 +58,7 @@
|
||||||
"condition": "<=",
|
"condition": "<=",
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
"event_id": "dialogic_012",
|
"event_id": "dialogic_012",
|
||||||
"value": "5"
|
"value": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
|
|
|
@ -52,7 +52,7 @@
|
||||||
"condition": "<=",
|
"condition": "<=",
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
"event_id": "dialogic_012",
|
"event_id": "dialogic_012",
|
||||||
"value": "5"
|
"value": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
|
|
|
@ -46,7 +46,7 @@
|
||||||
"condition": "<=",
|
"condition": "<=",
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
"event_id": "dialogic_012",
|
"event_id": "dialogic_012",
|
||||||
"value": "5"
|
"value": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
|
|
|
@ -70,7 +70,7 @@
|
||||||
"condition": "<=",
|
"condition": "<=",
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
"event_id": "dialogic_012",
|
"event_id": "dialogic_012",
|
||||||
"value": "5"
|
"value": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"definition": "1672699752-574",
|
"definition": "1672699752-574",
|
||||||
|
|
|
@ -71,7 +71,7 @@
|
||||||
"value": ""
|
"value": ""
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"change_scene": "res://assets/meat_bore/level.tscn",
|
"change_scene": "",
|
||||||
"event_id": "dialogic_041"
|
"event_id": "dialogic_041"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -129,10 +129,6 @@
|
||||||
"portrait": "",
|
"portrait": "",
|
||||||
"text": "Come back when you’ve gathered enough data"
|
"text": "Come back when you’ve gathered enough data"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"anchor_id": "anchor-1634488067",
|
|
||||||
"event_id": "dialogic_016"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"event_id": "dialogic_013"
|
"event_id": "dialogic_013"
|
||||||
},
|
},
|
||||||
|
@ -313,84 +309,6 @@
|
||||||
"portrait": "",
|
"portrait": "",
|
||||||
"text": "Come back when you’ve found five data fragments. That should be enough to paint a clear picture of their final movements"
|
"text": "Come back when you’ve found five data fragments. That should be enough to paint a clear picture of their final movements"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"event_id": "dialogic_015",
|
|
||||||
"id": "anchor-1634488067",
|
|
||||||
"index": 0,
|
|
||||||
"name": "glider/float"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "One last thing..."
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Since you're a rookie, do you want me to enable the gliding function on your suit? "
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "It makes recovery a breeze. Tthe fuel costs an arm and a leg though"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_010",
|
|
||||||
"options": [
|
|
||||||
|
|
||||||
],
|
|
||||||
"portrait": "",
|
|
||||||
"question": "Still want the glider? The costs are coming out of your end"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"choice": "Yes",
|
|
||||||
"condition": "",
|
|
||||||
"definition": "",
|
|
||||||
"event_id": "dialogic_011",
|
|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Fine. Hold (Space)/(R1) to slow your fall. Should make climbing down easier"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"definition": "1672783730-648",
|
|
||||||
"event_id": "dialogic_014",
|
|
||||||
"operation": "=",
|
|
||||||
"random_upper_limit": 100,
|
|
||||||
"set_random": false,
|
|
||||||
"set_value": "true"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"choice": "No",
|
|
||||||
"condition": "",
|
|
||||||
"definition": "",
|
|
||||||
"event_id": "dialogic_011",
|
|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"character": "character-1667667572.json",
|
|
||||||
"event_id": "dialogic_001",
|
|
||||||
"portrait": "",
|
|
||||||
"text": "Brave. Heh. Well, suit yourself"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"definition": "1672783730-648",
|
|
||||||
"event_id": "dialogic_014",
|
|
||||||
"operation": "=",
|
|
||||||
"random_upper_limit": 100,
|
|
||||||
"set_random": false,
|
|
||||||
"set_value": "false"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"event_id": "dialogic_013"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"definition": "1672699872-250",
|
"definition": "1672699872-250",
|
||||||
"event_id": "dialogic_014",
|
"event_id": "dialogic_014",
|
||||||
|
@ -398,6 +316,9 @@
|
||||||
"random_upper_limit": 100,
|
"random_upper_limit": 100,
|
||||||
"set_random": false,
|
"set_random": false,
|
||||||
"set_value": "true"
|
"set_value": "true"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"event_id": "dialogic_013"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"metadata": {
|
"metadata": {
|
||||||
|
|
|
@ -93,7 +93,6 @@ _global_script_class_icons={
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="meat_madness_redux"
|
config/name="meat_madness_redux"
|
||||||
run/main_scene="res://screens/TitleScreen_Planet.tscn"
|
|
||||||
config/icon="res://meat_madness_icon.png"
|
config/icon="res://meat_madness_icon.png"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
|
@ -1,16 +0,0 @@
|
||||||
extends Spatial
|
|
||||||
|
|
||||||
|
|
||||||
# Declare member variables here. Examples:
|
|
||||||
# var a = 2
|
|
||||||
# var b = "text"
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
$blackscreen.visible = false
|
|
||||||
var dialog = Dialogic.start("end")
|
|
||||||
add_child(dialog)
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
#func _process(delta):
|
|
||||||
# pass
|
|
|
@ -1,46 +0,0 @@
|
||||||
[gd_scene load_steps=7 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://assets/models/Heart.tscn" type="PackedScene" id=1]
|
|
||||||
[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://assets/models/meat_tentacle_small.tscn" type="PackedScene" id=3]
|
|
||||||
[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=4]
|
|
||||||
[ext_resource path="res://assets/audio/ambient_heartbeat.ogg" type="AudioStream" id=5]
|
|
||||||
[ext_resource path="res://screens/HeartEnding.gd" type="Script" id=6]
|
|
||||||
|
|
||||||
[node name="heart_ending" type="Spatial"]
|
|
||||||
script = ExtResource( 6 )
|
|
||||||
|
|
||||||
[node name="blackscreen" type="ColorRect" parent="."]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
color = Color( 0, 0, 0, 1 )
|
|
||||||
|
|
||||||
[node name="shader" parent="." instance=ExtResource( 4 )]
|
|
||||||
|
|
||||||
[node name="WorldEnvironment" parent="." instance=ExtResource( 2 )]
|
|
||||||
|
|
||||||
[node name="Camera" type="Camera" parent="."]
|
|
||||||
transform = Transform( 0.145734, 0.13343, -0.980285, -0.0204041, 0.991058, 0.131863, 0.989113, 0.000784954, 0.147153, -3.43266, 1.02248, -0.846802 )
|
|
||||||
|
|
||||||
[node name="Heart" parent="." instance=ExtResource( 1 )]
|
|
||||||
transform = Transform( -0.782048, 0.146739, -0.605696, 0.116013, 0.989175, 0.089852, 0.612325, 0, -0.790607, -0.387377, 0.290657, -1.64202 )
|
|
||||||
|
|
||||||
[node name="meat_tentacle_small" parent="Heart" instance=ExtResource( 3 )]
|
|
||||||
transform = Transform( 0.0317564, 0, -0.258797, 0, 0.168975, 0, 0.214405, 0, 0.182746, 0.471543, 0.575447, 0.239657 )
|
|
||||||
|
|
||||||
[node name="meat_tentacle_small3" parent="Heart" instance=ExtResource( 3 )]
|
|
||||||
transform = Transform( -0.0761471, -0.00510652, -0.118058, -0.0728645, 0.271183, 0.227445, 0.0535864, 0.102396, -0.18501, 0.193898, 0.384063, 0.276777 )
|
|
||||||
|
|
||||||
[node name="meat_tentacle_small2" parent="Heart" instance=ExtResource( 3 )]
|
|
||||||
transform = Transform( 0.0981168, 0.012894, -0.0180828, 0, 0.119073, 0.0849054, 0.0296888, -0.139139, 0.19513, 0.0934034, 0.36021, -0.400155 )
|
|
||||||
|
|
||||||
[node name="DirectionalLight" type="DirectionalLight" parent="Heart"]
|
|
||||||
transform = Transform( 0.768228, 0.639673, -0.025389, -0.405596, 0.517027, 0.753774, 0.495295, -0.568773, 0.656643, 5.4468, 5.17113, 1.67086 )
|
|
||||||
light_color = Color( 0.317647, 0.0156863, 0.0156863, 1 )
|
|
||||||
light_energy = 16.0
|
|
||||||
shadow_enabled = true
|
|
||||||
|
|
||||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
|
||||||
stream = ExtResource( 5 )
|
|
||||||
volume_db = 10.0
|
|
||||||
autoplay = true
|
|
Loading…
Reference in New Issue