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4 Commits

Author SHA1 Message Date
Spencer Killen d0405f4ef1
rename timelines and stuff 2023-01-03 01:54:59 -07:00
Spencer Killen ce3f9dd5e5
Merge branch 'master' of https://git.sjkillen.ca/sjkillen/meat_madness_redux 2023-01-03 00:12:05 -07:00
dukegoobler bbcb4140bf obelisk 2023-01-03 00:07:33 -07:00
dukegoobler 2ef1742dc6 obelisk 2023-01-03 00:07:23 -07:00
31 changed files with 524 additions and 24 deletions

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@ -0,0 +1,13 @@
[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://assets/AlphacodeBeyond-Regular.ttf" type="DynamicFontData" id=1]
[resource]
size = 40
outline_size = 1
outline_color = Color( 0.333333, 0.0627451, 0.0627451, 1 )
extra_spacing_top = 4
extra_spacing_bottom = 3
extra_spacing_char = 1
extra_spacing_space = 1
font_data = ExtResource( 1 )

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@ -1,7 +1,10 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/meat_bore/npcs/female.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/npc.gd" type="Script" id=2]
[ext_resource path="res://assets/meat_bore/npcs/npc_common.tscn" type="PackedScene" id=3]
[node name="female" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="npc_common" parent="." index="2" instance=ExtResource( 3 )]

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@ -1,12 +1,37 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://assets/meat_bore/npcs/female.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/inherited/alexis.gd" type="Script" id=2]
[ext_resource path="res://assets/meat_bore/npcs/alexis_face.png" type="Texture" id=3]
[ext_resource path="res://assets/meat_bore/npcs/alexis_body.png" type="Texture" id=4]
[sub_resource type="AnimationNodeAnimation" id=3]
animation = "NPC_Alexis_Awaken"
[sub_resource type="AnimationNodeAnimation" id=4]
animation = "NPC_Alexis_Dead"
[sub_resource type="AnimationNodeStateMachineTransition" id=5]
[sub_resource type="AnimationNodeStateMachine" id=1]
states/awaken/node = SubResource( 3 )
states/awaken/position = Vector2( 717, 197 )
states/idle/node = SubResource( 4 )
states/idle/position = Vector2( 363, 205 )
transitions = [ "idle", "awaken", SubResource( 5 ) ]
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=2]
[node name="alexis" instance=ExtResource( 1 )]
script = ExtResource( 2 )
who = 5
body_texture = ExtResource( 4 )
face_texture = ExtResource( 3 )
initial_dialogic_timeline = "alexis"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 1 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 2 )

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@ -1,17 +1,49 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://assets/meat_bore/npcs/male.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/clark.png" type="Texture" id=2]
[ext_resource path="res://assets/meat_bore/npcs/inherited/clark.gd" type="Script" id=3]
[sub_resource type="AnimationNodeAnimation" id=3]
animation = "ClarkDeath"
[sub_resource type="AnimationNodeAnimation" id=4]
animation = "clark_idle"
[sub_resource type="AnimationNodeAnimation" id=5]
animation = "clark_idle"
[sub_resource type="AnimationNodeStateMachineTransition" id=6]
[sub_resource type="AnimationNodeStateMachineTransition" id=7]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=8]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=9]
[sub_resource type="AnimationNodeStateMachine" id=1]
states/death/node = SubResource( 3 )
states/death/position = Vector2( 797, 197 )
states/idle/node = SubResource( 4 )
states/idle/position = Vector2( 410, 179 )
states/idle2/node = SubResource( 5 )
states/idle2/position = Vector2( 471, 85 )
transitions = [ "idle", "death", SubResource( 6 ), "idle", "idle2", SubResource( 7 ), "idle2", "idle", SubResource( 8 ), "idle2", "death", SubResource( 9 ) ]
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=2]
[node name="clark" instance=ExtResource( 1 )]
script = ExtResource( 3 )
body_texture = ExtResource( 2 )
initial_dialogic_timeline = "clark"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 1 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 2 )

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@ -1,10 +1,27 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://assets/meat_bore/npcs/male.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/guy.png" type="Texture" id=2]
[ext_resource path="res://assets/meat_bore/npcs/inherited/guy.gd" type="Script" id=3]
[sub_resource type="AnimationNodeAnimation" id=1]
animation = "guy_idle"
[sub_resource type="AnimationNodeStateMachine" id=2]
states/idle/node = SubResource( 1 )
states/idle/position = Vector2( 460, 174 )
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=3]
[node name="guy" instance=ExtResource( 1 )]
script = ExtResource( 3 )
who = 1
body_texture = ExtResource( 2 )
initial_dialogic_timeline = "guy"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 2 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 3 )

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@ -1,12 +1,52 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://assets/meat_bore/npcs/female.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/inherited/jackie.gd" type="Script" id=2]
[ext_resource path="res://assets/meat_bore/npcs/jackie_face.png" type="Texture" id=3]
[ext_resource path="res://assets/meat_bore/npcs/jackie_body.png" type="Texture" id=4]
[sub_resource type="AnimationNodeAnimation" id=1]
animation = "NPC_jackie_Death"
[sub_resource type="AnimationNodeAnimation" id=2]
animation = "NPC_Jackie_struggle"
[sub_resource type="AnimationNodeAnimation" id=3]
animation = "NPC_Jackie_struggle"
[sub_resource type="AnimationNodeStateMachineTransition" id=4]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=5]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=6]
[sub_resource type="AnimationNodeStateMachineTransition" id=7]
[sub_resource type="AnimationNodeStateMachine" id=8]
states/death/node = SubResource( 1 )
states/death/position = Vector2( 778, 177 )
states/idle/node = SubResource( 2 )
states/idle/position = Vector2( 529, 203 )
states/idle2/node = SubResource( 3 )
states/idle2/position = Vector2( 529, 104 )
transitions = [ "idle", "idle2", SubResource( 4 ), "idle2", "idle", SubResource( 5 ), "idle2", "death", SubResource( 6 ), "idle", "death", SubResource( 7 ) ]
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=9]
[node name="jackie" instance=ExtResource( 1 )]
script = ExtResource( 2 )
who = 4
body_texture = ExtResource( 4 )
face_texture = ExtResource( 3 )
initial_dialogic_timeline = "jackie"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 8 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 9 )

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@ -1,10 +1,50 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://assets/meat_bore/npcs/male.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/inherited/lee.gd" type="Script" id=2]
[ext_resource path="res://assets/meat_bore/npcs/lee.png" type="Texture" id=3]
[sub_resource type="AnimationNodeAnimation" id=1]
animation = "NPC_Lee_Death"
[sub_resource type="AnimationNodeAnimation" id=2]
animation = "lee_idle"
[sub_resource type="AnimationNodeAnimation" id=3]
animation = "lee_idle"
[sub_resource type="AnimationNodeStateMachineTransition" id=4]
[sub_resource type="AnimationNodeStateMachineTransition" id=5]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=6]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=7]
[sub_resource type="AnimationNodeStateMachine" id=8]
states/death/node = SubResource( 1 )
states/death/position = Vector2( 675, 208 )
states/idle/node = SubResource( 2 )
states/idle/position = Vector2( 448, 208 )
states/idle2/node = SubResource( 3 )
states/idle2/position = Vector2( 462, 103 )
transitions = [ "idle", "death", SubResource( 4 ), "idle2", "idle", SubResource( 5 ), "idle", "idle2", SubResource( 6 ), "idle2", "death", SubResource( 7 ) ]
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=9]
[node name="lee" instance=ExtResource( 1 )]
script = ExtResource( 2 )
who = 2
body_texture = ExtResource( 3 )
initial_dialogic_timeline = "lee"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 8 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 9 )

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@ -1,10 +1,41 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://assets/meat_bore/npcs/male.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/wally.png" type="Texture" id=2]
[ext_resource path="res://assets/meat_bore/npcs/inherited/wally.gd" type="Script" id=3]
[sub_resource type="AnimationNodeAnimation" id=1]
animation = "wally_idle"
[sub_resource type="AnimationNodeAnimation" id=2]
animation = "wally_idle"
[sub_resource type="AnimationNodeStateMachineTransition" id=3]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachineTransition" id=4]
switch_mode = 2
auto_advance = true
[sub_resource type="AnimationNodeStateMachine" id=5]
states/idle/node = SubResource( 1 )
states/idle/position = Vector2( 460, 192 )
states/idle2/node = SubResource( 2 )
states/idle2/position = Vector2( 460, 82 )
transitions = [ "idle2", "idle", SubResource( 3 ), "idle", "idle2", SubResource( 4 ) ]
start_node = "idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=6]
[node name="wally" instance=ExtResource( 1 )]
script = ExtResource( 3 )
who = 3
body_texture = ExtResource( 2 )
initial_dialogic_timeline = "wally"
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 5 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 6 )

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@ -1,7 +1,10 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/meat_bore/npcs/male.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/npcs/npc.gd" type="Script" id=2]
[ext_resource path="res://assets/meat_bore/npcs/npc_common.tscn" type="PackedScene" id=3]
[node name="male" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="npc_common" parent="." index="2" instance=ExtResource( 3 )]

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@ -7,6 +7,7 @@ enum Name {Clark, Guy, Lee, Wally, Jackie, Alexis}
export(Name) var who
export var body_texture: StreamTexture
export var face_texture: StreamTexture
export var initial_dialogic_timeline: String
func is_male() -> bool:
return not (who == Name.Jackie or who == Name.Alexis)
@ -28,3 +29,27 @@ func set_material():
func _ready():
set_material()
var _err = $npc_common/Area.connect("body_entered", self, "body_entered")
_err = $npc_common/Area.connect("body_exited", self, "body_exited")
func body_entered(body):
if body.get_parent() == Util.player:
player_entered()
func body_exited(body):
if body.get_parent() == Util.player:
player_exited()
var dialog = weakref(null)
func player_entered():
if dialog.get_ref() == null:
dialog = weakref(Dialogic.start(initial_dialogic_timeline))
add_child(dialog.get_ref())
func player_exited():
if dialog.get_ref() == null:
return
if is_a_parent_of(dialog.get_ref()):
call_deferred("remove_child", dialog.get_ref())

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@ -0,0 +1,16 @@
[gd_scene load_steps=2 format=2]
[sub_resource type="SphereShape" id=1]
[node name="npc_common" type="Spatial"]
[node name="Area" type="Area" parent="."]
[node name="CollisionShape" type="CollisionShape" parent="Area"]
shape = SubResource( 1 )
[node name="StaticBody" type="StaticBody" parent="."]
[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
transform = Transform( 1, 0, 0, 0, 9.98379, 0, 0, 0, 1, 0, 0, 0 )
shape = SubResource( 1 )

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@ -1,6 +1,5 @@
extends Area
var phase = 0
var dialog = null
func _ready():

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@ -0,0 +1,14 @@
extends Area
var dialog = null
func _ready():
pass # Replace with function body.
func _on_DialogTrigger_body_entered(body):
dialog = Dialogic.start("obelisk")
add_child(dialog)
func _on_DialogTrigger_body_exited(body):
if dialog != null:
dialog = null

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@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://assets/meat_creek/side_tunnel_1.glb" type="PackedScene" id=1]
[ext_resource path="res://player/player.tscn" type="PackedScene" id=2]
@ -22,6 +22,7 @@
[ext_resource path="res://assets/models/obelisk/obelisk.tscn" type="PackedScene" id=20]
[ext_resource path="res://assets/models/meat_tentacle_small.tscn" type="PackedScene" id=21]
[ext_resource path="res://assets/meat_creek/DialogTrigger.gd" type="Script" id=22]
[ext_resource path="res://assets/meat_creek/DialogTriggerObelisk.gd" type="Script" id=23]
[ext_resource path="res://assets/models/meat_tentacle.tscn" type="PackedScene" id=400]
[sub_resource type="PanoramaSky" id=4]
@ -300,7 +301,15 @@ transform = Transform( -0.449096, 0.167882, 0.254066, 0.12168, 0.619619, -0.0688
transform = Transform( -0.451285, 0.168114, 0.250056, -0.00507374, 0.56347, -0.271243, -0.30563, -0.257587, -0.430144, -1.93217, -0.560821, -0.363808 )
[node name="obelisk" parent="decorations" index="10" instance=ExtResource( 20 )]
transform = Transform( 1.75, 0, 0, 0, 1, 0, 0, 0, 1.25, 58.9486, 6.79926, -57.7791 )
transform = Transform( -7.64949e-08, 0, 1, 0, 1, 0, -1.75, 0, -4.37114e-08, 0.485556, -114.994, 8.64844 )
[node name="DialogTrigger" type="Area" parent="decorations/obelisk" index="1"]
transform = Transform( -2.49779e-08, 0, -0.571429, 0, 1, 0, 1, 0, -4.37114e-08, -2.91174, -2.28032, -0.914494 )
script = ExtResource( 23 )
[node name="CollisionShape" type="CollisionShape" parent="decorations/obelisk/DialogTrigger" index="0"]
transform = Transform( 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 2.63103, 0 )
shape = SubResource( 5 )
[node name="blackboxes" type="Spatial" parent="." index="7"]
@ -372,6 +381,11 @@ max_wait = 30.0
[node name="Timer" type="Timer" parent="AmbientSounds/BottomWhale2" index="0"]
one_shot = true
[node name="mothers voice" type="Spatial" parent="." index="14"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.428938, -102.191, 13.744 )
[connection signal="body_entered" from="decorations/obelisk/DialogTrigger" to="decorations/obelisk/DialogTrigger" method="_on_DialogTrigger_body_entered"]
[connection signal="body_exited" from="decorations/obelisk/DialogTrigger" to="decorations/obelisk/DialogTrigger" method="_on_DialogTrigger_body_exited"]
[connection signal="body_entered" from="elevator/DialogTrigger" to="elevator/DialogTrigger" method="_on_DialogTrigger_body_entered"]
[connection signal="body_exited" from="elevator/DialogTrigger" to="elevator/DialogTrigger" method="_on_DialogTrigger_body_exited"]
[connection signal="finished" from="AmbientSounds/BottomWhale1" to="AmbientSounds/BottomWhale1" method="_on_sound_finished"]

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@ -0,0 +1,21 @@
{
"color": "#ffffffff",
"description": "",
"display_name": "The Obelisk",
"display_name_bool": true,
"id": "character-1672728520.json",
"mirror_portraits": false,
"name": "The Obelisk",
"nickname": "",
"nickname_bool": false,
"offset_x": 0,
"offset_y": 0,
"portraits": [
{
"name": "Default",
"path": ""
}
],
"scale": 100,
"theme": "theme-1672728448.cfg"
}

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@ -12,7 +12,8 @@
"character-1667667693.json",
"character-1667667711.json",
"character-1667767751.json",
"character-1672267793.json"
"character-1672267793.json",
"character-1672728520.json"
],
"folders": {
@ -45,7 +46,8 @@
"default-theme.cfg",
"theme-1671745159.cfg",
"theme-1671748561.cfg",
"theme-1672721557.cfg"
"theme-1672721557.cfg",
"theme-1672728448.cfg"
],
"folders": {
@ -74,7 +76,8 @@
"timeline-1672267892.json",
"timeline-1672623960.json",
"timeline-1672719153.json",
"timeline-1672725696.json"
"timeline-1672725696.json",
"timeline-1672727997.json"
],
"folders": {

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@ -26,4 +26,4 @@ canvas_layer=50.0
[QuickTimelineTest]
timeline_file="timeline-1667668097.json"
timeline_file="timeline-1672727997.json"

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@ -65,7 +65,7 @@ animation="Up and down"
[buttons]
normal=[ false, Color( 0.521569, 0.521569, 0.521569, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
normal=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://assets/Button01.png", false, Color( 1, 1, 1, 1 ) ]
layout=1
fixed=true
fixed_size=Vector2( 200, 80 )

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@ -0,0 +1,77 @@
[settings]
name="Obelisk Theme"
[background]
image="res://assets/MainPanel01.png"
full_width=false
modulation=false
[box]
size=Vector2( 1080, 600 )
anchor=5
portraits_behind_dialog_box=false
[text]
font="res://assets/alien_font.tres"
text_margin_left=50.0
text_margin_top=60.0
text_margin_right=-50.0
text_margin_bottom=-80.0
shadow=true
speed=2.0
preview="This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]
This is preview text. You can use [color=#A5EFAC]BBCode[/color] to style it.
[wave amp=50 freq=2]You can even use effects![/wave]"
shadow_color="#9e000000"
shadow_offset=Vector2( 5, 8 )
[name]
font="res://assets/title_font.tres"
position=1
auto_color=false
shadow_visible=true
is_hidden=false
[audio]
typing={
"allow_interrupt": true,
"audio_bus": "Master",
"enable": true,
"path": "res://assets/audio/typing.ogg",
"pitch": 1.0,
"pitch_rand_range": 0.0,
"volume": 0.0,
"volume_rand_range": 0.0
}
[next_indicator]
animation="Up and down"
[buttons]
normal=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://assets/Button01.png", false, Color( 1, 1, 1, 1 ) ]
layout=1
fixed=true
fixed_size=Vector2( 200, 80 )
hover=[ true, Color( 0.698039, 0.698039, 0.698039, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
focus=[ true, Color( 0.698039, 0.698039, 0.698039, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
pressed=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
disabled=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]

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@ -186,6 +186,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667667789.json",
"name": "Guy Brimley"
"name": "guy_bore"
}
}

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@ -188,6 +188,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667671027.json",
"name": "Lee Yi Chen"
"name": "lee"
}
}

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@ -158,6 +158,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667671033.json",
"name": "Clark Lambert"
"name": "clark"
}
}

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@ -171,6 +171,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667671038.json",
"name": "Alexis Manos"
"name": "alexis"
}
}

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@ -142,6 +142,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667671056.json",
"name": "Wally Gravin"
"name": "wally"
}
}

View File

@ -283,6 +283,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1667671061.json",
"name": "Jackie Voss"
"name": "jackie"
}
}

View File

@ -324,6 +324,6 @@
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1672623960.json",
"name": "Guy Brimley (Meat Creek)"
"name": "guy_creek"
}
}

View File

@ -8,7 +8,13 @@
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "(Where am I?)"
"text": "Where is this place?)"
},
{
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "(Can Recovery even reach this deep below the surface?)"
},
{
"character": "",

View File

@ -0,0 +1,120 @@
{
"events": [
{
"event_id": "dialogic_024",
"set_theme": "theme-1672728448.cfg"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "MOTHER CONTROL PANEL\n\n\t[*] SEED MOTHER [color=green]CERES[/color]"
},
{
"event_id": "dialogic_015",
"id": "anchor-1634488067",
"index": 0,
"name": "Commands"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_010",
"options": [
],
"portrait": "",
"question": "What is your command?"
},
{
"choice": "View Cipher",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "CIPHER\n\n1A\n2B\n3C\n4D\n5E\n6F"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "CIPHER\n\n7G\n8H\n9I\n0J\n1K\n2L"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "CIPHER\n\n3M\n4N\n5O\n6P\n7Q\n8R"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "CIPHER\n\n9S\n0T\n1U\n2V\n3W\n4X"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "CIPHER\n\n5Y\n6Z"
},
{
"anchor_id": "anchor-1634488067",
"event_id": "dialogic_016"
},
{
"choice": "Seed Status",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"character": "",
"event_id": "dialogic_001",
"portrait": "",
"text": "LAST OBELISK TERMINAL ACCESS:\n\n\t[/color=green]Ten thousand years ago[/color]\n\t\nLAST STATUS:\n\n\t[/color=green]Seed ripening[/color]"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "SEED PLANET:\n\t\n\t[color=green]EARTH[/color]\n\nAGE:\n\t\n\t[color=green]three point seven billion Earth years[/color]"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "POPULATION:\n\n\t[color=green]TEN BILLION[/color]\n\t\nCIVILIZATION STATUS:\n\t\n\t\t[color=green]SPACEFLIGHT[/color]"
},
{
"character": "character-1672728520.json",
"event_id": "dialogic_001",
"portrait": "",
"text": "COLLECTION STATUS:\n\n\t[color=green]IMMINENT[/color]\n\t\n\t[color=red]CONTAINMENT[/color] ADVISED"
},
{
"choice": "EXIT",
"condition": "",
"definition": "",
"event_id": "dialogic_011",
"value": ""
},
{
"event_id": "dialogic_013"
},
{
"event_id": "dialogic_022",
"transition_duration": 1
}
],
"metadata": {
"dialogic-version": "1.4.5",
"file": "timeline-1672727997.json",
"name": "obelisk"
}
}

View File

@ -170,6 +170,7 @@ shader_param/texture_albedo = ExtResource( 22 )
[node name="Player" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.750395, 0 )
script = ExtResource( 3 )
can_glide = true
[node name="Smoothing" type="Spatial" parent="."]
script = ExtResource( 5 )