meat painting

This commit is contained in:
Spencer Killen 2023-01-03 17:01:52 -07:00
parent 9d9c7cd868
commit f240651ef2
Signed by: sjkillen
GPG Key ID: F307025B65C860BA
6 changed files with 10 additions and 9 deletions

BIN
blends/levels/meat_creek_cage.png (Stored with Git LFS)

Binary file not shown.

BIN
blends/levels/side_tunnel_1.blend (Stored with Git LFS)

Binary file not shown.

View File

@ -1,3 +1,3 @@
source_md5="0fd4b06bb4f9ac715836d05cb4e85e7b" source_md5="36158356a783eb08fdc11e6407f104eb"
dest_md5="0dddb11d864bd4c870b083fc31fbd6d8" dest_md5="0dddb11d864bd4c870b083fc31fbd6d8"

Binary file not shown.

BIN
godot/assets/meat_creek/creek_cage.glb (Stored with Git LFS)

Binary file not shown.

View File

@ -220,6 +220,7 @@ anims/fov = SubResource( 9 )
[node name="OnFootPhysics" type="KinematicBody" parent="."] [node name="OnFootPhysics" type="KinematicBody" parent="."]
script = ExtResource( 2 ) script = ExtResource( 2 )
float_factor = 3.0
[node name="CollisionShape" type="CollisionShape" parent="OnFootPhysics"] [node name="CollisionShape" type="CollisionShape" parent="OnFootPhysics"]
transform = Transform( 0.4, 0, 0, 0, 0.440932, 0, 0, 0, 0.4, 0, 0, 0 ) transform = Transform( 0.4, 0, 0, 0, 0.440932, 0, 0, 0, 0.4, 0, 0, 0 )