fixup
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@ -10,9 +10,6 @@ func jump():
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var on_floor = $"../OnFootPhysics/Floor".is_on_floor
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var jump_intent = $"../MovementInput".jump_intent
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measure = min(measure, phys.velocity.y)
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print(measure)
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if jump_intent and not on_floor and not played_takeoff:
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$Jump.play()
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played_takeoff = true
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@ -95,12 +95,13 @@ func process_falling():
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if not $Floor.is_on_floor:
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is_falling = true
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just_landed = false
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just_landed_medium = false
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just_landed_terminally = false
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if velocity.y <= 5.0:
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if velocity.y <= -5.0:
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is_falling_medium = true
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if is_falling_velocity_terminal():
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is_falling_terminally = true
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return
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return
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just_landed = is_falling
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just_landed_medium = is_falling_medium
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just_landed_terminally = is_falling_terminally
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