animation/movement for meat creek platforms

added an animation for the platforms in meat creek to increase difficulty and add more life to map
This commit is contained in:
dukegoobler 2022-12-29 16:03:56 -07:00
parent a7d3815a07
commit 80d9ff93c5
7 changed files with 127 additions and 15 deletions

View File

@ -5,7 +5,7 @@ content_margin_left = 10.0
content_margin_right = 10.0 content_margin_right = 10.0
content_margin_top = 10.0 content_margin_top = 10.0
content_margin_bottom = 10.0 content_margin_bottom = 10.0
bg_color = Color( 0.2, 0.23, 0.31, 1 ) bg_color = Color( 0.03, 0.21, 0.26, 1 )
border_width_left = 1 border_width_left = 1
border_width_top = 1 border_width_top = 1
border_width_right = 1 border_width_right = 1

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@ -3,8 +3,8 @@
[ext_resource path="res://assets/models/meat_planet.glb" type="PackedScene" id=1] [ext_resource path="res://assets/models/meat_planet.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/models/PlanetMaterial.material" type="Material" id=2] [ext_resource path="res://assets/models/PlanetMaterial.material" type="Material" id=2]
[sub_resource type="Animation" id=2] [sub_resource type="Animation" id=1]
resource_name = "SphereAction-loop" resource_name = "SphereAction"
length = 10.0 length = 10.0
loop = true loop = true
tracks/0/type = "transform" tracks/0/type = "transform"
@ -18,11 +18,16 @@ tracks/0/keys = PoolRealArray( 0, 1, -0.0390858, -0.0390858, 0.0390858, -0.02069
[node name="meat_planet" instance=ExtResource( 1 )] [node name="meat_planet" instance=ExtResource( 1 )]
[node name="Sphere" parent="." index="0"] [node name="Sphere" parent="." index="0"]
transform = Transform( 1.94466, -0.236818, -0.0859437, 0.240179, 1.94466, 0.0760473, 0.0760473, -0.0859437, 1.95755, -0.0390858, -0.0390858, 0.0390858 ) transform = Transform( -1.64286, -1.06404, -0.118293, 1.06867, -1.64286, -0.0642453, -0.0642453, -0.118293, 1.95629, -0.0390858, -0.0390858, 0.0390858 )
material_override = ExtResource( 2 ) material_override = ExtResource( 2 )
material/0 = ExtResource( 2 ) material/0 = ExtResource( 2 )
[node name="AnimationPlayer" parent="." index="1"] [node name="AnimationPlayer" parent="." index="1"]
autoplay = "SphereAction-loop" autoplay = "SphereAction"
playback_speed = 0.5 playback_speed = 0.5
anims/SphereAction-loop = SubResource( 2 ) method_call_mode = 1
[node name="meat_planet_animation" type="AnimationPlayer" parent="." index="2"]
autoplay = "SphereAction"
playback_speed = 0.45
anims/SphereAction = SubResource( 1 )

View File

@ -2,7 +2,6 @@
[ext_resource path="res://assets/models/meat_tentacle.glb" type="PackedScene" id=1] [ext_resource path="res://assets/models/meat_tentacle.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/models/MeatElevatorEntrance.material" type="Material" id=2] [ext_resource path="res://assets/models/MeatElevatorEntrance.material" type="Material" id=2]
[ext_resource path="res://assets/models/AnimationPlayer.gd" type="Script" id=3]
[sub_resource type="Animation" id=3] [sub_resource type="Animation" id=3]
resource_name = "ArmatureAction-loop" resource_name = "ArmatureAction-loop"
@ -47,6 +46,46 @@ tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 )
[sub_resource type="Animation" id=2] [sub_resource type="Animation" id=2]
length = 0.001 length = 0.001
[sub_resource type="Animation" id=4]
resource_name = "ArmatureAction-loop"
length = 3.0
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:Bone.003")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
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tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:Bone.001")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.64292e-17, -9.31323e-10, -1.69966e-08, 1, 1, 1, 1, 2.80585, 1, 0, 0, 0, -3.64292e-17, -9.31323e-10, -1.69966e-08, 1, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:Bone.002")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.37764e-17, -3.72529e-09, 9.31323e-10, 1, 1, 1, 1, 0.0666667, 1, 1.49012e-08, 0, -7.45058e-09, 0.034518, 0.0288649, -0.0456917, 0.997942, 1, 1, 1, 0.133333, 1, 0, 1.19209e-07, -1.49012e-08, -0.0119611, -0.00337004, 0.014985, 0.999811, 1, 1, 1, 0.2, 1, 1.49012e-08, 0, -1.49012e-08, 0.0111817, 0.0281823, -0.0172091, 0.999392, 1, 1, 1, 0.266667, 1, 1.49012e-08, 0, 0, -0.00274599, 0.0230294, 0.00039682, 0.999731, 1, 1, 1, 0.333333, 1, 2.98023e-08, 0, 0, -0.00407479, 0.0339603, 0.000616117, 0.999415, 1, 1, 1, 0.4, 1, 1.49012e-08, 0, -7.45058e-09, -0.000481518, 0.0549093, -0.00643461, 0.998471, 1, 1, 1, 0.466667, 1, 1.49012e-08, 0, 0, -0.00626964, 0.0590904, 7.37238e-05, 0.998233, 1, 1, 1, 0.533333, 1, 1.49012e-08, 0, -7.45058e-09, -0.00398962, 0.0811058, -0.00551539, 0.996682, 1, 1, 1, 0.6, 1, 2.98023e-08, 0, -7.45058e-09, -0.00593255, 0.0930324, -0.00467614, 0.995634, 1, 1, 1, 0.666667, 1, 1.49012e-08, 0, 7.45058e-09, -0.00743926, 0.106189, -0.00452492, 0.994308, 1, 1, 1, 0.733333, 1, 1.49012e-08, 0, 1.49012e-08, -0.00753836, 0.124375, -0.00672948, 0.992184, 1, 1, 1, 0.8, 1, 1.49012e-08, 0, 0, -0.00919476, 0.136773, -0.00629925, 0.99054, 1, 1, 1, 1.4, 1, 1.49012e-08, 0, -7.45058e-09, -0.0145295, 0.268314, -0.0111941, 0.963157, 1, 1, 1, 1.46667, 1, 1.49012e-08, 0, -7.45058e-09, -0.0126718, 0.282429, -0.00991482, 0.959153, 1, 1, 1, 1.6, 1, 1.49012e-08, 0, 7.45058e-09, -0.00666716, 0.31059, -0.00572489, 0.950503, 1, 1, 1, 1.73333, 1, 0, 0, -7.45058e-09, 0.00159422, 0.33803, 7.51321e-05, 0.941134, 1, 1, 1, 1.93333, 1, 0, 0, -7.45058e-09, 0.016267, 0.375913, 0.0104105, 0.926454, 1, 1, 1, 2.26667, 1, 2.98023e-08, 0, -7.45058e-09, 0.0385629, 0.421693, 0.0261524, 0.905541, 1, 1, 1, 2.33333, 1, 2.98023e-08, 0, -7.45058e-09, 0.0415287, 0.427061, 0.0282486, 0.902827, 1, 1, 1, 2.4, 1, 0, 1.19209e-07, -1.49012e-08, 0.0435767, 0.430654, 0.0296966, 0.900975, 1, 1, 1, 2.46667, 1, 1.49012e-08, 0, -7.45058e-09, 0.0447002, 0.432582, 0.030491, 0.899969, 1, 1, 1, 2.62463, 1, 1.49012e-08, 0, -7.45058e-09, 0.034518, 0.0288649, -0.0456917, 0.997942, 1, 1, 1, 2.7068, 1, 0, 1.19209e-07, -1.49012e-08, -0.0119611, -0.00337004, 0.014985, 0.999811, 1, 1, 1, 2.76201, 1, 0, 0, 0, -5.37764e-17, -3.72529e-09, 9.31323e-10, 1, 1, 1, 1 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:Bone")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.72529e-09, 8.69477e-10, 6.05223e-09, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -8.0897e-06, -0.004964, 0.000386736, 0.999988, 1.00009, 1.0036, 1.00005, 0.133333, 1, 0, 0, 0, -3.1428e-05, -0.0181388, 0.00139624, 0.999835, 1.00031, 1.01292, 1.00018, 0.2, 1, 0, 0, 0, -7.55956e-05, -0.0398094, 0.00302564, 0.999203, 1.00067, 1.02774, 1.00038, 0.266667, 1, 0, 0, 0, -0.000147619, -0.0695552, 0.00521784, 0.997564, 1.00115, 1.04728, 1.00064, 0.4, 1, 0, 0, 0, -0.000408033, -0.150731, 0.0110136, 0.988513, 1.00239, 1.09729, 1.00132, 0.933333, 1, 0, 0, 0, -0.00288478, -0.597347, 0.0375666, 0.801097, 1.0085, 1.3373, 1.00458, 1.13333, 1, 0, 0, 0, -0.00339285, -0.713632, 0.041012, 0.699311, 1.00982, 1.39168, 1.00539, 1.2, 1, 0, 0, 0, -0.00344206, -0.741037, 0.0410001, 0.670202, 1.01, 1.39963, 1.00552, 1.26667, 1, 0, 0, 1.49012e-08, -0.00344024, -0.762818, 0.0404157, 0.645339, 1.01002, 1.40119, 1.00555, 1.33333, 1, 0, 0, 1.49012e-08, -0.0034006, -0.776268, 0.0394662, 0.629157, 1.00989, 1.39661, 1.00549, 1.4, 1, 0, 0, 1.49012e-08, -0.00333795, -0.76935, 0.0386126, 0.637651, 1.00962, 1.38553, 1.00532, 1.46667, 1, 0, 0, 1.49012e-08, -0.00323047, -0.717309, 0.0385966, 0.695678, 1.00926, 1.36957, 1.00507, 1.53333, 1, 0, 0, 1.49012e-08, -0.00285652, -0.593505, 0.0389235, 0.803883, 1.0088, 1.34904, 1.00475, 1.6, 1, 0, 0, 1.49012e-08, -0.0022509, -0.466284, 0.0374456, 0.883839, 1.00819, 1.32475, 1.0044, 1.66667, 1, 0, 0, 1.49012e-08, -0.00166397, -0.364282, 0.034603, 0.930644, 1.00749, 1.29762, 1.00403, 1.73333, 1, 0, 0, 1.49012e-08, -0.00119353, -0.287803, 0.031065, 0.957185, 1.00671, 1.26799, 1.00363, 1.8, 1, 0, 0, 1.49012e-08, -0.000822237, -0.226729, 0.0272488, 0.973576, 1.0059, 1.23692, 1.00322, 1.86667, 1, 0, 0, 1.49012e-08, -0.000540999, -0.178416, 0.0233529, 0.983678, 1.00508, 1.20499, 1.00279, 2, 1, 0, 0, 1.49012e-08, -0.000173434, -0.107658, 0.0158124, 0.994062, 1.00348, 1.14152, 1.00193, 2.13333, 1, 0, 0, 1.49012e-08, 2.09499e-05, -0.0608783, 0.00919002, 0.998103, 1.00204, 1.08359, 1.00114, 2.2, 1, 0, 0, 1.49012e-08, 7.81153e-05, -0.0436305, 0.00638608, 0.999027, 1.00142, 1.05848, 1.0008, 2.26667, 1, 0, 0, 1.49012e-08, 0.000117272, -0.0296669, 0.00401864, 0.999552, 1.0009, 1.03701, 1.0005, 2.33333, 1, 0, 0, 1.49012e-08, 0.000143924, -0.0183102, 0.00211101, 0.99983, 1.00047, 1.01954, 1.00027, 2.4, 1, 0, 0, 1.49012e-08, 0.000161029, -0.00955819, 0.000815809, 0.999954, 1.00018, 1.00758, 1.0001, 2.46667, 1, 0, 0, 1.49012e-08, 0.000172443, -0.0027429, 0.000112485, 0.999996, 1.00003, 1.00105, 1.00001, 2.65578, 1, 0, 0, 0, -8.0897e-06, -0.004964, 0.000386736, 0.999988, 1.00009, 1.0036, 1.00005, 2.73602, 1, 0, 0, 0, -3.1428e-05, -0.0181388, 0.00139624, 0.999835, 1.00031, 1.01292, 1.00018, 2.857, 1, 0, 0, 0, 3.72529e-09, 8.69477e-10, 6.05223e-09, 1, 1, 1, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:Bone.017")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 )
[sub_resource type="CapsuleShape" id=1] [sub_resource type="CapsuleShape" id=1]
radius = 0.997672 radius = 0.997672
height = 0.947179 height = 0.947179
@ -58,14 +97,18 @@ material_override = ExtResource( 2 )
material/0 = ExtResource( 2 ) material/0 = ExtResource( 2 )
[node name="AnimationPlayer" parent="." index="1"] [node name="AnimationPlayer" parent="." index="1"]
autoplay = "ArmatureAction-loop" autoplay = "ArmatureAction"
playback_speed = 0.5 playback_speed = 0.5
method_call_mode = 1 method_call_mode = 1
anims/ArmatureAction-loop = SubResource( 3 ) anims/ArmatureAction-loop = SubResource( 3 )
anims/RESET = SubResource( 2 ) anims/RESET = SubResource( 2 )
script = ExtResource( 3 )
[node name="StaticBody" type="StaticBody" parent="." index="2"] [node name="meat_tentacle_animation" type="AnimationPlayer" parent="." index="2"]
autoplay = "ArmatureAction-loop"
playback_speed = 0.5
anims/ArmatureAction-loop = SubResource( 4 )
[node name="StaticBody" type="StaticBody" parent="." index="3"]
transform = Transform( 1.29603, 0.396787, 0.0456263, -0.180669, 2.84635, 0.327301, 0, -0.581511, 1.63319, -0.459882, 0, -0.0209413 ) transform = Transform( 1.29603, 0.396787, 0.0456263, -0.180669, 2.84635, 0.327301, 0, -0.581511, 1.63319, -0.459882, 0, -0.0209413 )
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"] [node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]

View File

@ -2,7 +2,6 @@
[ext_resource path="res://assets/models/meat_tentacle_small.glb" type="PackedScene" id=1] [ext_resource path="res://assets/models/meat_tentacle_small.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/models/MeatElevatorEntrance.material" type="Material" id=2] [ext_resource path="res://assets/models/MeatElevatorEntrance.material" type="Material" id=2]
[ext_resource path="res://assets/models/AnimationPlayer.gd" type="Script" id=3]
[sub_resource type="Animation" id=3] [sub_resource type="Animation" id=3]
resource_name = "ArmatureAction-loop" resource_name = "ArmatureAction-loop"
@ -48,6 +47,46 @@ tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2.5, 1, 0, 0,
radius = 0.997672 radius = 0.997672
height = 0.947179 height = 0.947179
[sub_resource type="Animation" id=4]
resource_name = "ArmatureAction-loop"
length = 3.0
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:Bone.003")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
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tracks/1/loop_wrap = true
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tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:Bone")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
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tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:Bone.017")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 )
[node name="meat_tentacle_small" instance=ExtResource( 1 )] [node name="meat_tentacle_small" instance=ExtResource( 1 )]
[node name="Cone" parent="Armature/Skeleton" index="0"] [node name="Cone" parent="Armature/Skeleton" index="0"]
@ -55,11 +94,10 @@ material_override = ExtResource( 2 )
material/0 = ExtResource( 2 ) material/0 = ExtResource( 2 )
[node name="AnimationPlayer" parent="." index="1"] [node name="AnimationPlayer" parent="." index="1"]
autoplay = "ArmatureAction-loop" autoplay = "ArmatureAction"
reset_on_save = false reset_on_save = false
playback_speed = 0.45 playback_speed = 0.45
anims/ArmatureAction-loop = SubResource( 3 ) anims/ArmatureAction-loop = SubResource( 3 )
script = ExtResource( 3 )
[node name="StaticBody" type="StaticBody" parent="." index="2"] [node name="StaticBody" type="StaticBody" parent="." index="2"]
transform = Transform( 1.30828, 0.0600859, 0.00690913, -0.0271908, 2.91994, 0.147704, -0.00302639, -0.260107, 1.65971, -0.459882, 0, -0.0209413 ) transform = Transform( 1.30828, 0.0600859, 0.00690913, -0.0271908, 2.91994, 0.147704, -0.00302639, -0.260107, 1.65971, -0.459882, 0, -0.0209413 )
@ -67,3 +105,8 @@ transform = Transform( 1.30828, 0.0600859, 0.00690913, -0.0271908, 2.91994, 0.14
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"] [node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
transform = Transform( 0.222041, 0.00571365, -0.0496885, -0.032101, 0.0306116, -0.539539, -0.0114299, 0.284227, -0.0947877, 0.181285, 0.638165, 0.185954 ) transform = Transform( 0.222041, 0.00571365, -0.0496885, -0.032101, 0.0306116, -0.539539, -0.0114299, 0.284227, -0.0947877, 0.181285, 0.638165, 0.185954 )
shape = SubResource( 1 ) shape = SubResource( 1 )
[node name="meat_tentacle_small_animation" type="AnimationPlayer" parent="." index="3"]
autoplay = "ArmatureAction-loop"
playback_speed = 0.45
anims/ArmatureAction-loop = SubResource( 4 )

View File

@ -9,7 +9,6 @@
pause_mode = 2 pause_mode = 2
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
focus_mode = 1
mouse_filter = 1 mouse_filter = 1
theme = ExtResource( 4 ) theme = ExtResource( 4 )
script = ExtResource( 3 ) script = ExtResource( 3 )
@ -18,6 +17,8 @@ script = ExtResource( 3 )
pause_mode = 2 pause_mode = 2
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
margin_right = 56.0
margin_bottom = 480.0
texture = ExtResource( 1 ) texture = ExtResource( 1 )
stretch_mode = 1 stretch_mode = 1