dialogic push
This commit is contained in:
parent
c9081e1990
commit
521c516f73
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@ -10,14 +10,14 @@
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"value": "false"
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},
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{
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"id": "1667703692-648",
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"name": "seen intro",
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"id": "1667711785-428",
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"name": "won game",
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"type": 0,
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"value": "false"
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},
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{
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"id": "1667711785-428",
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"name": "won game",
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"id": "1667703692-648",
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"name": "seen intro",
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"type": 0,
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"value": "false"
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},
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@ -26,6 +26,18 @@
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"name": "joined meat",
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"type": 0,
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"value": "false"
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},
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{
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"id": "1672699872-250",
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"name": "meat_creek_tutorial_given",
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"type": 0,
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"value": "false"
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},
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{
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"id": "1672699752-574",
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"name": "bb_counter",
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"type": 0,
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"value": "0"
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}
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]
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}
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@ -27,7 +27,9 @@
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"1667703692-648",
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"1667711785-428",
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"1667755202-648",
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"1667770005-207"
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"1667770005-207",
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"1672699752-574",
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"1672699872-250"
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],
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"folders": {
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@ -26,4 +26,4 @@ canvas_layer=50.0
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[QuickTimelineTest]
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timeline_file="timeline-1672623960.json"
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timeline_file="timeline-1667671027.json"
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@ -12,7 +12,7 @@ shadow_offset=Vector2( 7, 2 )
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[buttons]
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normal=[ true, Color( 0.521569, 0.521569, 0.521569, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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normal=[ true, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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hover=[ true, Color( 0.717647, 0.717647, 0.717647, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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focus=[ true, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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pressed=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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@ -24,7 +24,7 @@ is_hidden=true
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[buttons]
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normal=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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normal=[ false, Color( 0.521569, 0.521569, 0.521569, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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hover=[ true, Color( 0.698039, 0.698039, 0.698039, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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focus=[ true, Color( 0.698039, 0.698039, 0.698039, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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pressed=[ false, Color( 1, 1, 1, 1 ), false, Color( 0, 0, 0, 1 ), true, "res://addons/dialogic/Example Assets/backgrounds/background-2.png", false, Color( 1, 1, 1, 1 ) ]
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@ -145,7 +145,7 @@
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"text": "Don't stay in one spot for too long either... My last parter got sucked in. Poor guy. Happy clone though. House and kids. Beautiful wife..."
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},
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{
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"character": "",
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"character": "character-1667667572.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Anyway..."
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@ -12,55 +12,85 @@
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"character": "",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(Your neural scanner blinks. IDENTITY: LEE YI CHEN. AGE: 55. CONDITION: STABLE.)"
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"text": "(Your neural scanner blinks. IDENTITY: LEE YI CHEN. AGE: 55. CONDITION: STABLE)"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Hey, hey you! You’re to save us! We're saved! Ha ha-- why are you looking at me like that?"
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"text": "Hey, hey you! You’re to save me! I’m saved! Ha ha- why are you looking at me like that?"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Look, we-- we were drilling and then— something picked up on the high frequency scanners. Something big."
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"text": "Look, we- we were drilling and then- something picked up on the high frequency scanners. Something big"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": " I- I don’t remember anything after that."
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"text": "We rushed to the shuttles, and I was..."
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Listen, after you get me out of here, we need to help Jackie and the rest! I was on the surface when we were hit, but they were deep in the pit. "
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"text": "I, erm. I don’t remember anything after that"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "You have to help them— hey, what are you doing?"
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"text": "Listen, be a good boy and get me down from here. I’ll make it worth your while "
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You raise your scalpel and carefully harvest a flesh sample from Yi Chen. He winces and gasps in pain.)"
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"text": "I’m a medical researcher. First class. I have connections in corporate"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Urgh. Wait, wait! You're not here to help, you're on Recovery! Oh god, no. Please don't leave me here! I'm going to die down here!"
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"text": "You don’t want to be working on Neptune Station forever, do you?"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "I don't want to die! I don't care if they clone me, it won't be me! Help me..."
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"text": "No, of course you don’t. You have to help me- hey, what are you doing?"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You raise your scalpel and carefully harvest a flesh sample from Yi Chen. He winces and gasps in pain)"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Urgh. Wait, wait! You're not here to save me, you're on Recovery! Oh god, no. You can’t leave me here! I'll die down here!"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "You need me, you all need me. My work, what I’ve discovered... They’ll take it all from me"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "This is an outrage! It won’t stand. You’ll be reprimanded for this, I’ll see to it myself. I-"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "No. You can’t clone me. I don’t consent. You will save me now and destroy the scan you’ve taken! You hear me?"
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},
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{
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"character": "character-1667667640.json",
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@ -68,6 +98,12 @@
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"portrait": "",
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"text": "(Yi Chen sobs. He does not know he is too far gone to save.)"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Oh god help me..."
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},
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{
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"character": "",
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"event_id": "dialogic_010",
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@ -78,7 +114,7 @@
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"question": "(Put Lee Yi Chen out of his misery?)"
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},
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{
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"choice": "Yes.",
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"choice": "Yes",
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"condition": "",
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"definition": "",
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"event_id": "dialogic_011",
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@ -88,7 +124,19 @@
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You slash his throat. Yi Chen lurches for a moment, then stops moving. The meat around him twitches as if irritated.)"
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"text": "(You slash his throat. Yi Chen lurches for a moment, then stops moving. The meat around him twitches as if irritated)"
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},
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{
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"character": "",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You hear a gurgling whisper as you turn to leave)"
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},
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{
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"character": "character-1667767751.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "[color=red][wave amp=50 freq=2]Naughty naughty... [/wave][/color]"
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},
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{
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"emit_signal": "lee_death",
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@ -99,7 +147,7 @@
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"transition_duration": 1
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},
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{
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"choice": "No.",
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"choice": "No",
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"condition": "",
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"definition": "",
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"event_id": "dialogic_011",
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@ -111,6 +159,24 @@
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"portrait": "",
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"text": "(You leave Yi Chen behind. He pleads desperately as you turn away.)"
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Come back this instant! "
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "You mutated piece of shit, I’ll end you! "
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},
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{
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"character": "character-1667667640.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Please come back..."
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},
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{
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"event_id": "dialogic_022",
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"transition_duration": 1
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@ -12,61 +12,79 @@
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"character": "",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(Your neural scanner blinks. IDENTITY: CLARK LAMBERT. AGE: 37. CONDITION: CRITICAL.)"
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"text": "(Your neural scanner blinks. IDENTITY: CLARK LAMBERT. AGE: 37. CONDITION: CRITICAL)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Who's there? Gravin? Voss? Come closer... I can't see.. My eyes. It's using them. It can see through me. "
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"text": "Who's there? Gravin? Voss? Come closer... I can't see. My eyes. It's using them. It can see through me"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "We shouldn't have dug further, Jackie. IngestiCorp lied to us... The heart... Oh god,[shake rate=5 level=10] [color=red]the heart.[/color][/shake]"
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"text": "She fell. . . Alexis was bleeding and then her voice. . . it was all around me. I’ve never heard anything like it"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "I can still feel it. Still beating. Why did you let us go further? Now we all die... "
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"text": "Then she sank. It was horrible. But she didn’t scream, she- "
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(Lambert chokes and groans as the meat pulls him closer.)"
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"text": "We shouldn't have dug further, Jackie. IngestiCorp lied to us... The heart... Oh god,[shake rate=5 level=10] [color=red]the heart[/color][/shake]"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Help me…. Please… You’ve got to help me. I can feel it eating me. [shake rate=5 level=10] It’s eating me [color=red]alive![/color][/shake]"
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"text": "I can still feel it. Still beating. Why did you let us go further? Now we all die..."
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(Lambert groans pitifully.)"
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"text": "(Lambert chokes and groans as the meat pulls him closer)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You raise your scalpel and carefully harvest a flesh sample from Lambert. He hardly seems to notice.)"
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"text": "Help me. . . Please. You’ve got to help me. I can feel it... digesting me. [shake rate=5 level=10] It’s eating me [color=red]alive![/color][/shake]"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "It-- no, they can see you. And they... they hate you. They hate us. They see our bodies and feel nothing but disgust."
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"text": "(Lambert groans pitifully)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Disgusting. Disgusting [shake rate=5 level=10]DISGUSTING! GET IT OFF OF ME! AHHHHH--[/shake]"
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"text": "(You raise your scalpel and carefully harvest a flesh sample from Lambert. He hardly seems to notice)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "It’s alive. They’re alive. And they... they hate you. They hate us. They see our bodies and feel nothing but disgust"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "We’re like vermin to them. We’ve been playing too loudly and they want to sleep. They want to put us all to sleep..."
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "Urgh- You’re Disgusting. Disgusting [shake rate=5 level=10]DISGUSTING! GET AWAY FROM ME! AHHHHH-[/shake]"
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},
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{
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"character": "character-1667667660.json",
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@ -84,7 +102,7 @@
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"question": "(Put Clark Lambert out of his misery?)"
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},
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{
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"choice": "Yes.",
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"choice": "Yes",
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"condition": "",
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"definition": "",
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"event_id": "dialogic_011",
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@ -100,12 +118,18 @@
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"portrait": "",
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"text": "(You slash his throat. A hollow rumbling noise begins below you, then stops.)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(Your ears ring painfully. You feel like something is watching you) "
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},
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{
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"event_id": "dialogic_022",
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"transition_duration": 1
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},
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{
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"choice": "No.",
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"choice": "No",
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"condition": "",
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"definition": "",
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"event_id": "dialogic_011",
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@ -117,6 +141,12 @@
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"portrait": "",
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"text": "(You leave Clark Lambert behind. You hear his muffled sobs grow fainter.)"
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},
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{
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"character": "character-1667667660.json",
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"event_id": "dialogic_001",
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"portrait": "",
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"text": "(You feel his eyes follow you as you go)"
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},
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{
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"event_id": "dialogic_022",
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"transition_duration": 1
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@ -42,6 +42,53 @@
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"portrait": "",
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"text": "[shake rate=5 level=10]TEAR YOUR SOUL APART MORE FLESH ON OUR BONES MORE FLESH— [/shake]"
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},
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{
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"event_id": "dialogic_015",
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"id": "anchor-1634488067",
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"index": 0,
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"name": "Dialog options"
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},
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{
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"character": "",
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"event_id": "dialogic_010",
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"options": [
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||||
],
|
||||
"portrait": "",
|
||||
"question": ""
|
||||
},
|
||||
{
|
||||
"choice": "Who are you?",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"anchor_id": "anchor-1634488067",
|
||||
"event_id": "dialogic_016"
|
||||
},
|
||||
{
|
||||
"choice": "You know me?",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"anchor_id": "anchor-1634488067",
|
||||
"event_id": "dialogic_016"
|
||||
},
|
||||
{
|
||||
"choice": "Listen further",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667675.json",
|
||||
"event_id": "dialogic_001",
|
||||
|
@ -61,7 +108,7 @@
|
|||
"text": "[wave amp=50 freq=2]JOHN STUART WE HAVE WAITED FOR YOU.[/wave]"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667767751.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[wave amp=50 freq=2]WE HAVE SUCH [color=red]WONDERS[/color] TO SHOW YOU.[/wave]"
|
||||
|
|
|
@ -69,7 +69,7 @@
|
|||
"text": "(You raise your scalpel and carefully harvest a flesh sample from Gravin. He hisses with pain and outrage.)"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667693.json",
|
||||
"character": "character-1667767751.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[shake rate=5 level=10]WE WILL CONSUME YOU AS YOU CONSUME US AND WE WILL BE ONE IN SUFFERING ON OUR GREAT WHITE THRONE--[/shake]"
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
"character": "character-1667667711.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[wave amp=50 freq=2]Medicine, cloning... These things keep us alive. But we must consume. IngestiCorp knows this, and IngestiCorp keeps it this way.[wave]"
|
||||
"text": "[wave amp=50 freq=2]Medicine, cloning... These things keep us alive. But we must consume. IngestiCorp knows this, and IngestiCorp keeps it this way.[/wave]"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667711.json",
|
||||
|
|
|
@ -41,6 +41,20 @@
|
|||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "END SHIP MANIFEST \n\nDATA ID: \n\n[color=green]DSV-PROVENDER-XMN*122503 /00[/color]"
|
||||
},
|
||||
{
|
||||
"condition": "<=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "4"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "+",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "1"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -53,6 +53,20 @@
|
|||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[color=green](kzzk)[/color] \n\nEND RECORDING- CAPTAIN’S LOG 01/15/04\n\nDATA ID: \n\n[color=green]DSV-PROVENDER-X011504 /02[/color]"
|
||||
},
|
||||
{
|
||||
"condition": "<=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "4"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "+",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "1"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -47,6 +47,20 @@
|
|||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[color=green](kzzk)[/color]\n\nEND RECORDING- BRIDGE COMM\n\nDATA ID: \n\n[color=green]DSV-PROVENDER-XF01*032804 /03[/color]"
|
||||
},
|
||||
{
|
||||
"condition": "<=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "4"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "+",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "1"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -41,6 +41,20 @@
|
|||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "END REPORT\n\nDATA ID: \n\n[color=green]DSV-PROVENDER-XC41203 /01[/color]"
|
||||
},
|
||||
{
|
||||
"condition": "<=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "4"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "+",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "1"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -65,6 +65,20 @@
|
|||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "[color=green](kzzk)[/color]\n\nEND RECORDING- CAPTAIN’S LOG 01/15/04\n\nDATA ID: \n\n[color=green]DSV-PROVENDER-X011504 /02[/color]"
|
||||
},
|
||||
{
|
||||
"condition": "<=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "4"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "+",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "1"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -4,6 +4,143 @@
|
|||
"event_id": "dialogic_024",
|
||||
"set_theme": "default-theme.cfg"
|
||||
},
|
||||
{
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "=",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "found_blackbox_count"
|
||||
},
|
||||
{
|
||||
"condition": "",
|
||||
"definition": "1672699872-250",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "true"
|
||||
},
|
||||
{
|
||||
"condition": ">=",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "5"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Found them all? Ah! Perfect"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Looks like they ended up- no that can’t be right..."
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "They’re beneath the surface. Down in the section they were mining"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Heh"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "I’ll call for a shuttle to take us to the rim "
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_010",
|
||||
"options": [
|
||||
|
||||
],
|
||||
"portrait": "",
|
||||
"question": "Are you ready to leave?"
|
||||
},
|
||||
{
|
||||
"choice": "I'm ready",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"change_scene": "",
|
||||
"event_id": "dialogic_041"
|
||||
},
|
||||
{
|
||||
"choice": "Not yet",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Hmm. Come back when you're ready then Stuart"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"condition": "<",
|
||||
"definition": "1672699752-574",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "5"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Have you taken the readings yet Stuart? Not yet?"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "We need to rip location data from at least five black boxes to find the crew"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Remember to use your radio by pressing (C)/(x) if you’re having trouble"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Listen to the frequency- if it gets louder, you're getting closer"
|
||||
},
|
||||
{
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Come back when you’ve gathered enough data"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"condition": "!=",
|
||||
"definition": "1672699872-250",
|
||||
"event_id": "dialogic_012",
|
||||
"value": "true"
|
||||
},
|
||||
{
|
||||
"condition": "!=",
|
||||
"definition": "1667755202-648",
|
||||
|
@ -25,19 +162,19 @@
|
|||
"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Welcome to Ceres, Stuart. Or should I say, “The Meat Planet welcomes you.” Heh "
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "This place is alive, you know? 900 quintillion kilograms of living flesh"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Not living like you and me. Alive in the way a mushroom or colony of bacteria is alive, more like"
|
||||
|
@ -66,13 +203,13 @@
|
|||
"text": "(Your neural scanner blinks. IDENTITY: GUY BRIMLEY. AGE: 29. CONDITION: STABLE)"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Are you feeling well, Stuart? You look like you’ve seen a ghost! Heh"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Don’t go all [color=red]Meat Madness[/color] on me now- we’re just getting started…"
|
||||
|
@ -81,7 +218,7 @@
|
|||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_010",
|
||||
"options": [
|
||||
|
||||
|
@ -97,31 +234,31 @@
|
|||
"value": ""
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "We’re standing in the crash site of the DSV-Provender. Or at least, the crash site of the ship’s black box"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "The whole ship just up and “poof.” Gone. No info, no warning. IngestiCorp wants a full recovery "
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Problem is, we have no idea where the ship or its crew ended up"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "See, regular comms don’t work on Ceres"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Care packages and supplies come in from Neptune Station every few months, but the miners are on their own otherwise"
|
||||
|
@ -137,34 +274,45 @@
|
|||
"event_id": "dialogic_013"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "To find the crew, we need to piece together their trajectory from flight recorder info "
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "There are black boxes here at the crash site. There should be flight recorder info stored in their databanks"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "I’ve tuned your radio to pick up on the black boxes’ frequency. Press (C)/(x) to take it out. "
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "The tone should get louder the closer you are. Just follow your ears"
|
||||
},
|
||||
{
|
||||
"character": "",
|
||||
"character": "character-1667667572.json",
|
||||
"event_id": "dialogic_001",
|
||||
"portrait": "",
|
||||
"text": "Come back when you’ve found five data fragments. That should be enough to paint a clear picture of their final movements"
|
||||
},
|
||||
{
|
||||
"definition": "1672699872-250",
|
||||
"event_id": "dialogic_014",
|
||||
"operation": "=",
|
||||
"random_upper_limit": 100,
|
||||
"set_random": false,
|
||||
"set_value": "true"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
|
|
@ -20,6 +20,7 @@ func find_blackbox(id: int):
|
|||
dialog = blackbox_dialogues[id].get_ref()
|
||||
|
||||
get_tree().root.add_child(dialog)
|
||||
Dialogic.set_variable("bb_counter", found_blackbox_count)
|
||||
|
||||
func hide_blackbox_dialogue(id: int):
|
||||
if blackbox_dialogues[id] == null or blackbox_dialogues[id].get_ref() == null:
|
||||
|
|
Loading…
Reference in New Issue