Draft a level design
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					 3 changed files with 4 additions and 3 deletions
				
			
		
							
								
								
									
										
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								blends/levels/side_tunnel_1.blend
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								blends/levels/side_tunnel_1.blend
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			@ -8,16 +8,13 @@
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[sub_resource type="BoxShape" id=4]
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[node name="SinkBlock" type="MeshInstance"]
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transform = Transform( 1, 0, 0, 0, 0.264811, 0, 0, 0, 1, 2.72806, 0.561258, 0 )
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mesh = SubResource( 3 )
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material/0 = ExtResource( 1 )
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script = ExtResource( 2 )
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[node name="SinkRegion" type="Area" parent="."]
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transform = Transform( 1, 0, 0, 0, 3.77628, 0, 0, 0, 1, -2.72806, -2.11947, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="SinkRegion"]
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transform = Transform( 1, 0, 0, 0, 0.264811, 0, 0, 0, 0.988649, 2.72806, 0.561258, 0 )
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shape = SubResource( 4 )
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[connection signal="body_entered" from="SinkRegion" to="." method="_on_SinkRegion_body_entered"]
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			@ -22,3 +22,4 @@ shape = SubResource( 2 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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[node name="SinkBlock" parent="." instance=ExtResource( 2 )]
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transform = Transform( 4.12455, 0, 0, 0, 0.264811, 0, 0, 0, 1, 8.77048, -0.686236, 0 )
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