escape ending
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parent
2b021e2f43
commit
49c50c0baa
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@ -216,7 +216,7 @@
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"set_value": "true"
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},
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{
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"change_scene": "",
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"change_scene": "res://screens/escape_ending.tscn",
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"event_id": "dialogic_041"
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},
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{
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@ -0,0 +1,16 @@
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extends Spatial
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$blackscreen.visible = false
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var dialog = Dialogic.start("end")
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add_child(dialog)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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@ -0,0 +1,87 @@
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=1]
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[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/meat_bore/meat_tunnel_top.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/meat_bore/meat_module/level_lee.tscn" type="PackedScene" id=4]
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[ext_resource path="res://screens/escape_ending.gd" type="Script" id=5]
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[ext_resource path="res://assets/Starbox3.png" type="Texture" id=6]
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[sub_resource type="Animation" id=1]
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resource_name = "camera pan"
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length = 10.0
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tracks/0/type = "transform"
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tracks/0/path = NodePath("Camera")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = PoolRealArray( 0, 1, -46.689, 16.1053, -2.91671, 0, -0.707107, 0, 0.707107, 1, 1, 1, 2, 1, -34.2336, 16.1053, -2.91671, 0, -0.707107, 0, 0.707107, 1, 1, 1, 3, 1, -25.3341, 16.1053, -2.91671, -0.183013, -0.683013, -0.183013, 0.683013, 1, 1, 1, 5, 1, -8.57989, 16.1053, -2.91671, -0.430459, -0.560986, -0.430459, 0.560986, 1, 1, 1, 7.5, 1, -8.57989, 9.14282, -2.91671, -0.430459, -0.560986, -0.430459, 0.560986, 1, 1, 1, 10, 1, -8.57989, -34.7238, -2.91671, -0.430459, -0.560985, -0.430459, 0.560985, 1, 1, 1 )
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tracks/1/type = "value"
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tracks/1/path = NodePath("blackscreen:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 9.8 ),
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"transitions": PoolRealArray( 1, 2.82843 ),
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"update": 1,
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"values": [ false, true ]
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}
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[sub_resource type="PanoramaSky" id=2]
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panorama = ExtResource( 6 )
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[sub_resource type="Environment" id=3]
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background_mode = 2
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background_sky = SubResource( 2 )
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ambient_light_color = Color( 0.329412, 0.231373, 0.231373, 1 )
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0.0117647, 0.0156863, 0.0156863, 1 )
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fog_sun_color = Color( 0.639216, 0.541176, 0.345098, 1 )
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fog_depth_begin = 0.0
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fog_depth_end = 73.5
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fog_depth_curve = 0.933033
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fog_transmit_enabled = true
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fog_transmit_curve = 1.03526
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auto_exposure_min_luma = 0.58
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auto_exposure_max_luma = 4.5
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auto_exposure_speed = 0.63
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ssao_enabled = true
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ssao_radius2 = 2.0
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ssao_bias = 0.05
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dof_blur_far_distance = 5.0
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dof_blur_near_enabled = true
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dof_blur_near_distance = 1.33
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dof_blur_near_amount = 0.66
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dof_blur_near_quality = 2
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glow_enabled = true
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glow_bloom = 1.0
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[node name="escape_ending" type="Spatial"]
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script = ExtResource( 5 )
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[node name="meat_tunnel_top" parent="." instance=ExtResource( 3 )]
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[node name="shader" parent="." instance=ExtResource( 2 )]
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[node name="level_lee" parent="." instance=ExtResource( 4 )]
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 0, 0, -1, 0, 1, 0, 1, 0, 0, -46.689, 16.1053, -2.91671 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "camera pan"
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"anims/camera pan" = SubResource( 1 )
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[node name="blackscreen" type="ColorRect" parent="."]
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visible = false
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anchor_right = 1.0
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anchor_bottom = 1.0
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mouse_filter = 2
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color = Color( 0, 0, 0, 1 )
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[node name="LessFogWorldEnvironment" parent="." instance=ExtResource( 1 )]
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environment = SubResource( 3 )
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