Add chapter 3
This commit is contained in:
parent
5b347ee250
commit
3fc696591c
|
@ -43,6 +43,17 @@
|
|||
"event_id": "dialogic_022",
|
||||
"transition_duration": 1
|
||||
},
|
||||
{
|
||||
"choice": "Chapter 3- The End",
|
||||
"condition": "",
|
||||
"definition": "",
|
||||
"event_id": "dialogic_011",
|
||||
"value": ""
|
||||
},
|
||||
{
|
||||
"change_scene": "res://jackie_skip.tscn",
|
||||
"event_id": "dialogic_041"
|
||||
},
|
||||
{
|
||||
"event_id": "dialogic_013"
|
||||
}
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_jackie.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://player/player.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://effects/MeatSinkParameters.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/meat_bore/meat_module/level_wally.tscn" type="PackedScene" id=6]
|
||||
|
||||
[node name="jackie_skip" type="Spatial"]
|
||||
|
||||
[node name="level_jackie" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="WorldEnvironment" parent="." instance=ExtResource( 4 )]
|
||||
|
||||
[node name="shader" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 3 )]
|
||||
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.05098, -464.864, -2.97118 )
|
||||
|
||||
[node name="MeatSinkParameters" parent="." instance=ExtResource( 5 )]
|
||||
|
||||
[node name="level_wally" parent="." instance=ExtResource( 6 )]
|
|
@ -16,7 +16,7 @@ func _on_Credits_pressed():
|
|||
add_child(dialog)
|
||||
|
||||
func _on_Controls_pressed():
|
||||
get_tree().change_scene("res://assets/meat_bore/meat_heaven.tscn")
|
||||
var _err = get_tree().change_scene("res://assets/meat_bore/meat_heaven.tscn")
|
||||
|
||||
func _on_QuitButton_pressed():
|
||||
get_tree().quit()
|
||||
|
|
Loading…
Reference in New Issue