This commit is contained in:
Spencer Killen 2023-01-04 00:27:01 -07:00
parent b92bfd33a3
commit 3431100b5f
Signed by: sjkillen
GPG Key ID: F307025B65C860BA
12 changed files with 1134 additions and 9 deletions

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blends/large_meat_tunnel.blend (Stored with Git LFS)

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@ -0,0 +1,3 @@
source_md5="2fc9b0fb03d32a81f0f05fa6e4e88917"
dest_md5="1100d1e9cf38ee19a81fa58b862694fa"

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source_md5="cceeb5729d9d2aee46d8cc8fe6b07999"
dest_md5="b65f50f6ec9ac579c6bced3620bdcdd6"

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godot/Material_005.material (Stored with Git LFS) Normal file

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extends StaticBody
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

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@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=2]
[gd_scene load_steps=16 format=2]
[ext_resource path="res://assets/meat_bore/meat_tunnel_top.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meat_bore/meat_module/level_wally.tscn" type="PackedScene" id=2]
@ -13,6 +13,7 @@
[ext_resource path="res://assets/models/heart/Heart_2.tscn" type="PackedScene" id=11]
[ext_resource path="res://assets/models/meat_tentacle_small.tscn" type="PackedScene" id=12]
[ext_resource path="res://assets/models/meat_tentacle.tscn" type="PackedScene" id=13]
[ext_resource path="res://assets/meat_bore/obelisk_ring.tscn" type="PackedScene" id=14]
[sub_resource type="Environment" id=3]
background_mode = 2
@ -46,7 +47,7 @@ glow_bloom = 1.0
[node name="meat_tunnel_top" parent="." instance=ExtResource( 1 )]
[node name="Player" parent="." instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 21.3374, 30.1915 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.51511, 88.4606 )
[node name="shader" parent="." instance=ExtResource( 5 )]
@ -129,4 +130,7 @@ transform = Transform( -0.452271, 0.189509, 0.236865, -0.0433815, 0.487985, -0.3
[node name="MeatSinkParameters" parent="." instance=ExtResource( 6 )]
[node name="Heart_2" parent="." instance=ExtResource( 11 )]
transform = Transform( -95.0824, 0, 30.9731, 0, 100, 0, -30.9731, 0, -95.0824, 0.00217056, 31.5978, 83.3354 )
transform = Transform( -95.0824, 0, 30.9731, 0, 100, 0, -30.9731, 0, -95.0824, 0.00217056, 31.5978, 170.072 )
[node name="obelisk_ring" parent="." instance=ExtResource( 14 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.746, 0 )

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godot/obelisk_ring.glb (Stored with Git LFS) Normal file

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