controls page
This commit is contained in:
parent
9bda7685a1
commit
0e30685d8f
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blends/large_meat_tunnel.blend (Stored with Git LFS)
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blends/large_meat_tunnel.blend (Stored with Git LFS)
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source_md5="e612a9a2d137976670bd39e3a6178b5b"
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dest_md5="623bbafdfd693b3b2117bbdfbddd3730"
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source_md5="a21eef194eb4f5f0f40d50e48f480ec6"
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dest_md5="fd32293bef1d68d5d61cb5a3fefcf47d"
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@ -5,7 +5,7 @@ content_margin_left = 10.0
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content_margin_right = 10.0
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content_margin_right = 10.0
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content_margin_top = 10.0
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content_margin_top = 10.0
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content_margin_bottom = 10.0
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content_margin_bottom = 10.0
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bg_color = Color( 0.03, 0.21, 0.26, 1 )
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bg_color = Color( 0.2, 0.23, 0.31, 1 )
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border_width_left = 1
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border_width_left = 1
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border_width_top = 1
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border_width_top = 1
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border_width_right = 1
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border_width_right = 1
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@ -0,0 +1,23 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/crows.wav-6906b12da3fb6458972258513c6c5832.sample"
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[deps]
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source_file="res://assets/audio/crows.wav"
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dest_files=[ "res://.import/crows.wav-6906b12da3fb6458972258513c6c5832.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
godot/assets/meat_bore/Material_005.material (Stored with Git LFS)
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godot/assets/meat_bore/Material_005.material (Stored with Git LFS)
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@ -22,6 +22,6 @@ func _on_Area_body_entered(body):
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$AudioStreamPlayer.stop()
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$AudioStreamPlayer.stop()
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func _on_Area_body_exited(body):
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func _on_Area_body_exited(body):
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if body.get_parent() != Util.player:
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if body.get_parent() != Util.player or Util.player.camera_position().y < -100:
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return
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return
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$AudioStreamPlayer.play()
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$AudioStreamPlayer.play()
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@ -0,0 +1,5 @@
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extends Spatial
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func _ready():
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var dialog = Dialogic.start("controls")
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add_child(dialog)
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@ -45,16 +45,10 @@ transform = Transform( -0.0820203, -1.37205, 0.747237, 1.03682, 0.378031, 1.1123
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transform = Transform( 0.095217, -5.53714, 0, 3.81474, 0.875616, 0, 0, 0, 5.43642, 21.2893, -59.4721, 0 )
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transform = Transform( 0.095217, -5.53714, 0, 3.81474, 0.875616, 0, 0, 0, 5.43642, 21.2893, -59.4721, 0 )
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[node name="lee" parent="." instance=ExtResource( 7 )]
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[node name="lee" parent="." instance=ExtResource( 7 )]
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transform = Transform( 0.899565, 0, -0.436786, 0, 1, 0, 0.436786, 0, 0.899565, 28.0628, -61.9719, -3.01394 )
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transform = Transform( 0.899565, 0, -0.436786, 0, 1, 0, 0.436786, 0, 0.899565, 28.0628, -62.1293, -3.01394 )
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[node name="dialogue_platform" parent="lee" instance=ExtResource( 9 )]
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transform = Transform( 0.932718, 0.233958, -0.274408, -0.358633, 0.522342, -0.773655, -0.0376677, 0.820013, 0.571103, -0.58202, 0, 0.0505943 )
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[node name="dialogue_platform2" parent="lee" instance=ExtResource( 9 )]
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[node name="dialogue_platform2" parent="lee" instance=ExtResource( 9 )]
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transform = Transform( 0.993062, -0.0918569, -0.0734214, 0.164162, 2.03195, -0.321783, 0.0866099, 0.148994, 0.985038, -0.582026, -0.267639, 0.0505934 )
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transform = Transform( 1.01026, 0, -1.49012e-07, 0, 2.03947, 0, 0, 0, 1.03886, -0.573584, -0.402378, 0.0679827 )
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[node name="dialogue_platform3" parent="lee" instance=ExtResource( 9 )]
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transform = Transform( 2.31384, -0.249626, -0.395868, 0.079543, 0.984562, -0.155916, -0.0525585, 0.317759, 1.97973, 1.10797, -1.2313, 3.53116 )
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[node name="OmniLight" type="OmniLight" parent="lee"]
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[node name="OmniLight" type="OmniLight" parent="lee"]
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transform = Transform( 1, 0, -4.17233e-07, 0, 1, 0, 4.17233e-07, 0, 1, -0.247002, 0.73962, 0.499458 )
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transform = Transform( 1, 0, -4.17233e-07, 0, 1, 0, 4.17233e-07, 0, 1, -0.247002, 0.73962, 0.499458 )
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@ -36,11 +36,12 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.13092, -0.209801, 0.025795
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script = ExtResource( 4 )
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script = ExtResource( 4 )
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[node name="CollisionShape" type="CollisionShape" parent="Area" index="0"]
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[node name="CollisionShape" type="CollisionShape" parent="Area" index="0"]
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transform = Transform( 138.113, 0, 0, 0, 138.113, 0, 0, 0, 138.113, -0.217957, -0.071228, -0.212582 )
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transform = Transform( 138.113, 0, 0, 0, 90000, 0, 0, 0, 138.113, -0.217957, -0.071228, -0.212582 )
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shape = SubResource( 3 )
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shape = SubResource( 3 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Area" index="1"]
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Area" index="1"]
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stream = ExtResource( 3 )
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stream = ExtResource( 3 )
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volume_db = -20.0
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[connection signal="body_entered" from="Area" to="Area" method="_on_Area_body_entered"]
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[connection signal="body_entered" from="Area" to="Area" method="_on_Area_body_entered"]
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[connection signal="body_exited" from="Area" to="Area" method="_on_Area_body_exited"]
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[connection signal="body_exited" from="Area" to="Area" method="_on_Area_body_exited"]
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@ -8,7 +8,7 @@
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"character": "",
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"character": "",
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"event_id": "dialogic_001",
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"event_id": "dialogic_001",
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"portrait": "",
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"portrait": "",
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"text": "[speed=0]Use WASD/Mouse or Joysticks to move and look around\n\nPress and hold Space or R1 to jump and glide and hold Shift or L1 to run\n\nPress F or Y to toggle your flashlight and C or X to toggle your walkie talkie\n\nUse the Arrow Keys or D-pad to select between dialog options and press Enter or A to select"
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"text": "[speed=0]Use WASD/Mouse or Joysticks to move and look around\n\nPress and hold Space or R1 to jump and glide and hold Shift or L1 to run\n\nPress F or Y to toggle your flashlight and C or X to toggle your walkie talkie\n\nUse the Arrow Keys or D-pad to select between dialog options and press Enter or A to select\n\nPress Escape to access the pause menu"
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}
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}
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],
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],
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"metadata": {
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"metadata": {
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BIN
godot/effects/tiled_sink_material.material (Stored with Git LFS)
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godot/effects/tiled_sink_material.material (Stored with Git LFS)
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@ -16,8 +16,7 @@ func _on_Credits_pressed():
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add_child(dialog)
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add_child(dialog)
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func _on_Controls_pressed():
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func _on_Controls_pressed():
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var dialog = Dialogic.start("controls")
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get_tree().change_scene("res://assets/meat_bore/meat_heaven.tscn")
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add_child(dialog)
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func _on_QuitButton_pressed():
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func _on_QuitButton_pressed():
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get_tree().quit()
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get_tree().quit()
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@ -1,6 +1,6 @@
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[gd_resource type="ShaderMaterial" load_steps=5 format=2]
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[gd_resource type="ShaderMaterial" load_steps=5 format=2]
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[ext_resource path="res://tests/ground_squish/stringy_meat.jpg" type="Texture" id=1]
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[ext_resource path="res://effects/sink_block_tiled_texture.png" type="Texture" id=1]
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[sub_resource type="Shader" id=4]
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[sub_resource type="Shader" id=4]
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code = "// NOTE: Shader automatically converted from Godot Engine 3.5.1.stable.mono's SpatialMaterial.
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code = "// NOTE: Shader automatically converted from Godot Engine 3.5.1.stable.mono's SpatialMaterial.
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@ -44,7 +44,7 @@ void fragment() {
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"
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"
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[sub_resource type="Curve" id=5]
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[sub_resource type="Curve" id=5]
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_data = [ Vector2( 0, 0 ), 0.0, -0.454261, 0, 0, Vector2( 0.292308, 0.525 ), 2.53247, 2.53247, 0, 0, Vector2( 1, 1 ), -0.454844, 0.0, 0, 0 ]
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_data = [ Vector2( 0, 0 ), 0.0, -0.454261, 0, 0, Vector2( 0.292308, 0.525 ), 2.53247, 2.53247, 0, 0, Vector2( 0.645517, 0.186364 ), -0.454844, 0.0, 0, 0, Vector2( 0.838621, 0.822727 ), 0.0, 0.0, 0, 0, Vector2( 0.925517, 0.122727 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.859091 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=6]
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[sub_resource type="CurveTexture" id=6]
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curve = SubResource( 5 )
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curve = SubResource( 5 )
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@ -57,12 +57,12 @@ shader_param/specular = 0.5
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shader_param/metallic = 0.0
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shader_param/metallic = 0.0
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shader_param/roughness = 1.0
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shader_param/roughness = 1.0
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shader_param/point_size = 1.0
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shader_param/point_size = 1.0
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shader_param/uv1_scale = Vector3( 1, 1, 1 )
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shader_param/uv1_scale = Vector3( 10, 10, 1 )
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shader_param/uv1_offset = Vector3( 0, 0, 0 )
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shader_param/uv1_offset = Vector3( 0, 0, 0 )
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shader_param/uv2_scale = Vector3( 1, 1, 1 )
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shader_param/uv2_scale = Vector3( 1, 1, 1 )
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shader_param/uv2_offset = Vector3( 0, 0, 0 )
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shader_param/uv2_offset = Vector3( 0, 0, 0 )
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shader_param/player_pos = null
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shader_param/player_pos = null
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shader_param/sink_factor = 1.8
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shader_param/sink_factor = 3.6
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shader_param/end_distance = 5.2
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shader_param/end_distance = 5.4
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shader_param/texture_albedo = ExtResource( 1 )
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shader_param/texture_albedo = ExtResource( 1 )
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shader_param/curve = SubResource( 6 )
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shader_param/curve = SubResource( 6 )
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