"text":"When it takes you… it makes you feel everything that it feels. The whole planet... [shake rate=5 level=10]writhing and breathing [/shake]and... speaking."
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"Just let me die."
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"Who’s are you? Recovery? Damn it... Don't tell my family what happened to me. "
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"...Or my clone. I don't want to remember. I can't remember... "
},
{
"character":"",
"event_id":"dialogic_001",
"portrait":"",
"text":"(Gravin's eyes roll back. He smiles wickedly.)"
},
{
"character":"character-1667767751.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"[wave amp=50 freq=2]It's getting louder now. Can you hear it, John Stuart? Can feel the [color=red]heart?[/color][/wave]"
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"(You raise your scalpel and carefully harvest a flesh sample from Gravin. He hisses with pain and outrage.)"
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"[shake rate=5 level=10]WE WILL CONSUME YOU AS YOU CONSUME US AND WE WILL BE ONE IN SUFFERING ON OUR GREAT WHITE THRONE--[/shake]"
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"(He becomes unintelligible.)"
},
{
"character":"",
"event_id":"dialogic_010",
"options":[
],
"portrait":"",
"question":"(Put Wally Gravin out of his misery?)"
},
{
"choice":"Yes.",
"condition":"",
"definition":"",
"event_id":"dialogic_011",
"value":""
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"(You slash his throat. The meat around him writhes as if in pain.)"
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"(Your body hums to its rhythm. You empty your stomach on the ground in front of him. )"
},
{
"event_id":"dialogic_022",
"transition_duration":1
},
{
"choice":"No.",
"condition":"",
"definition":"",
"event_id":"dialogic_011",
"value":""
},
{
"character":"character-1667667693.json",
"event_id":"dialogic_001",
"portrait":"",
"text":"(You leave Wally Gravin behind. His hysterical shouting reminds you of a wounded animal.)"