meat_madness_redux/godot/effects/SinkBlock.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://effects/meat_sink_block_texture.tres" type="Material" id=1]
[ext_resource path="res://effects/SinkBlock.gd" type="Script" id=2]
[sub_resource type="CubeMesh" id=3]
[sub_resource type="BoxShape" id=4]
[node name="SinkBlock" type="MeshInstance"]
transform = Transform( 1, 0, 0, 0, 0.264811, 0, 0, 0, 1, 2.72806, 0.561258, 0 )
mesh = SubResource( 3 )
material/0 = ExtResource( 1 )
script = ExtResource( 2 )
[node name="SinkRegion" type="Area" parent="."]
transform = Transform( 1, 0, 0, 0, 3.77628, 0, 0, 0, 1, -2.72806, -2.11947, 0 )
[node name="CollisionShape" type="CollisionShape" parent="SinkRegion"]
transform = Transform( 1, 0, 0, 0, 0.264811, 0, 0, 0, 0.988649, 2.72806, 0.561258, 0 )
shape = SubResource( 4 )
[connection signal="body_entered" from="SinkRegion" to="." method="_on_SinkRegion_body_entered"]
[connection signal="body_exited" from="SinkRegion" to="." method="_on_SinkRegion_body_exited"]