10 lines
278 B
GDScript3
10 lines
278 B
GDScript3
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extends MeshInstance
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var has_played_animation = false
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func _on_Area_body_entered(body: Node):
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if body.name == "OnFootPhysics" and not has_played_animation:
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has_played_animation = true
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get_active_material(0).set_shader_param("start_time", Time.get_ticks_msec() / 1000.0)
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