meat_madness_redux/godot/assets/meat_bore/bridge.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/meat_bore/bridge.glb" type="PackedScene" id=1]
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[sub_resource type="BoxShape" id=1]
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[node name="bridge" instance=ExtResource( 1 )]
[node name="StaticBody" type="StaticBody" parent="bridge" index="0"]
[node name="CollisionShape" type="CollisionShape" parent="bridge/StaticBody" index="0"]
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transform = Transform( 2.46108, 0, 0, 0, 2.17426, 0, 0, 0, 66.86, 0, 0, 0 )
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shape = SubResource( 1 )