meat_madness_redux/godot/assets/meat_bore/ObeliskRingSound.gd

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GDScript3
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extends Area
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Area_body_entered(body):
if body.get_parent() != Util.player:
return
$AudioStreamPlayer.stop()
func _on_Area_body_exited(body):
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if body.get_parent() != Util.player or Util.player.camera_position().y < -100:
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return
$AudioStreamPlayer.play()