29 lines
975 B
GDScript3
29 lines
975 B
GDScript3
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extends EditorExportPlugin
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func _export_begin(features: PoolStringArray, is_debug: bool, path: String, flags: int) -> void:
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# This fixes the android export 'multiple file in zip' bug
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for feature in features:
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if feature == "Android":
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return
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var file = File.new()
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var directory = Directory.new()
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var paths = DialogicResources.get_working_directories()
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# Loops through every file in the working directories
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# and adds it as a custom export file
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for dir in paths:
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if directory.open(paths[dir]) == OK:
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directory.list_dir_begin()
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var file_name = directory.get_next()
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while file_name != "":
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if not directory.current_is_dir():
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var file_lower = file_name.to_lower()
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if '.json' in file_lower or '.cfg' in file_lower:
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var file_path = paths[dir] + "/" + file_name
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if file.open(file_path, File.READ) == OK:
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add_file(file_path, file.get_buffer(file.get_len()), false)
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file.close()
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file_name = directory.get_next()
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