110 lines
3.1 KiB
GDScript3
110 lines
3.1 KiB
GDScript3
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tool
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extends EditorProperty
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# The main controls for editing the property.
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var timelines_dropdown = MenuButton.new()
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var container = HBoxContainer.new()
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var edit_button = Button.new()
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# reference to the inspector plugin
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var editor_inspector_plugin = null
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# An internal value of the property.
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var current_value = ''
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# A guard against internal changes when the property is updated.
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var updating = false
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# @Override
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func get_tooltip_text():
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return "Click to select a Dialogic timeline.\nPress the tool button to directly switch to the editor"
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func _ready():
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edit_button.icon = get_icon("Tools", "EditorIcons")
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func _init():
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# setup controls
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timelines_dropdown.rect_min_size.x = 80
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timelines_dropdown.set_h_size_flags(SIZE_EXPAND_FILL)
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timelines_dropdown.clip_text = true
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container.add_child(timelines_dropdown)
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container.add_child(edit_button)
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edit_button.flat = true
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edit_button.hint_tooltip = "Edit Timeline"
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edit_button.disabled = true
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# Add the container as a direct child
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add_child(container)
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# Make sure the control is able to retain the focus.
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add_focusable(timelines_dropdown)
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# Setup the initial state and connect to the signal to track changes.
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timelines_dropdown.connect("about_to_show", self, "_about_to_show_menu")
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timelines_dropdown.get_popup().connect("index_pressed", self, '_on_timeline_selected')
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edit_button.connect("pressed", self, "_on_editTimelineButton_pressed")
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func _about_to_show_menu():
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# Ignore the signal if the property is currently being updated.
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if (updating):
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return
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# Adding timelines
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timelines_dropdown.get_popup().clear()
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var index = 0
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for c in DialogicUtil.get_sorted_timeline_list():
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timelines_dropdown.get_popup().add_item(c['name'])
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timelines_dropdown.get_popup().set_item_metadata(index, {'file': c['file'], 'color': c['color']})
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index += 1
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func _on_timeline_selected(index):
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var text = timelines_dropdown.get_popup().get_item_text(index)
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var metadata = timelines_dropdown.get_popup().get_item_metadata(index)
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current_value = metadata['file']
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timelines_dropdown.text = text
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timelines_dropdown.hint_tooltip = text
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_update_edit_button(current_value)
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emit_changed(get_edited_property(), current_value)
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func _on_editTimelineButton_pressed():
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if (current_value != '' and editor_inspector_plugin != null):
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editor_inspector_plugin.switch_to_dialogic_timeline(current_value)
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func update_property():
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# Read the current value from the property.
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var new_value = get_edited_object()[get_edited_property()]
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_update_edit_button(new_value)
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if (new_value == current_value):
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return
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# Update the control with the new value.
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updating = true
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current_value = new_value
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# Checking for the display name
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timelines_dropdown.text = ''
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if (current_value == ''):
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timelines_dropdown.hint_tooltip = 'Click to select a timeline'
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for c in DialogicUtil.get_timeline_list():
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if c['file'] == current_value:
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timelines_dropdown.text = c['name']
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timelines_dropdown.hint_tooltip = c['name']
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updating = false
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_update_edit_button(current_value)
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func _update_edit_button(value):
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if (value == ''):
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edit_button.disabled = true
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else:
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edit_button.disabled = false
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