28 lines
1.3 KiB
Plaintext
28 lines
1.3 KiB
Plaintext
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://effects/grainy_shader.tscn" type="PackedScene" id=2]
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[ext_resource path="res://effects/WorldEnvironment.tscn" type="PackedScene" id=3]
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[sub_resource type="CubeMesh" id=1]
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[sub_resource type="ConcavePolygonShape" id=2]
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data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
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[node name="Spatial" type="Spatial"]
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 3.24543, 0, 0, 0, 1, 0, 0, 0, 3.31245, 0, -1.10092, 0 )
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mesh = SubResource( 1 )
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[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
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[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
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shape = SubResource( 2 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
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[node name="shader" parent="." instance=ExtResource( 2 )]
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